Hello everyone, my name is Ted Tsung and I am the North American Producer for Tales of Xillia for NAMCO BANDAI Games America. I’m happy to announce that we recently completed our voice recording session for the game, an extremely important part of the localization process. It’s a huge milestone for us to pass and it means that Tales of Xillia is that much closer to its 2013 release.
Eight hours of voice recording across an eight week span, filled with late nights catching up on emails, proofing, and preparation for the following day. It’s a grueling process that’s both physically and mentally taxing. It’s also quite a long hiatus away from the familiarity of the NAMCO BANDAI office and home.
And yet, despite all of this, it was a fantastic experience, all thanks to the support from Cup of Tea, 8-4, and the voice actors.
Good news for anyone who’s been enjoying Namco Bandai’s enormous JRPG Tales of Graces F since its launch back in August: its immediate successor, Tales of Xillia, is on its way exclusively to PlayStation 3 in 2013.
We’ve struggled our way through an hour or so of the original Japanese version, which launched overseas back in 2011, and the 13th entry in the long-running series brings with it a number of significant new innovations for the much-loved franchise. Duly, we took the time to check in with producer Hideo Baba while in Tokyo last month to find out exactly what fans should expect.
While waiting to get hands-on with Dishonored here at gamescom (impressions shared in this week’s PlayStation.Blogcast), I ran into an acquaintance from Namco Bandai. He invited me to their booth to experience the two new demos for Ni no kuni: Wrath of the White Witch being shown. I didn’t pass on the opportunity, if nothing else, as an excuse to share beautiful new screens and video with you. Parts of what I saw are showcased in this new gamescom trailer, so do your eyes a favor and roll the video.
When launching the first demo, the demonstrator made a point of showing that the game features a Japanese language voiceover selection option. This is a frequent request from JRPG fans, so rest assured that matter is settled.
The first demo, “An Errand for Father Oak,” takes place very early in the game as diminutive hero-in-training Oliver is trying to get to the Ding Dong Dell, the Cat King’s Castle.
This PS3-exclusive RPG is a celebration of sorts for the Tales series of RPGs, which had been around for 15 years at the time of the game’s release in Japan. But rather than just rehash classic elements, the Tales team took some chances, crafting a new battle system and a more grown-up visual style. The result, according to Famitsu, is the best Tales game yet.
Last week, I had a chance to pose some questions (including some of your Twitter queries) to Tales series producer Hideo Baba. Here are his answers:
Though Tekken Tag Tournament 2 has been available in arcades since earlier this year in the States (and back into September in Japan), the revamped PS3 version brings numerous new characters and a new training mode that re-imagines the series’ previously established mini-games.
While the main fighting mechanics of Tekken Tag Tournament 2 will feel familiar to anyone acquainted with the series’ staccato combat style, the console version introduces a few new ways to lock horns with worthy competitors. You can now fight opponents in several configurations — two against two, two against one, and one against one — and each of these modes is available at any time. In matches that pit one character against two, the disadvantaged player receives a more generous life bar but obviously cannot switch fighters when the going gets rough.
“One Piece” is a household name in Japan, where the mangas and anime series are among the most popular series of all time. The series follows Monkey D. Luffy, a seafaring pirate in search of treasure on the high seas, who possesses the strange ability to stretch his limbs to cartoonish lengths after eating a mysterious fruit.
While only a handful of the games created in the One Piece universe have seen releases Stateside, the release of PS3-exclusive One Piece: Pirate Warriors sees the series return to the US. I recently went hands-on with a Japanese build of the game at Namco Bandai’s Gamers Day, checking out Pirate Warriors’ brawler-based gameplay and over-the-top anime antics.
Thanks to the storytelling wizardry and storytelling chops of J.J. Abrams and Bad Robot, one of the most beloved sci-fi series in history teeters on the brink of a renaissance among fans and newcomers alike. With Star Trek for PS3, developer Digital Extremes is crafting a standalone story that takes place between the 2009 film and the upcoming sequel. The hope: to boldly go where no licensed game has gone before.
Star Trek is a cooperative third-person shooter, but that description doesn’t do the game much justice. The two controllable characters, Captain Kirk and Spock, both experience the story differently, with branching paths and narratives that will give the game a substantial amount of replay value.
It’s been quite a while since Namco Bandai Games first announced PS3-exclusive Ni No Kuni: Wrath of The White Witch. A collaborative effort between veteran RPG maker Level-5 and veteran animation house Studio Ghibli, Ni No Kuni promises to seamlessly blend Ghibli’s gorgeous art style with Level-5′s RPG chops for a completely unique experience not seen on PS3 until now. I went hands-on with the game at Namco Bandai’s recent media event in Las Vegas, exploring the lush world of Ni No Kuni, battling a plethora of creatures, and traversing through a pig-obsessed city appropriately titled Hamelin.
If you haven’t yet, check out the gorgeous new trailer for Ni No Kuni: Wrath of The White Witch above.