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‘media molecule’ Posts

LittleBigPlanet Update: Merry Christmas from LBP!

Steven Isbell's Avatar + Posted by Steven Isbell on Dec 23, 2013

lbpholiday

Christmas is such a wonderful time of year, and it really encourages our community to come out in full force and show off their creative spark by developing some very festive levels to help celebrate this special time of year.

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LittleBigPlanet Update: Santa is coming to LBP!

Steven Isbell's Avatar + Posted by Steven Isbell on Dec 09, 2013

lbp_holiday_promo

The jolly man himself has now arrived on LittleBigPlanet to spread some festive cheer across the community. This FREE costume can now be picked up from the store, so head on over there today and surprise your friends when you next pop into their Pod!

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The Best of Tearaway Community Photos So Far

James Spafford's Avatar + Posted by James Spafford on Dec 03, 2013

TC

Tearaway has been out now for about a week, and what a phenomenal response it’s been getting. We’ve been quite blown away by the great reviews and kind words from everyone, so thank you all!

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Tearaway Out Today on PS Vita

James Spafford's Avatar + Posted by James Spafford on Nov 22, 2013

Tearaway is out today!

You can buy it from your local store, or download it straight to your PS Vita from PlayStation Store — the choice is yours. There’s also a free trial available to download, leaving you Vita owners no excuse to miss out on the fun.

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Tearaway Arrives This Friday on PS Vita, Watch the Launch Trailer

James Spafford's Avatar + Posted by James Spafford on Nov 20, 2013

We’re nearly there! Tearaway is out this Friday. We’re really looking forward to you folks finally getting your hands in our new game — it’s so great to be this close.

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Media Molecule: About Us

James Spafford's Avatar + Posted by James Spafford on Nov 19, 2013

The last video in our little Tearaway miniseries is all about us: Media Molecule, the studio behind Tearaway and our first game LittleBigPlanet.

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Tearaway and the PS Vita – a Match Made in Heaven

Michael Pulst's Avatar + Posted by Michael Pulst on Nov 14, 2013

Hello again! We do hope you’ve been enjoying our Behind the Scenes Tearaway mini-series. For the fourth video in our little collection, we wanted to show you why this papery platforming adventure really couldn’t have been made for any other device or console. On your quest to help iota or atoi deliver their very special message to you, you’ll solve perplexing puzzles with the tilt; defeat your enemies with the front touch pad; capture and customize your journey together with the front and rear cameras and microphone; and, best of all, reach into the game with the rear touch pad. It truly is a “hands-in” experience (sorry).

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Behind The Music of Tearaway

James Spafford's Avatar + Posted by James Spafford on Nov 13, 2013

Tearaway is out in just over a week and we can’t wait for you to play it! To get you even more excited, take a little peek at the third video in our series looking at all the bits and bobs that make Tearaway the unique and special thing that it is. This one will tell you all about the splendid sounds and music we made especially for the game, including a completely bespoke original score.

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