TowerFall Ascension launched on PS4 earlier this week, introducing PlayStation gamers to an addictive, challenging, and delightfully pure arena game. With an electric, competitive design and an all new, co-op Quest mode, TowerFall Ascension is a great reminder of why local multiplayer is so much fun.
Today’s the day! TowerFall Ascension is finally launching on PS4. TowerFall is an archery platformer featuring intense local multiplayer battles and a dynamic solo — or co-op — Quest mode. Grab your friends and pack onto your couch for a night of close calls, surprise victories, and hilarious missteps.
The core TowerFall experience demonstrates the richness of simplicity. With only three basic tenets of play — movement, shooting, and dodging — this multiplayer arena celebrates the thrill of pure competition. TowerFall Ascension, coming to PS4 on March 11th, retains this fine-tuned fun while also expanding on it. A heart-pounding, co-op Quest mode has joined the fray, alongside time-based Trials that help players master the art of shooting glorious, pixelated arrows.
TowerFall Ascension is finally nearing release on PS4. I’ve been getting tons of tweets and emails imploring me for a release date, and I’m super excited to announce that the game will be available on PlayStation Store March 11th in North America. We’re still ironing out the details for Europe, but it shouldn’t be far behind.
For the uninitiated, TowerFall is a local multiplayer combat game about using archery to destroy your friends. It’s fast-paced, intense, and strategic, with nuanced controls, one-hit kills, and limited ammo. It’s very simple to learn and almost anyone can play, but if you spend more time with it you’ll find many layers of hidden depth waiting to be discovered.