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‘ninja theory’ Posts

DmC: Definitive Edition Coming to PS4 on March 17th, 2015

Dominic Matthews's Avatar + Posted by Dominic Matthews on Dec 15, 2014

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Hello PlayStation community, Dominic Matthews here from Ninja Theory. Today we’re proud to announce that we’re teaming up with Capcom again to bring DmC: Definitive Edition to PS4 on March 17th, 2015.

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Hellblade Dev Diary: Creating the World

Dominic Matthews's Avatar + Posted by Dominic Matthews on Oct 13, 2014

Hello, Dominic Matthews here from Ninja Theory. I wanted to come back to PlayStation.Blog to share our latest development diary with you and to also give an update on how things are progressing with the creation of our new PS4 title Hellblade.

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Hellblade Revealed for PS4, Developed by Ninja Theory

Dominic Matthews's Avatar + Posted by Dominic Matthews on Aug 12, 2014

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Hi, my name is Dom Matthews and I’m the Product Development Ninja at Ninja Theory. It’s a great pleasure to be posting on PlayStation.Blog to tell you about our new game Hellblade, which has just been announced at the PlayStation Gamescom press conference.

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DmC: Devil May Cry Demo, DLC Detailed

Dominic Matthews's Avatar + Posted by Dominic Matthews on Nov 20, 2012

Hello, Dominic Matthews here from Ninja Theory bringing you an update on DmC: Devil May Cry.

First off, I want to tell you about some DmC add-on content that we just announced. Called Vergil’s Downfall, it features six brand new missions, in new environments where you play as Dante’s twin brother Vergil.

Vergil has his own unique combat system (if you know Vergil from the previous games you’ll recognize some of his signature moves) and the story, which is intertwined with the events of the main game, takes place in Vergil’s very own personal hell. Lovely!

You’ll also get to take on new enemies and upgrade Vergil’s combat as you play.

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Devil May Cry: Dante’s Vertical Slice

Rey Gutierrez's Avatar + Posted by Rey Gutierrez on Aug 22, 2011

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Last year, Capcom and Ninja Theory revealed their re-imagining of Devil May Cry (now known as “DmC”) at the 2010 Tokyo Game Show. The response to Dante’s makeover and new look to the universe was split between adoration and outright confusion, with fans questioning the new look and fighting style of protagonist Dante.

Heading into gamescom, I received word that Creative Director Tameem Antoniades wanted to discuss DmC’s progress and indulge me in Dante’s new found love for aerial combat. After being reunited with Tameem and Dante, I’m left crying for more.

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Re-imaging of Dante, and the New Devil May Cry

Rey Gutierrez's Avatar + Posted by Rey Gutierrez on Sep 24, 2010

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“I remember calling it Developers May Cry, it looked that good.” God of War III’s game director Stig Asmussen confesses in the upcoming God of War Directors Live event, when asked about his art direction days on the original God of War. Devil May Cry; its headliner, Dante; and the entire DMC mythology have sprung […]

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DmC: Devil May Cry for PS3 Revealed in New Trailer

Sid Shuman's Avatar + Posted by Sid Shuman on Sep 15, 2010

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Sweet, sweet Tokyo: the succulent ramen, the unparalleled electronics district, the red-hot video game rebirths. If you’ve been following our Twitter, you know about Capcom’s biggest Tokyo Game Show announcement. Devil May Cry has been reborn as DmC in a soup-to-nuts re-imagining of the classic PS2 and PS3 action series. The results are undeniably striking, […]

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Qore Episode 28 – Fallout: New Vegas, Dead Rising 2, Enslaved: Odyssey to the West an...

Kevin Furuichi's Avatar + Posted by Kevin Furuichi on Sep 08, 2010

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In the two years since the release of Bethesda Softworks’ critically acclaimed Fallout 3, the team has been hard at work creating their latest post-nuke romp, Fallout: New Vegas. If big guns, mutants, warring factions and gambling are your thing, check out Veronica’s visit with Senior Producer, Jason Bergman, for an in-depth preview of what’s […]

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