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	<title>PlayStation.Blog &#187; make.believe</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>Sony make.believe Puts One UNCHARTED Fan in Nathan Drake&#8217;s Boots</title>
		<link>http://blog.us.playstation.com/2012/07/30/sony-make-believe-puts-one-uncharted-fan-in-nathan-drakes-boots/</link>
		<comments>http://blog.us.playstation.com/2012/07/30/sony-make-believe-puts-one-uncharted-fan-in-nathan-drakes-boots/#comments</comments>
		<pubDate>Mon, 30 Jul 2012 15:01:31 +0000</pubDate>
		<dc:creator>Anna Ritchie</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[make.believe]]></post_tag>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[uncharted 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=80792</guid>
		<description><![CDATA[Back in March, you may have heard about our <a href="http://blog.us.playstation.com/tag/uncharted-3/">UNCHARTED 3</a> make.believe contest, when we invited UNCHARTED fans to participate in a contest to win the opportunity of a lifetime -- the chance to become their very own character in the game. Today, I'm going to share with you the winner and his incredible journey.

Sony make.believe is about fans using their creativity and imagination to do something amazing, and bringing their dreams to life. Earlier this year, Sony gave fans the opportunity to be a part of one of the most popular game series ever, by becoming a character in UNCHARTED 3's multiplayer mode. They were sent to “Training Camp” to compete in a series of three online challenges, held in the US and Europe.]]></description>
				<content:encoded><![CDATA[<p>Back in March, you may have heard about our <a href="http://blog.us.playstation.com/tag/uncharted-3/">UNCHARTED 3</a> <a href="http://blog.us.playstation.com/tag/make-believe/">make.believ</a>e contest, when we invited UNCHARTED fans to participate in a contest to win the opportunity of a lifetime &#8212; the chance to become their very own character in the game. Today, I&#8217;m going to share with you the winner and his incredible journey.</p>
<p>Sony make.believe is about fans using their creativity and imagination to do something amazing, and bringing their dreams to life. Earlier this year, Sony gave fans the opportunity to be a part of one of the most popular game series ever, by becoming a character in <a href="http://us.playstation.com/games-and-media/games/uncharted-3-drakes-deception-ps3.html">UNCHARTED 3</a>&#8216;s multiplayer mode. They were sent to “Training Camp” to compete in a series of three online challenges, held in the US and Europe. The winners of these challenges were flown to Los Angeles in true VIP style to compete in a live multiplayer tournament event.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/7652490708/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8428/7652490708_36428d63ae_z.jpg" width="640" height="361" alt="Uncharted 3 make.believe"></a></p>
<p class="center"><strong>UNCHARTED 3 meets Training Camp &#8211; The Online Challenges</strong></p>
<p>Sony provided a truly make.believe experience to the competitors as they converged on the Sony Pictures lot, where they engaged in a day of once-in-a-lifetime activities. Not only did they get behind-the-scenes access to Sony, they also received training by the UNCHARTED experts themselves &#8212; Nolan North and Emily Rose &#8212; the actors behind Drake and Elena! The experience culminated in a final audition, judged by the <a href="http://blog.us.playstation.com/tag/naughty-dog/">Naughty Dog</a> team and the UNCHARTED actors. The contestant who demonstrated his or her best adventure hero qualities would be forever immortalized as a character in UNCHARTED 3’s multiplayer.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/7652490838/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7253/7652490838_d8d7620fe4_n.jpg" width="310" height="231" alt="Uncharted 3 make.believe"></a><a href="http://www.flickr.com/photos/playstationblog/7652490914/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7279/7652490914_5a1b6e203d_n.jpg" width="310" height="203" alt="Uncharted 3 make.believe"></a></p>
<p class="center"><strong>The Final Event</strong></p>
<p>After much deliberation, a champion emerged and claimed the ultimate prize: a day at Naughty Dog Studios to become a multiplayer character in UNCHARTED 3. The winner? Jeremy “Spyder” Gallant.</p>
<p>Jeremy spent the day with the creative team at Naughty Dog, where he provided input into the all the aspects of his character: the look, moves, weaponry, costume, voice&#8230; and, of course, his signature backflip taunt. Jeremy suited up in motion-capture gear and received one-on-one training with Nolan North (aka Nathan Drake), as well as character direction from Amy Hennig, creative director of UNCHARTED 3.</p>
<p>Jeremy sums up his experience:</p>
