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‘media molecule’ Posts

Tearaway Arrives This Friday on PS Vita, Watch the Launch Trailer

James Spafford's Avatar + Posted by James Spafford on Nov 20, 2013

We’re nearly there! Tearaway is out this Friday. We’re really looking forward to you folks finally getting your hands in our new game — it’s so great to be this close.

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Media Molecule: About Us

James Spafford's Avatar + Posted by James Spafford on Nov 19, 2013

The last video in our little Tearaway miniseries is all about us: Media Molecule, the studio behind Tearaway and our first game LittleBigPlanet.

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Tearaway and the PS Vita – a Match Made in Heaven

Michael Pulst's Avatar + Posted by Michael Pulst on Nov 14, 2013

Hello again! We do hope you’ve been enjoying our Behind the Scenes Tearaway mini-series. For the fourth video in our little collection, we wanted to show you why this papery platforming adventure really couldn’t have been made for any other device or console. On your quest to help iota or atoi deliver their very special message to you, you’ll solve perplexing puzzles with the tilt; defeat your enemies with the front touch pad; capture and customize your journey together with the front and rear cameras and microphone; and, best of all, reach into the game with the rear touch pad. It truly is a “hands-in” experience (sorry).

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Behind The Music of Tearaway

James Spafford's Avatar + Posted by James Spafford on Nov 13, 2013

Tearaway is out in just over a week and we can’t wait for you to play it! To get you even more excited, take a little peek at the third video in our series looking at all the bits and bobs that make Tearaway the unique and special thing that it is. This one will tell you all about the splendid sounds and music we made especially for the game, including a completely bespoke original score.

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Tearaway Community Site Detailed

James Spafford's Avatar + Posted by James Spafford on Nov 06, 2013

Hi everyone! I’m back with the second video in our series, taking a look at Tearaway and the things that we think make it special (the first came out last week). This new video is all about the paper Tearaway is made from, and the papercraft models that you’ll be able to make once the it comes out. It also details http://tearaway.me, which will be the community site for the game where all your in-game photos and papercraft plans will be stored and shared from. The site isn’t live yet, but it will be soon, so watch that space!

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New Tearaway Story Trailer Debuted

James Spafford's Avatar + Posted by James Spafford on Oct 29, 2013

The PlayStation.Blog team came to visit us at Mm towers recently to make a series of videos about our studio, and our latest game, Tearaway. This is the first video, which features Rex, Kenny (And me!) talking about Tearaway’s world, story, and music.

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Tearaway’s Papery Challenges and Character Customization

James Spafford's Avatar + Posted by James Spafford on Oct 17, 2013

tearawaycustom

Even though Tearaway is a single-player game — a personal journey shared by you, and your little messenger friend, iota or atoi — we couldn’t resist giving Tearaway players the chance to express themselves creatively. We’ve already talked at length about the oodles of papercraft models you can collect as you play through the game, but there are also in-game challenges that will allow you to personalize the world as you travel through it.

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Tearaway: Building Your Own Papercraft World

James Spafford's Avatar + Posted by James Spafford on Sep 13, 2013

Tearaway

Tearaway is a game set in a papery world, which means that if you wanted to, you could craft the entire game from paper in the real world – and that’s exactly what we hope people will do!

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