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‘modnation racers: road trip’ Posts

ModNation Racers: Road Trip – Here, Let Us Help You With That

Mark Wilson's Avatar + Posted by Mark Wilson on Feb 06, 2012

Remember that recent big hit movie? …the one with the buildings that were all upside-down, catawampus, and kcabwards?… Yes exactly! THAT movie! Well, we knew from ModNation Racers: Road Trip’s inception (cough) our track creators wanted even more flexibility (and potential insanity) in their track creating process.

We delivered with new Track Studio features that allow you to literally turn the game on its head with full 360 degree rotatable props and the ability to mix-and-match track themes and props packs to your heart’s content.

ModNation Racers: Road Trip for Vita is only days away and it’s time to start thinking about your 1,000s upon 1,000s (upon 1,000s) of great new creations, and we can’t wait to see what you come up with! Over the next few weeks we will get you up to speed with a series of tutorials aimed to teach you all you’ll need to know to make those unbelievable Mods, Karts and Tracks come to life!

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ModNation Racers: Road Trip – No Luck Necessary

Mark Wilson's Avatar + Posted by Mark Wilson on Jan 30, 2012

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When I first started dating my wonderful wife, her mother asked how I was at playing board games. Puzzled (*chuckle*) my wife answered “why”? Come to find out you can tell a lot about one’s character from playing board games and gauging their reactions / attitudes to the games twists and turns. This somehow predicts their “potential spousal aptitude”. I did not know that.

Yippee!…
Land on blue…you win! (good luck)
Roll an eight…you lose! (bad luck)
Flip a card…“move back two spaces”… start over! (no luck at all)

Pure luck dictating the outcome of a game? Narts to that!

Needless to say I’m not a fan of board games but I do now have a wonderful wife and kids and “a” mother-in-law. Who cares Mark?… (point taken, I’ll move on).

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Online Features in ModNation Racers: Road Trip for PS Vita

Erich Waas's Avatar + Posted by Erich Waas on Jan 23, 2012

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I wanted to give Mark Wilson a break this week so that I could talk about the robust online features in ModNation Racers: Road Trip. The team here in San Diego created an impressive list of online functionality to take advantage of the WiFi/3G and GPS functionality. This game is intended to let you take advantage of your road trips—whether they’re across the country, to another state or just traveling between home and work or school. More importantly, ModNation Racers: Road Trip was designed to work around your schedule and let you compete with your friends whenever (and wherever) you want.

1. Competitive Localized Leaderboards
When a gamer who has opted to “Use Location Data” posts a lap time to the Leaderboards, that time is connected to their current location. Gamers can personalize their location names (i.e., My Home, My Work, Mark’s House Where I Always Win, etc.) for easy reference. These times become part of the Local Leaderboards which gamers can use to compete in a fun arcade-style atmosphere.

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ModNation Racers: Road Trip – Mod Postcards!

Mark Wilson's Avatar + Posted by Mark Wilson on Jan 16, 2012

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If you’re anything like me, you’ll be spending a lot more time enjoying this fun new feature than you would ever have expected. The Mod Postcards feature is found in the “Favorites” section of the Creation Station and for a good reason – you’ll be coming back to it over and over (and more than likely yet again).

1. Postcard Image
The first thing you’ll be asked to do is either load an image or take a photo. “Take a photo” is fairly straightforward. Using either the Vita’s front or rear camera you’ll frame your shot using the front touch screen’s viewfinder. You’ll notice a miniature Tag and his Kart superimposed into the center of the display awaiting the click of the shutter. Simply touch the “Take Pic” icon in the top left corner to take the picture.

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Join Us: Play PS Vita in Atlanta, Boston, Chicago, Miami, NYC Next Week

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jan 10, 2012

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Last month, we threw open the doors to a San Francisco location where gamers could just walk right in and go hands on with PlayStation Vita. The reaction was rapturous, but why should California get all the love? Frankly, I think the Golden State is starting to get a little spoiled.

Starting next week, Vita Hill Social Clubs are opening in five of America’s great cities, and we’ll be holding grand opening meetups in all of them:

Tuesday, January 17th

Chicago (click here to RSVP)
1444 N. Milwaukee Ave
Your host: Jeff Rubenstein from PlayStation.Blog

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ModNation Racers: Road Trip – Brand New Career Mode!

Mark Wilson's Avatar + Posted by Mark Wilson on Jan 09, 2012

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UPDATE: Be sure to join us on our developer livechat on Jan 11th @ 2pm Pacific Time, where you can ask us anything. Chat directly with a few of us from the ModNation Racers: Road Trip production team and ask anything “Play,” “Create,” and/or “Share.” See you then!

ModNation Racers: Road Trip features a brand spankin’ new set of 25+ tracks in an all-new career mode. No resting on your laurels from ModNation Racers for PS3. This is a completely new experience with a new set of challenges to enjoy.

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Shuhei Yoshida Interview: The Present and Future of PS Vita

James Gallagher's Avatar + Posted by James Gallagher on Dec 20, 2011

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As you may have seen from the photo gallery I posted, I spent last week in Tokyo, Japan covering the first launch of PS Vita and finally getting to see this stunning new hardware in gamers’ hands. While I was there, I met up with Shuhei Yoshida, Vice President of Sony Computer Entertainment and President of Worldwide Studios, to talk about what PS Vita is set to deliver in spades: great games.

PlayStation.Blog: Many view the PlayStation Vita launch line-up as the best in our company’s history. How long have you been planning it for?
Shuhei Yoshida, President, Worldwide Studios: Full development of PS Vita hardware started in Spring, 2008 when the semiconductor was complete.

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ModNation Racers: Road Trip – New Racing Features

Mark Wilson's Avatar + Posted by Mark Wilson on Dec 12, 2011

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Every so often, the team at San Diego Studio allow me up from the basement, favorite red stapler in hand, to take a peek at the upcoming week’s new features. I’ve learned to “extend” my gameplay sessions with “coincidental” occurrences of:

-Free highly-caffeinated energy drinks and donuts in the break room.

-A sudden rash of car alarms blaring from the parking lot like a jet plane just grazed the roof top.

-A bogus announcement over the company P.A. system that Kevin Butler has arrived on campus.

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