<blockquote><p>&#8220;Designing a video game character is unbelievable to me, yet simultaneously it has proven to be completely tangible. I wish to share the feeling with everyone who has ever felt incapable of accomplishment or below the standards of the society around them. Put everything you&#8217;ve got into what you truly love and believe in, and you will be rewarded in spades. I am thrilled, grateful and overjoyed with the opportunity I received, and ultimately winning the prize of a lifetime. I’m in a video game! Thank you Sony and Naughty Dog! Stay gold!&#8221;</p></blockquote>
<p>We couldn’t have said it better ourselves. Take a look at Jeremy’s story, and be on the lookout for the release of his multiplayer character in UNCHARTED 3’s next patch, 1.13, releasing in early August!</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/CDul_GdDMxU" frameborder="0" allowfullscreen></iframe></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/7652490382/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8429/7652490382_8fa2ef1150_n.jpg" width="310" height="174" alt="Uncharted 3 make.believe"></a><a href="http://www.flickr.com/photos/playstationblog/7652490216/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8149/7652490216_c53d89035d_n.jpg" width="310" height="172" alt="Uncharted 3 make.believe"></a></p>
<p class="center"><strong>The Winner’s Day at Naughty Dog Studios</strong></p>
<p><a href="http://www.flickr.com/photos/playstationblog/7652490546/" title="Uncharted 3 make.believe by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8431/7652490546_dfa1d49c26_z.jpg" class="aligncenter" width="578" height="326" alt="Uncharted 3 make.believe"></a></p>
<p class="center"><strong>Spyder in-game</strong></p>
<p>Experience imagination made real at <a href="https://www.facebook.com/Sony">Facebook.com/Sony</a>. Check out the Sony make.believe tab to relive the UNCHARTED experience and take a closer look at the creativity and imagination it took to make one person’s dream a reality.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2012/07/30/sony-make-believe-puts-one-uncharted-fan-in-nathan-drakes-boots/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/07/LEAD_uncharted.jpg</thumbnail_url>
<rating>4.16</rating><author_title>Community Manager, Sony</author_title>
<comment_count>17</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
		<item>
		<title>LittleBigPlanet 2 Crowdsourced: Your make.believe Adventure Is Live</title>
		<link>http://blog.us.playstation.com/2011/04/06/littlebigplanet-2-crowdsourced-your-make-believe-adventure-is-live/</link>
		<comments>http://blog.us.playstation.com/2011/04/06/littlebigplanet-2-crowdsourced-your-make-believe-adventure-is-live/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 16:31:57 +0000</pubDate>
		<dc:creator>David Winding</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[littlebigplanet 2]]></post_tag>
		<post_tag><![CDATA[make.believe]]></post_tag>
		<post_tag><![CDATA[media molecule]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=49102</guid>
		<description><![CDATA[During the past several weeks, Sony make.believe presented ”The “LittleBig Creation,” giving the community a chance to vote on every aspect of a new, custom-created make.believe level for LittleBigPlanet 2.

The polls have closed and your voices have been heard!

We asked you which genre and environment you wanted to see, and you chose an action-adventure level set in the jungle. The storyline, also chosen by you, involves Sackboy’s quest to find the mysterious “dot” that will help unleash the world’s creativity. It won’t be easy, as he’ll need to navigate treacherous terrain, solve puzzles, and avoid deadly enemies including some particularly nasty tigers (thanks to your votes!). Everything from the music used in the level to the name (the make.believe Adventure) was the result of community polling.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/5589205879/" title="LittleBigPlanet 2: make.believe Adventure by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5261/5589205879_8d8b3a1b7f_z.jpg" width="640" height="267" alt="LittleBigPlanet 2: make.believe Adventure"></a></p>
<p>During the past several weeks, <a href="http://www.sony.net/united/makedotbelieve/">Sony make.believe</a> presented ”The “LittleBig Creation,” giving the community a chance to vote on every aspect of a new, custom-created make.believe level for <a href="http://www.littlebigplanet.com/2/">LittleBigPlanet 2</a>.</p>
<p>The polls have closed and your voices have been heard! You can find <a href="http://lbp.me/v/zqm-f9">The make.believe Adventure here</a>.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/5589036527/" title="LittleBigPlanet 2: make.believe Adventure by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5261/5589036527_27271d8687_z.jpg" width="640" height="360" alt="LittleBigPlanet 2: make.believe Adventure"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5589036685/" title="LittleBigPlanet 2: make.believe Adventure by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5174/5589036685_da9d70271b.jpg" width="310" height="174" alt="LittleBigPlanet 2: make.believe Adventure"></a><a href="http://www.flickr.com/photos/playstationblog/5589036743/" title="LittleBigPlanet 2: make.believe Adventure by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5011/5589036743_3322c46984.jpg" width="310" height="174" alt="LittleBigPlanet 2: make.believe Adventure"></a></p>
