As you can imagine, bringing a game from concept to completion is a massive undertaking with many layers of processes. Getting to this point is a major achievement, and every launch day is a special one for each person involved, so it’s important that I start off by giving recognition to the great team behind this project!
On the eve of TGS, I’m lucky to have so much to be excited about! In the West, I can at last reveal the complete new character roster for Samurai Warriors 4, along with new images and video for them all today. Here in Japan, tomorrow, I’ll get to experience reactions to Samurai Warriors Chronicles 3 for the first time…
Greetings! Hisashi Koinuma here with the first of several Samurai Warriors 4 news posts for PlayStation.Blog. As for my role on the series, I am the producer for not just Samurai Warriors 4 but also the third release. Talking a further walk down memory lane, I joined the Samurai Warriors series as director for both SW1 and SW2, so I’ve been with the series since its inception.
The most exciting aspect of Toukiden: The Age of Demons is the “targeted destruction system” where players can feel the exhilaration of severing parts of the Oni’s body and destroying them. Players can choose from six different weapons, each with their own original attack methods and attributes. Using powerful attacks to slash, thrust and crush parts of the enormous enemy, I think it might excite the natural instincts of players.
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