Following its debut at PlayStation’s February 20th event in New York City, DualShock 4 has emerged at E3 in near-final form. Though DualShock 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4’s new weapon of choice is clearly an improvement across the board. Here are some quick impressions.
One of the highlights of our event tonight was the official unveil of the PlayStation 4 system and price of $399. The PS4 design is sleek and functional, and contains a powerful system architecture that will enable the industry’s best developers to create amazing titles.
During the presentation, Lead System Architect Mark Cerny remarked that PS4 was made “by game creators, for game creators.” To test that theory, we met with two of PlayStation’s top game creators, SCE Worldｗide Studios President Shuhei Yoshida and SCE Worldwide Studios Senior Vice President Scott Rohde, to see which of PS4’s new features has them most inspired.
Today is an exciting day for gamers everywhere. As you may have seen live with millions of others across the world, just moments ago we introduced PlayStation 4 (PS4), our next-generation console that will deliver breakthrough gaming experiences for our fans starting this holiday season.
PlayStation 4 is centered on all of you – the gamers. It redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. When we designed PlayStation 4, we focused on building an architecture that will allow the greatest game developers in the industry to push boundaries and dig deep within their imaginations to create the most immersive and unique games for you to enjoy.
Hi Everyone! It’s a special day at PlayStation, and I hope all of you had a chance to watch the livestream of PlayStation Meeting 2013 in New York, where we just unveiled PlayStation 4. One of the most exciting components of our next-generation platform is DUALSHOCK 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before.
I’d like to give you a tour of DUALSHOCK 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginations.
DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements.
Hi, PlayStation fans! I’ve been looking forward to this day for quite some time. It’s true, PlayStation 4 is coming! I hope you enjoyed watching our PlayStation Meeting live on PlayStation.Blog (you can watch it here if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?!
PlayStation 4 will be incredibly powerful but elegant and easy to use, empowering game developers to create innovative gaming experiences we can only begin to imagine. As we prepared for today’s PlayStation Meeting, we asked some of the top game designers in the world to share their inspirations and ambitions for PlayStation 4. Please watch the video below to see the shape of things to come.
Today we are happy we can finally show you what we have been working on.
It has been an amazing journey for us so far, being offered the opportunity to be a launch title for the new PlayStation, and the subsequent mild panic to figure out how to best handle all of that.
But being able to now share it with you is both a scary and proud moment. We are hoping you will like what we have created, and are happy to present you with the first glimpse of Killzone Shadow Fall.
The piece of live gameplay we presented at the PlayStation Meeting 2013 shows you a new world, a new situation and a new hero.