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‘killzone: mercenary’ Posts

Killzone: Mercenary MP Open Beta in Late August; Closed Beta Live Now

Aram Jabbari's Avatar + Posted by Aram Jabbari on Jul 31, 2013

We’re excited to announce that the Killzone: Mercenary closed multiplayer beta (for which signups were held a short while ago and already concluded, if you’re just tuning in now) is now LIVE. To those who got in, you should already have the necessary information to jump in and get going.

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Killzone: Mercenary Closed Multiplayer Beta: Sign-Ups Now Live

Mark Green's Avatar + Posted by Mark Green on Jul 12, 2013

mercenarybeta

Sign-ups for the Killzone: Mercenary closed beta start today! Enter here for a chance to be selected as one of the few participants in the exclusive multiplayer closed beta.

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Killzone Mercenary: New Single-Player & Multiplayer Details

Gareth Hughes's Avatar + Posted by Gareth Hughes on Jun 12, 2013

You are Arran Danner, a mercenary currently under contract to the ISA. Your mission is to infiltrate a battery of Arc cannons and direct their fire away from the ISA fleet, instead targeting the Helghast cruisers overhead and opening a way into the city. This is critical to enabling the invasion of Pyrrhus to begin in earnest.

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PlayStation Blogcast 075: The Rohde Less Traveled

Sid Shuman's Avatar + Posted by Sid Shuman on May 25, 2013

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We’re back and later than ever! PlayStation World Wide Studios of America Senior VP Scott Rohde joins the fray as we talk Metro: Last Light and The Last of Us.

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Grab Killzone: Mercenary a Week Early, Pre-order Bonuses Detailed

Mark Green's Avatar + Posted by Mark Green on May 17, 2013

With each passing week, we edge closer to the launch of Killzone: Mercenary, the first PlayStation Vita entry in the acclaimed series. Contrary to convention, Mercenary is also edging a bit toward us: we can today confirm a new North American release date of September 10th — a week earlier than our previous target.

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Killzone: Mercenary: Cash is King

Sid Shuman's Avatar + Posted by Sid Shuman on Mar 08, 2013

Much has already been said concerning Killzone: Mercenary’s graphical fidelity, but I’ll add my voice to the choir: This is one fine, fine-looking game. Because Mercenary runs on a modified version of the Killzone 3 rendering engine, you’ll see modern niceties such as volumetric lighting and smoke, high-res environment textures, gleaming metal and realistic-looking shadows.

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Killzone: Mercenary – Behind-the-Scenes Interview, Single Player Details

Fred Dutton's Avatar + Posted by Fred Dutton on Feb 04, 2013

Killzone Mercenary

For a series that’s always been at the bleeding edge of modern FPS design – both in terms of technical performance and muscular gameplay – it’s fair to say that expectations are sky high for Killzone: Mercenary – the first PS Vita entry in Guerrilla’s acclaimed franchise.

Until last week’s reveal, all the studio has shown off was a brief teaser clip at Gamescom last September. But earlier this month, in a very snowy Amsterdam, it finally took the wraps off the game, showing off big chunks of both the single and multiplayer modes.

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Killzone: Mercenary Hits PS Vita September 17th, New Trailer and Screens

Poria Torkan's Avatar + Posted by Poria Torkan on Jan 30, 2013

Killzone: Mercenary is scheduled for a September 17, 2013 release in North America. We also have a brand-new trailer for you to enjoy:

Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine. Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.

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