My love of the Mass Effect series brought me to BioWare in 2012. I’ve connected to it on an emotional level I never thought possible with video games. I still recall the pivotal moments throughout the trilogy with fondness, and think about all the time I spent with the Normandy crew, laughing, crying, and saving the universe.
I’m Ryan Warden, the External Producer for Mass Effect Trilogy. I’ve been with BioWare for almost nine years now – lately I’ve been working to help bring you Mass Effect Trilogy for PlayStation 3, and today I’m honored to be able to write a post for PlayStation.Blog!
We began work on Mass Effect Trilogy in earnest last April, shortly after Mass Effect 3 had shipped. The trilogy was complete, but there was a slight complication — there were people who had missed out on one (or more) titles in the series. Clearly this included PS3 owners, who had never had the chance to play the original Mass Effect. Mass Effect Trilogy was a great opportunity to rectify that!
We partnered with Edge of Reality, an external team with whom we’ve worked on many previous projects.
Would you be willing to answer a few brief questions about PlayStation.Blog?