Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
Hello, it’s Dylan Cuthbert from Q-Games, the company behind PixelJunk, and I’ve decided to write another blog entry to coincide with our upcoming release of the PixelJunk Monsters Soundtrack. Yes, you heard right! We are going to be the first people ever to release a soundtrack on the PSN store and it’s because we [...]
Tagged //pixeljunk monsters, psn, soundtrack
Filed: PlayStation Games
Posted by Matt Morton // Associate Producer, SCEA-Santa Monica Studios
Matt Morton here picking back up where Deb Mars left off for part 2 of our interview with Dylan Cuthbert from Q-Games on PixelJunk Monsters Encore. If you missed Part 1, be sure to check it out here.
What we’ve learned from Part 1: We’re all fans of Lost, fan mail rocks, Dylan’s marriage is fine, [...]
Tagged //pixeljunk monsters, ps3
Filed: PlayStation Games
Posted by Deborah Mars // Managing Producer, SCEA Santa Monica Studio
Hey everyone,
We’re excited to be working with Dylan Cuthbert and Q-Games again on the upcoming release of PixelJunk Monsters Encore, a new expansion pack to the original game, which was released in late January 2008.
You may have recently read some previews of PJM Encore in a bunch of places. If you haven’t checked them out, [...]
Tagged //pixeljunk monsters, ps3
Filed: Developer Corner, Inside PlayStation, PlayStation Games
Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
January is a MONSTER month; at last you will all get to play PixelJunk Monsters! So here’s another note from us here at Q-Games in Kyoto, Japan with some hints and tips to start the ball rolling. Believe me, once you start playing this game, say goodbye to any other titles you thought you might [...]
Tagged //pixeljunk monsters, ps3, psn
Filed: PlayStation Games
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