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Our 30th Anniversary art book has gone to print and will be ready in the coming months. We’re excited to show you our historical body of work. Now it’s time to involve you more directly in celebrating thirty years of Naughty Dog. We teamed up once again with We Love Fine and are pleased to announce the Naughty Dog 30th Anniversary fan art design contest.
Last night’s Uncharted 4: A Thief’s End trailer (which ran on PS4 hardware, by the way) closed the PlayStation E3 2014 Press Conference with a bang. To get further insight into what Naughty Dog is planning for Nathan Drake, I sat down with Creative Director Neil Druckmann and Game Director Bruce Straley, who famously catapulted last year’s The Last of Us to more than 200 Game of the Year Awards.
That’s Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We’re targeting 60fps for Uncharted 4: A Thief’s End, and as you can see, the visual fidelity for our character models will reach new heights. In fact, thanks to the power of PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3.
Happy Friday! We’re updating Uncharted 3: Drake’s Deception with patch 1.19 this week. The changes are:
Patch 1.07 for The Last of Us will be rolling out globally over the next 24 hours. There are a slew of changes and some great new content, so be sure to read on and watch our Twitch videos for in-depth details.
It’s a great week to be a fan of The Last of Us — especially if you’re a Season Pass holder!