At a recent event in New York, I got my hands on Guerrilla Games’ upcoming PS4 launch title, Killzone: Shadow Fall. The game will feel instantly familiar to anyone who’s followed the long-running series, but there are enough new features and additions that even the most battle-worn Helghan veterans will want a primer before heading into battle.
In Killzone: Shadow Fall, being a Shadow Marshal is all about dominating the flow of combat and fighting on your own terms. Your OWL combat drone gives you enormous freedom in choosing how each fight plays out.
Happy holidays from all of us here at Guerrilla!
As 2012 draws to a close, we look back at an eventful year for Guerrilla and the Killzone series. In February we released Killzone 3 Multiplayer, a standalone version of Killzone 3’s online mode and DLC maps, on the PlayStation Store. In August we announced a new handheld title for PlayStation Vita called Killzone: Mercenary, which sees its protagonist fight on both sides of the ISA-Helghast conflict. And in October we simultaneously released Killzone Trilogy, a bundle containing all three first-person shooters in the Killzone series, and Killzone HD, a high-definition remaster of our original Killzone game.
Killzone Intercept is a fan-made live action short set during the ISA evacuation of Helghan in Killzone 3. The 14-minute film follows a small ISA squad as they’re ordered to prevent a large contingent of Helghast troops from intercepting the retreating ISA convoy. Outnumbered, the squad takes on the task with hopes of getting everyone off the planet alive.
Since its release on the Internet last week, Killzone Intercept has been a small sensation among Killzone fans and novices alike. At the time of writing, the fan film has amassed nearly 170,000 views – and it’s not showing signs of slowing down. We got in touch with director (and longtime Killzone fan) Brian Curtin to find out how Killzone Intercept came together.
Lock and load: the newest addition to the ever-growing PlayStation Collection library will be Killzone Trilogy — hitting stores on October 23rd, 2012 for $39.99 (MSRP).
Like the Collection line-up so far, the original Killzone has been treated with the signature 720p HD makeover, along with full Trophy support.
In addition to Killzone HD, the Trilogy also includes Killzone 2. Act 2 in the series brought an even more ambitious sense of scale, storytelling and action to the franchise. Finally, the breathtaking last installment — Killzone 3 — rounds out the set. It’s an endless cinematic warfare experience in one jam-packed bundle.
Not only will the Trilogy include the three games, but it will also include all the Killzone 2 and 3 multiplayer map packs free of charge.
You saw through their eyes and guided their actions, but do you really know what drives Tomas ‘Sev’ Sevchenko and Rico Velasquez? Sam Bradbury does – for his novelization of Killzone 3, the author delved deep into the game’s story to answer these and other questions. We sat down with Sam for a short Q & A about Killzone: Ascendancy.
Killzone.com: What was the most challenging part of writing Killzone: Ascendancy?
Sam Bradbury: It was maintaining the excitement and forward momentum of the game as well as delivering the depth and insight that readers expect from a novel. And there were times when the gameplay elements were incompatible with the demands of a book, so working to make them gel and complement each other was demanding, but of course very fulfilling when it all comes together.