The LittleBigPlanet franchise now has over 6 USER-GENERATED MILLION GAMES & LEVELS!!!
Something magical recently happened in the world of LittleBigPlanet – thanks to our awesome community, the LBP franchise now has more than 6 million user-generated games and levels that have been created by fans and uploaded online to the PlayStation Network! As always, we’d like to extend a HUGE thank you to everyone contributing, whether you’re creating, sharing, or just playing. Here are a few nuggets we found over the weekend (see above video).
SPEED CREATE by Mnniska
A new fan-created video series called SpeedCreate. Love the new approach and helpful tips/ideas passed along to the rest of us. Thanks!
As you may have seen from the photo gallery I posted, I spent last week in Tokyo, Japan covering the first launch of PS Vita and finally getting to see this stunning new hardware in gamers’ hands. While I was there, I met up with Shuhei Yoshida, Vice President of Sony Computer Entertainment and President of Worldwide Studios, to talk about what PS Vita is set to deliver in spades: great games.
PlayStation.Blog: Many view the PlayStation Vita launch line-up as the best in our company’s history. How long have you been planning it for?
Shuhei Yoshida, President, Worldwide Studios: Full development of PS Vita hardware started in Spring, 2008 when the semiconductor was complete.
Happy third birthday, LittleBigPodcast! Three years ago, our friends Daniel and Austin started a small podcast dedicated to LittleBigPlanet. And now, 146 episodes later, The LittleBigPodcast has a special birthday episode, and a special “Sack-it-to-me” video just for us…
This weekend, be sure to play the lastest “Mm picks” chosen by Media Molecule themselves..
Be sure to support LittleBigPlanet 2 in this season’s GAME OF THE YEAR nominations (but only if you think we deserve it…)
Spike VGA’s Best PS3 Game.
MMGN’s Best PS3 Exclusive of 2011.
Actiontrip’s Game of the Year 2011 – People’s Choice
+ Posted by Mark Valledor
We’re pleased to bring to you a new costume from our friends over at Oddworld Inhabitants. With the PlayStation Store update later today, you can dress your Sackboy up as the crossbow-wielding, poncho-sporting bounty hunter with a deadly secret (and deadly breath). Introducing the Stranger…
If you’re looking for more wallpapers, check out the latest featuring Ezio Auditore Sackboy!
For the goodness of science, congrats to the winners (and all participants) of the LittleBigPlanet Central Crown Contest!
LittleBigPlanet and LBP2 enabled PS3 players to play, create and share custom-made levels and game modes online for all to enjoy. Now, with the upcoming PS Vita game harnessing the handheld’s plethora of inputs and sensors for playing and creating, Sackboy’s new adventure will be the most accessible – and empowering – LittleBigPlanet yet.
We’ve seen glimpses of what PS Vita adds to Play starting at E3, when SCEE’s Pete Smith demonstrated how the touch screen, gyroscopes, and rear touch panel helped Sackboy navigate levels in all-new ways. At gamescom, Smith was joined by Tarsier Studios designer Richard Meredith to show us some more Play possibilities and tools you’ll use to Create new types of games.
You keen-visioned PlayStation.Blog readers are bound to know that the LittleBigPlanet 2 PlayStation Move DLC was officially announced at the E3 PlayStation press conference (huzzah!). You were no doubt left with questions around what it does, how it works and what marvels will be possible once our army of LBP creators get their hands on it.
In a nutshell, the PlayStation Move Pack lets you create levels with (and for) the PlayStation Move motion controller, and it includes a set of levels built by Media Molecule to make your creative juices juicier. LBP has always been all about communities creating and sharing, so rather than show you our 200-slide marketing presentation, I’ll hand you over to Andrew, AKA Chimpanzee, creator extraordinaire and editor of the splendid Rocket Cheetah, for enlightenment…
The key things to remember about LittleBigPlanet for PS Vita:
Producer Pete Smith from SCEE Liverpool has been working on the LittleBigPlanet series since the original, and is therefore well qualified to show off what’s new for LBP Vita.
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Over the years on the E3 stage, we’ve talked about the “PlayStation family” – our enthusiastic fans and loyal supporters around the world. This year, “PlayStation family” has taken on an increasingly important meaning. I personally want to thank each and every one of you for your patience during the recent PlayStation Network outage. We are extremely grateful for your passion and loyalty. The PlayStation community is stronger and more vibrant than ever and, as detailed a few minutes ago during the E3 press conference, we’re going to thank you for your loyalty with new gaming and entertainment experiences on PlayStation and PSN that will continue to affirm our leadership.