Hello, Dominic Matthews here from Ninja Theory bringing you an update on DmC: Devil May Cry.
First off, I want to tell you about some DmC add-on content that we just announced. Called Vergil’s Downfall, it features six brand new missions, in new environments where you play as Dante’s twin brother Vergil.
Vergil has his own unique combat system (if you know Vergil from the previous games you’ll recognize some of his signature moves) and the story, which is intertwined with the events of the main game, takes place in Vergil’s very own personal hell. Lovely!
You’ll also get to take on new enemies and upgrade Vergil’s combat as you play.
Last year, Capcom and Ninja Theory revealed their re-imagining of Devil May Cry (now known as “DmC”) at the 2010 Tokyo Game Show. The response to Dante’s makeover and new look to the universe was split between adoration and outright confusion, with fans questioning the new look and fighting style of protagonist Dante.
Heading into gamescom, I received word that Creative Director Tameem Antoniades wanted to discuss DmC’s progress and indulge me in Dante’s new found love for aerial combat. After being reunited with Tameem and Dante, I’m left crying for more.
“I remember calling it Developers May Cry, it looked that good.” God of War III’s game director Stig Asmussen confesses in the upcoming God of War Directors Live event, when asked about his art direction days on the original God of War. Devil May Cry; its headliner, Dante; and the entire DMC mythology have sprung […]
Sweet, sweet Tokyo: the succulent ramen, the unparalleled electronics district, the red-hot video game rebirths. If you’ve been following our Twitter, you know about Capcom’s biggest Tokyo Game Show announcement. Devil May Cry has been reborn as DmC in a soup-to-nuts re-imagining of the classic PS2 and PS3 action series. The results are undeniably striking, […]
In the two years since the release of Bethesda Softworks’ critically acclaimed Fallout 3, the team has been hard at work creating their latest post-nuke romp, Fallout: New Vegas. If big guns, mutants, warring factions and gambling are your thing, check out Veronica’s visit with Senior Producer, Jason Bergman, for an in-depth preview of what’s […]
When we were divvying up the reporting assignments at E3, Duke of the SCEE Blog James Gallagher jumped at the chance to interview the team behind Enslaved: Odyssey to the West. The result: we get to enjoy the dulcet tones of two poshly-accented gentlemen talking about a game that looks pretty cool by the developers […]