<p>We asked you which genre and environment you wanted to see, and you chose an action-adventure level set in the jungle. The storyline, also chosen by you, involves Sackboy’s quest to find the mysterious “dot” that will help unleash the world’s creativity. It won’t be easy, as he’ll need to navigate treacherous terrain, solve puzzles, and avoid deadly enemies including some particularly nasty tigers (thanks to your votes!). Everything from the music used in the level to the name (the <a href="http://lbp.me/v/zqm-f9">make.believe Adventure</a>) was the result of community polling.</p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/5598794368/" title="MB Ending 2 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5223/5598794368_8ef16429b6_z.jpg" width="640" height="360" alt="MB Ending 2"></a></p>
<p>You can still visit the <a href="http://www.facebook.com/Sony">Facebook.com/Sony</a> page and click on “make games” to view the poll results and watch videos of the level creation in progress. Those of you who visited the site during the program and submitted your votes were automatically entered into a drawing for prizes such as a <a href="http://us.playstation.com/ps3/">PlayStation 3</a>, <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a>, a <a href="http://us.playstation.com/psp/">PSP</a> and a grand prize trip to this year’s <a href="http://www.e3expo.com/">E3 Expo</a> in Los Angeles. The winners will be announced shortly!</p>
<p>Even if you voted for the shooter genre instead of action-adventure, an urban environment instead of the jungle, or snakes instead of tigers, we think you’ll enjoy the end result. Look for “<a href="http://lbp.me/v/zqm-f9">The make.believe Adventure</a>” from “LittleBigPartner” online in <a href="http://blog.us.playstation.com/tag/littlebigplanet-2/">LittleBigPlanet 2</a> and see just how Sony make.believe helped turn your ideas into reality.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/04/06/littlebigplanet-2-crowdsourced-your-make-believe-adventure-is-live/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/04/5589337295_1729a64def_z.jpg</thumbnail_url>
<rating>4.45</rating><author_title>Director of Network Advertising, SCEA</author_title>
<comment_count>12</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Join The LittleBigCreation and Get a Chance to Win a Trip to E3</title>
		<link>http://blog.us.playstation.com/2011/02/17/join-the-littlebigcreation-and-get-a-chance-to-win-a-trip-to-e3/</link>
		<comments>http://blog.us.playstation.com/2011/02/17/join-the-littlebigcreation-and-get-a-chance-to-win-a-trip-to-e3/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 20:00:57 +0000</pubDate>
		<dc:creator>David Winding</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[contests]]></post_tag>
		<post_tag><![CDATA[e311]]></post_tag>
		<post_tag><![CDATA[littlebigplanet 2]]></post_tag>
		<post_tag><![CDATA[make.believe]]></post_tag>
		<post_tag><![CDATA[media molecule]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=45401</guid>
		<description><![CDATA[Hello again, LittleBigPlanet fans! I know you’re still busy playing the game, but here’s your chance to join the community to create a make.believe level for LittleBigPlanet 2… even if you don’t know your poppit from your wobble bolt! Sony make.believe brings you “The LittleBigCreation,” which gives the community the chance to vote on every [...]]]></description>
				<content:encoded><![CDATA[<p>Hello again, LittleBigPlanet fans! I know you’re still busy playing the game, but here’s your chance to join the community to create a make.believe level for <a href="http://www.littlebigplanet.com/en/2/">LittleBigPlanet 2</a>… even if you don’t know your poppit from your wobble bolt!</p>
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<p><a href="http://www.sony.net/united/makedotbelieve/">Sony make.believe</a> brings you “The LittleBigCreation,” which gives the community the chance to vote on every aspect of a new, custom-created make.believe level.</p>
<p>Here’s what you need to do to let your voice be heard:</p>
<p>Visit the <a href="http://www.facebook.com/Sony">Facebook.com/Sony</a> page and click on the “Make Games” tab. Each week, you’ll be voting on design elements including genre, environment, characters, storyline, music and name. Each week, Sony make.believe will be giving away great prizes such as a <a href="http://us.playstation.com/ps3/">PlayStation 3</a>, <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> and more…just for voting! So make sure to come back to the <a href="http://www.facebook.com/Sony">Facebook.com/Sony page</a> each week to get a glimpse of the level as it is being created and for more chances to win. If you are chosen as the Grand Prize winner, you’ll win a trip to this year’s <a href="http://www.e3expo.com/">E3 in Los Angeles</a>.</p>
