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Looking for a high-level game of skill? Or instead just some casually-frenetic button-mashing? Perhaps you just want to bliss out in a soupy world of swirling color and music? ROCKETSROCKETSROCKETS was designed right from the start to be a wonderful experience for you and your friends, no matter what your skill levels or previous gameplay experiences. Also ROCKETS.
Paging all PlayStation Experience attendees! This is ATLUS speaking! (Well, I guess I’m more of a representative.) If you’re like me and tend to lose all your money on that darn fish slot machine, then you probably want to take a break from all the Vegas hubbub and play some video games!
tl;dr PlayStation Nation, Gunship X is coming to PS4 (cross buy, 1080p, 60fps) in 2015, and to PlayStation Experience this December. We announced PS Vita support a few months back. During Vita development we asked ourselves, “What’s better than PS Vita support?” You guessed it, PS Vita AND PS4 support, that’s what. Oh? Did someone […]
From the Western-infused opening of Wild Arms to the vocalized battles of the Persona series, music is an essential element to any great RPG. For our upcoming PS4 and Vita RPG, Cosmic Star Heroine, we knew we needed an amazing soundtrack — so we teamed up with Hyperduck Soundworks (Dust: An Elysian Tail, Penny Arcade’s On the Rain-Slick Precipice of Darkness 4, Kingdom Rush: Frontiers).
Players visiting Los Santos and Blaine County on PS4 will experience the all-new First Person Mode, support for up to 30-players in GTA Online, as well as a vast range of major visual and technical upgrades including new weapons, vehicles and activities, wildlife, denser traffic, enhanced damage and weather effects, a tremendous soundtrack update with over 100 additional new songs and much more.
Dragon Age: Inquisition is finally here! *Deep breath* After working with this team for the last two-and-a-half years, I’ve been looking forward to this day as much as you have. I saw the game for the first time back in November of 2012, and I remember how impressive it looked. I thought to myself, “If it looks this good now, what’s it going to look like when it launches?” Well, that time has arrived, and I couldn’t be more proud of what this team has accomplished.