A lot of classic games had an unintended ‘game over’ screen where a certain level didn’t quite fit into the game logic or memory. These levels have a name: “Kill Screen”. Well, with the release of our new action puzzler, Ms. Germinator, we ran into the very same problem: our very first ‘Challenge Level’ is actually a kill-screen and half the layout is totally glitched. Can you solve the riddle of the kill-screen?
When game sequels start with “Ms.,” you should generally expect a similar — but better — game than the original. And that’s absolutely the case with Ms. Germinator. She’ll be arriving on PS3 and PS Vita very soon, with more power-ups, more modes, and, well, more style than her gruff counterpart.
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