<p>And, of course, when the contest ends on March 31, you can download and play the make.believe level within <a href="http://blog.us.playstation.com/tag/littlebigplanet-2/">LittleBigPlanet 2</a> to see just how Sony make.believe helped turn your ideas into reality.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/02/17/join-the-littlebigcreation-and-get-a-chance-to-win-a-trip-to-e3/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.14</rating><author_title>Director of Network Advertising, SCEA</author_title>
<comment_count>27</comment_count>
<comment_replies_count>1</comment_replies_count>	</item>
		<item>
		<title>make.believe: thatgamecompany</title>
		<link>http://blog.us.playstation.com/2010/03/18/make-believe-thatgamecompany/</link>
		<comments>http://blog.us.playstation.com/2010/03/18/make-believe-thatgamecompany/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 17:01:23 +0000</pubDate>
		<dc:creator>Eric Koch</dc:creator>
				<post_tag><![CDATA[flOw]]></post_tag>
		<post_tag><![CDATA[flower]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[make.believe]]></post_tag>
		<post_tag><![CDATA[thatgamecompany]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26181</guid>
		<description><![CDATA[As many of you have seen, Sony&#8217;s got a new brand message that we all believe in here at Santa Monica Studio. The ethos of make.believe is simple: believe that anything you can imagine, you can make real. We&#8217;ve had the fortune to work with thatgamecompany, an incredibly talented group of young minds with fresh [...]]]></description>
				<content:encoded><![CDATA[<p>As many of you have seen, Sony&#8217;s got a <a href="http://www.sony.net/united/makedotbelieve/">new brand message</a> that we all believe in here at <a href="http://blog.us.playstation.com/tag/santa-monica-studio/">Santa Monica Studio</a>. The ethos of make.believe is simple: believe that anything you can imagine, you can make real. We&#8217;ve had the fortune to work with <a href="http://thatgamecompany.com/">thatgamecompany</a>, an incredibly talented group of young minds with fresh ideas and complete conviction to follow their imagination. They&#8217;ve given the gaming world some of the most original and satisfying experiences to date, and we are very proud to be working with them. In the spirit of <a href="http://blog.us.playstation.com/tag/make-believe/">make.believe</a>, check out the story of where they came from and how they succeeded. Enjoy!</p>
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]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/03/18/make-believe-thatgamecompany/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.58</rating><author_title>Sr. Producer, SCEA Santa Monica Studios</author_title>
<comment_count>46</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>make.believe: From Programmer to Naughty Dog Co-President</title>
		<link>http://blog.us.playstation.com/2010/02/19/make-believe-from-programmer-to-naughty-dog-co-president/</link>
		<comments>http://blog.us.playstation.com/2010/02/19/make-believe-from-programmer-to-naughty-dog-co-president/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 23:01:32 +0000</pubDate>
		<dc:creator>Scott Rohde</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[make.believe]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=24531</guid>
		<description><![CDATA[You’ve probably seen Sony’s global “make.believe” (pronounced &#8220;make-dot-believe&#8221;) initiative by now, which comes with a simple message: believe that anything you can imagine, you can make real. I know a lot of you have heard the name Christophe Balestra, and like many of you out there, his make.believe moment is taking place every day. Christophe, [...]]]></description>
				<content:encoded><![CDATA[<p>You’ve probably seen <a href="http://www.sony.com/index.php">Sony</a>’s global “<a href="http://www.sony.net/united/makedotbelieve/">make.believe</a>” (pronounced &#8220;make-dot-believe&#8221;) initiative by now, which comes with a simple message: believe that anything you can imagine, you can make real. I know a lot of you have heard the name <a href="http://blog.us.playstation.com/author/cbalestra/">Christophe Balestra</a>, and like many of you out there, his make.believe moment is taking place every day. Christophe, along with co-president <a href="http://blog.us.playstation.com/author/ewells/">Evan Wells</a> and the entire team at <a href="http://naughtydog.com/">Naughty Dog</a>, have been creating amazing games for the <a href="http://www.us.playstation.com/">PlayStation</a> family since the mid-nineties, when <a href="http://www.us.playstation.com/PSone/Games/Crash_Bandicoot">Crash Bandicoot</a> made his debut on the original PlayStation. Since then, the Dogs have brought us the incredible <a href="http://www.jakanddaxterlegend.com/">Jak and Daxter franchise</a> of adventure games, and of course, the critically acclaimed <a href="http://www.unchartedthegame.com/">UNCHARTED series</a>, including the latest award winning title, <a href="http://blog.us.playstation.com/tag/uncharted-2/">UNCHARTED 2: Among Thieves</a>. Naughty Dog has played a huge role in shaping the action adventure genre as we know it today, and their games have greatly influenced my own personal gaming experience.  </p>
