Visit: EU PlayStation.Blog
Hey everyone, it’s been awhile since I wrote a Blog entry but today I have a really good reason to. In order to celebrate TEN years of Q-Games we decided to set up the ultimate BLOWOUT PixelJunk sale!
The PixelJunk series has been a huge success for us, so to celebrate Q’s 10th anniversary (and also PixelJunk’s fifth), for a limited time we are slashing the prices of Racers, Monsters, Eden, and Shooter to just ONE DOLLAR. Yes, you heard correctly! On top of this, we are also slashing the prices for PixelJunk Monsters Deluxe (PSP), PixelJunk Shooter 2 and PixelJunk SideScroller by HALF! You have no choice but to snap them all up the very moment the sale goes live tomorrow afternoon with the PlayStation Store update! Spread the word and let’s go PixelJunk crazy for a week!
If you’ve picked up PS Vita then you’ve probably been too busy plowing through the dense launch line-up to have spent much time browsing the Settings menu. Luckily, you don’t need to – we’ve spent plenty of time with PlayStation’s new crown jewel and we’ve put together a few favorite tips and tricks we wanted to share. Of course, this is just a start: We want your tips, too!
If you’ve discovered any favorite PS Vita functions, please share them in the comments for all to enjoy this weekend.
1. Order in the court! By now, you’ve probably figured out how to move your game and app bubbles around the Home Menu by pressing and holding one using the front touchscreen, enabling you to drag it around into different frame. You can even change the background color or image by tapping the theme icon in the bottom right of each frame. Get creative and design your own background images (which you can transfer to your PS Vita via PS3) like James Gallagher from the EU PlayStation Blog did here.
Hey PixelJunk fans, Just a quick blog update today to let everyone know the expansion pack for PixelJunk Eden hits PSN this Thursday, April 16! In three days you can download PixelJunk Eden Encore for only $5.99. If you haven’t played the original, then now is the time to start doing so because the Encore […]
This is Dylan from Q-Games, the company behind PixelJunk, and following on from my blog entry last week where I listed what we’ve been doing for the past few months. This entry is all about Eden Encore. First things first, what have we added? Well, basically we have added five whole new stages, each one […]
Today marks the 3rd and final day of our GDC PlayStation.Blog.Lounge, and we’re very happy to welcome Q-Games President Dylan Cuthbert into the fold. Chances are you’ve already already played one of his company’s titles, PixelJunk Eden, Monsters, or Racers (and read about the upcoming Eden Encore). But who are the people that make such […]
Hey PixelJunk fans, Sorry about the lack of information as of late, but busy doesn’t even begin to describe my work for the past few months…what with the exciting new project coming along (hint: yes, we’ve heard your requests!), and at the same time implementing some of our most crazy ideas for the new gardens […]
Two blog entries in almost as many weeks! Hopefully you aren’t too bored of me yet! This is just a short one though, to inform you that at last the patch for PixelJunk Eden will be released on Thursday, January 15. For those of you from the EU, it will be out shortly thereafter, so […]
Hi PixelJunkies! I’m Matt Morton, Associate Producer at SCEA Santa Monica Studio and I’ve had the great fortune of working on the PixelJunk series since the very first title, PixelJunk Racers. We’ve been working hard to keep spreading the PixelJunk Love (as Deb Mars calls it) and wanted to give you a heads up on […]
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