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‘kojima productions’ Posts

Aug 03 2012 Yoshikazu Matsuhana's Avatar

Metal Gear Solid 4 PS3 Trophy List Revealed!

+ Posted by Yoshikazu Matsuhana

MGS4

Update: The patch is now live in North America. Happy Trophy hunting!

Did you all experience Metal Gear Solid 4 back in 2008? Or maybe for some reason you missed it? The Trophy system was introduced to PS3 in the middle of 2008. However, by that time, MGS4 had already finished development and was about to launch, so we were regrettably unable to implement Trophies at launch. But, we’ve always had it on our to-do list and users have given us continuous feedback requesting Trophies over the years.

For all those who have asked “where are the Trophies?” we are very sorry for the long wait.

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Jul 23 2012 Lorenzo Grajales's Avatar

Hideo Kojima Reflects on 25 Years of Metal Gear

+ Posted by Lorenzo Grajales

Metal Gear?!

One of the worst ways to realize you’re getting old is when something you hold dear reaches a certain age. That being said, Metal Gear celebrates its 25th anniversary this month.

The Metal Gear series, although not originally created for PlayStation consoles, began to reach its current level of popularity in 1998 when Metal Gear Solid was released on the original PlayStation.

We met with Hideo Kojima to talk about his thoughts on the series’ landmark games, and to discuss what’s in store for the future’s franchise.

Metal Gear — 1987 (MSX2)

Hideo Kojima: This is the year I began working in the video game industry, as a game designer and planner. I was very young — among the first generation in the industry in Japan.

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