<p>It’s no surprise that <a href="http://blog.us.playstation.com/tag/naughty-dog/">Naughty Dog</a>’s unique combination of storytelling cinematics, frantic action sequences, challenging traversal and tricky puzzle solving has been recognized across the industry and worldwide. Last evening in Las Vegas, UNCHARTED 2: Among Thieves took the <a href="http://www.interactive.org/">Interactive Achievement Awards</a> by storm, grabbing ten awards, the most for any one title. It also won “Overall Game of the Year” for 2009, which is the second time PlayStation has been awarded this coveted honor by the academy. <a href="http://www.us.playstation.com/PS3/Games/UNCHARTED_2_Among_Thieves">UNCHARTED 2: Among Thieves</a> has also garnered more than 150 other industry awards, has over 1.5 million online users worldwide, and has surpassed 3.5 million copies sold worldwide – the fastest selling first-party title for PlayStation. Not to mention, it’s established a new standard for games developed on the <a href="http://www.us.playstation.com/PS3">PS3 platform</a>.</p>
<p>We’re incredibly excited to see all of the continued innovations and platform-defining games that will come from the creative minds at Naughty Dog. Giving consumers a reason to be excited about video games is our “make.believe” promise and we’re thrilled to have Naughty Dog to help us make this a reality. With that, I’d like to share with you Christophe’s “<a href="http://blog.us.playstation.com/2010/01/make-believe-gran-turismo-made-him-a-pro/">make.believe</a>” story from his point of view:  </p>
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		<slash:comments>45</slash:comments>
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<rating>4.75</rating><author_title>SVP of Product Development, Worldwide Studios America, SCEA</author_title>
<comment_count>45</comment_count>
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		<title>make.believe: Gran Turismo Made Him a Pro</title>
		<link>http://blog.us.playstation.com/2010/01/06/make-believe-gran-turismo-made-him-a-pro/</link>
		<comments>http://blog.us.playstation.com/2010/01/06/make-believe-gran-turismo-made-him-a-pro/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 02:00:26 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<post_tag><![CDATA[ces10]]></post_tag>
		<post_tag><![CDATA[gran turismo]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[make.believe]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21961</guid>
		<description><![CDATA[If you followed along with today&#8217;s Sony CES press conference, you got a taste of Sony&#8217;s unified, global &#8220;make.believe&#8221; message. The philosophy behind make.believe is simple: Believe that anything you can imagine, you can make real. So what does that mean, exactly? A couple of examples were shown off during the press conference, but here&#8217;s [...]]]></description>
				<content:encoded><![CDATA[<p>If you followed along with today&#8217;s <a href="http://www.ustream.tv/channel/sony-ces-press-conference-2010">Sony CES press conference</a>, you got a taste of Sony&#8217;s unified, global &#8220;make.believe&#8221; message. The philosophy behind make.believe is simple: Believe that anything you can imagine, you can make real. So what does that mean, exactly? A couple of examples were shown off during the press conference, but here&#8217;s an example that is a little more on track for us gamers: the story of how Lucas Ordonez went from <a href="http://www.gran-turismo.com/">Gran Turismo</a> player to <a href="http://www.gizmag.com/lucas-ordoez-the-first-virtual-to-real-race-driver/11623/">real-life racer</a>:</p>
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<p>For more stories like this, and more Sony Electronics news from <a href="http://www.cesweb.org/">CES</a>, head on over to <a href="http://www.sony.com/index.php">Sony.com</a>.<br />
Of course, we&#8217;ll be providing gaming highlights right here on the <a href="http://blog.us.playstation.com/">PlayStation.Blog</a>. And for those joining us <a href="http://blog.us.playstation.com/2009/12/celebrate-mag-going-gold-in-vegas-ces-meetup-details/">tomorrow afternoon</a> &#8211; see you there!</p>
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		<slash:comments>62</slash:comments>
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<rating>4.47</rating><author_title>Sr. Social Media Manager</author_title>
<comment_count>62</comment_count>
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