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Hey everyone! My name is Michael Hicks, and I’m the designer/programmer/musician for a game I’m announcing today called Pillar. Pillar is a collection of minigames, where each game represents a different type of personality that we find in people. For example, there are introverts who lose energy from being around people, extroverts who expand energy from interacting with others, characters who make decisions with logic, characters who make decisions with feeling and so on. My goal is to express these traits entirely through gameplay mechanics.
Hello everyone. Look, I know we’ve got to stop meeting like this, but it’s been a whole fortnight since the last update. Anyway, it’s not my fault if Freedom Wars has decided to invite itself into the world of Soul Sacrifice Delta.
Diablo III Reaper of Souls: The Ultimate Evil Edition (phew!) is out now on PS4 and PS3, CounterSpy made its cross-buy, cross-save debut, we went hands-on with Far Cry 4 and Assassin’s Creed Unity, Powers picked up Sharlto Copley as Detective Christian Walker, FuturLab gave us a look at the sci-fi inspriations (and Abrams-esque lens flares) behind their upcoming dimension-shifter Velocity 2X, Warframe got a beefy new update… oh, and there’s a Flash Sale happening right now. Go!
Greetings, adventurers! Your faithful Prinny David here, and I’ve been locked away honing my strategy for something really big — the hardcore tactical strategy game, Natural Doctrine! Coming out September 23rd on PS4, PS3, and PS Vita, this game’s sure to be a challenge and a half, even for the most weathered strategists. And with cross play and cross save functionality, there’s no limit to where you can take this game!
Crowds choke the streets of Paris as Arno watches from the rooftops. Newly released from apprenticeship, Arno has been tasked with the assassination of a Templar wandering the high hall of Notre Dame during the French Revolution. This assignment can take many different paths, and demonstrates just how free a player is in Assassin’s Creed Unity — the latest project from the open-world masterminds at Ubisoft Montreal.