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Our newest challengers are Isaac Clarke from Electronic Arts’ Dead Space, and Zeus from… well, from some of the foundational myths of Western society, but also from a little PlayStation game you might know called God of War by SCEA Santa Monica Studio.
How did these two emerge as All-Stars from the vast PlayStation multiverse? Synchronicity.
The second entry in our Behind the Classics series is a real lost gem – SCE Cambridge Studios’ wild, wacky supernatural adventure MediEvil. First released on PSone back in 1998, it put you in the shoes of Sir Daniel Fortesque – an undead knight unwittingly reanimated by the evil sorcerer Zarok who embarks on a quest to liberate the kingdom of Gallowmere.
A sequel followed in 2000, with a PSP remake also popping up on PSP in 2005, however, it’s the original game that remains most embedded in the memory. With Sir Dan soon to enjoy a comeback of sorts as a playable character in PlayStation All Stars Battle Royale, we sat down with original designer Chris Sorrell to find out more about the game’s development.
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