Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
Two blog entries in almost as many weeks! Hopefully you aren’t too bored of me yet!
This is just a short one though, to inform you that at last the patch for PixelJunk Eden will be released on Thursday, January 15. For those of you from the EU, it will be out shortly thereafter, so [...]
Tagged //pixeljunk, pixeljunk eden, psn
Filed: PlayStation Games, PlayStation Network
Posted by Matt Morton // Associate Producer, SCEA-Santa Monica Studios
Hi PixelJunkies! I’m Matt Morton, Associate Producer at SCEA Santa Monica Studio and I’ve had the great fortune of working on the PixelJunk series since the very first title, PixelJunk Racers. We’ve been working hard to keep spreading the PixelJunk Love (as Deb Mars calls it) and wanted to give you a heads up on [...]
Tagged //pixel junk encore, pixeljunk eden, pixeljunk monsters, playstation store, psn
Filed: Developer Corner, Inside PlayStation, News, PlayStation Games, PlayStation Network
Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
It’s Dylan Cuthbert here again with more info about PixelJunk Eden, which released July 31, 2008 on the PLAYSTATION Store. If you’ve played the game, you’ll no doubt notice that the music and visual style are crucial elements to the feel of Eden. If you haven’t yet played the game, we really hope that you’ll [...]
Tagged //pixeljunk eden, psn, q-games
Filed: PlayStation Games, PlayStation Network
Posted by Deborah Mars // Managing Producer, SCEA Santa Monica Studio
Hey everyone,
Deborah Mars here again. We’re so excited to be releasing PixelJunk Eden tomorrow (Thursday, July 31) on the PlayStation Network. Dylan Cuthbert and his team at Q-Games in collaboration with Baiyon, a Kyoto-based multimedia artist and DJ, have really outdone themselves here.
Now I know I’m biased with all my PixelJunk love, but [...]
Tagged //pixeljunk eden, q-games
Filed: PlayStation Games
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