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We’ve taken all your feedback over the past few weeks and crammed a huge list of awesome improvements and outrageous additions (you will know it when you see it) to the Loadout universe. The main focus of this update is to fine tune Loadout as a whole, tighten up spots that needed some lovin’, and provide you with a great foundation for future updates.
Hey, PlayStation fans! Greg Bauman here from Edge of Reality, the lunatics behind Loadout. Last week, we told you that Loadout was going to launch on PS4 in the near future, but today I’m here to tell you just how near the future is: you’ll be able to download and play Loadout for free via PlayStation Store on Tuesday, December 16th, 2014.
We firmly believe that the best game development ideas can come from anywhere and anyone, and as the brand that stands for gamers, we want to make it easy for gamers to step outside of their comfort zones and experience these new types of games.
Greetings, PlayStation folks! My name is Mark Nau, and I’m the Creative Director at Edge of Reality. We’re the folks who made Loadout, a game about resolving your differences by blasting, burning, and/or exploding anybody who disagrees with you. I know you PS4 fans are a pretty tight-knit community, but let’s face it – once in a while, you’re going to feel the need to shoot somebody’s legs off, and I’m proud to announce that we’re giving you billions of ways to do that. In case you haven’t already guessed from the blog title or that introduction, we’re bringing Loadout as a console exclusive to PlayStation 4!