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It’s a great week to be a fan of The Last of Us — especially if you’re a Season Pass holder!
We’re pleased to announce the third and final drop in The Last of Us season pass. Here’s a look at what’s coming for the next DLC drop.
Yes, you read the headline right. Back in 1984, Andrew Gavin and Jason Rubin formed a company called JAM (Jason and Andy Magic) Software. Five years later, after finding new publishing support, the game development company with the very 80’s name incorporated as Naughty Dog, Inc. Fast forward to 2014, tally up more than seventy million games sold globally, and we’re now celebrating thirty years of making awesome games.
Moving our efforts to the PS4 has allowed us to remaster an already phenomenal looking The Last of Us in 1080p with a list of upgrades including higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements. We love setting challenging technical hurdles for us when working on each game – and this is no different.
April truly marks the beginning of the gaming event season in many ways. With spring in full bloom it’s the best time to try something fresh and new. We’re doing just that at PAX East this year. For the first time ever, five of PlayStation’s Worldwide Studios community teams have banded together to construct a community focused booth.
As we did in 2012, we’ll have a large pack of Dogs giving talks at GDC 2014. We just wrapped up The Last of Us: Left Behind to universal critical acclaim. It currently has a score of 89 on Metacritic, making it the highest rated PS3 downloadable content ever. We also recently received five BAFTA awards, including the coveted Best Game in 2014, for our work on The Last of Us.
To be crystal clear, so you’re not tempted to read on…Spoilers Ahead — Turn Back Now!
Safely tucked at the end of this week’s show is our long-awaited spoilercast for The Last of Us: Left Behind, with Naughty Dogs Bruce Straley and Neil Druckmann discussing the creative process and challenges in developing a downloadable follow-up to the 2013 game of the year.
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