Having made five shooters already, we at PomPom Games were rather conflicted. We had just agreed to spin a cheerful little number for PlayStation Mobile. We know how to make a decent shooter. I’m sure Sony were expecting us to do a shooter. And to be honest, I wanted to make a shooter. But my partner (Miles Visman) was like totally meh about it.
So, after 45 seconds of intense prototyping, Rebel was born – a game where you blow up loads of stuff without firing a single bullet. In a world where your enemies are just the right combination of stupid and armed… one can only enjoy oneself, right?
Here’s the basic idea. You are a nameless rebel prisoner. Using intricate gameplay mechanics (press “play”) you escape from your concrete prison.