Posted by Ryan Hamlyn // Associate Producer, SCEA
Hello, it’s Ryan again and I have some exciting news about Lair’s music.
First, it was announced last week that the soundtrack for Lair received a BAFTA (British Academy of Film and Television Arts) Video Game Award nomination for best Original Score! Hopefully some of you have now unlocked and experienced all of the high-fidelity [...]
Tagged //lair, soundtrack
Filed: PlayStation Games
Posted by John Debney // LAIR Composer
Following up on my entry earlier this week, without walking you through the whole score, I wanted to call out a few tracks that stand out as prime examples of the principal themes contained in the score for LAIR. When you hear the elegant strains of the “Civilization” theme (Asylia theme), you’ll notice hints at [...]
Tagged //lair, soundtrack
Filed: PlayStation Games
Posted by John Debney // LAIR Composer
My name is John Debney and I’m a music composer working in Hollywood, scoring films such as “Passion of the Christ” and “Sin City.” I also composed the soundtrack for LAIR, and wanted to share a bit about that experience with you guys, as well as offer you a sample of the game’s music.
Composing [...]
Tagged //audio, lair, soundtrack
Filed: PlayStation Games
Posted by Ryan Hamlyn // Associate Producer, SCEA
Wow, even I didn’t see this one coming! Due to an extra step in QA testing to enhance the community features in the game, the release of LAIR, originally set for August 14th, has changed to September 4, 2007. Natural challenges that arose while finalizing the offline game to include key online features [...]
Tagged //lair, ps3
Filed: Inside PlayStation, News
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