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‘olliolli’ Posts

PlayStation Store Update

Grace Chen's Avatar + Posted by Grace Chen on Jan 21, 2014

Store - OlliOlli

Now live on PlayStation Store: the ultra-addicting OlliOlli on PS Vita, pre-orders for Infamous Second Son, Lucifer Ring PSone Classic, Brothers free for PS Plus members, and more.

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OlliOlli Launches Today for PS Vita

Tom Hegarty's Avatar + Posted by Tom Hegarty on Jan 21, 2014

Olllli

OlliOlli is out today, exclusive to PlayStation Vita for $12.99. Those of you with a PlayStation Plus account will get a 20% discount on that price for the first week.

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The Drop: New PlayStation Releases for January 21st, 2014

Ryan Clements's Avatar + Posted by Ryan Clements on Jan 19, 2014

the-drop-olliolli-promo

If there’s one thing that video games have taught us through the years, it’s this: don’t fall on your face. Really, just let that one sink in for a bit. Falling on your face hurts, it’s embarrassing, and more often than not it interrupts your score combo. Fortunately, a new, retro skateboarding game named OlliOlli is here to train you on avoiding faceplants. It launches this week on PlayStation Vita.

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OlliOlli for PS Vita Drops in on January 21st

Tom Hegarty's Avatar + Posted by Tom Hegarty on Jan 09, 2014

olliolli

We’ve finally finished OlliOlli, and what’s even better, we now have a release date: January 21st!

As you may know, this our first PS Vita game, so it’s been a big challenge for us – a challenge that’s been well worth it (and we hope you’ll think so, too). We originally planned to launch before the holiday, but due to some technical issues we had to push back. We want to take this opportunity to thank everyone who patiently supported us throughout 2013, including fans, press, and all the crew at PlayStation – especially Shahid and Spencer.

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OlliOlli on PS Vita: Career Mode Explained

Tom Hegarty's Avatar + Posted by Tom Hegarty on Oct 28, 2013

Hello! It was back in June that we last posted here. At that point we were about to embark on our first E3 trip with a very early build of the game. Needless to say a lot has changed since then! Player physics have been tweaked, we’ve redesigned a ton of grindable assets and we’ve also settled on the final modes of the game (there are four in total!).

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Sidescrolling skate ‘em up OlliOlli debuts new footage at E3

John Ribbins's Avatar + Posted by John Ribbins on Jun 14, 2013

Hello! I’m John, the game designer at Roll7. You may have seen a few snippets about OlliOlli already but as we approach E3 we wanted to go into a bit more depth about the game and let you know where the idea came from.

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