A classic adventure returns! We speak with Matt Korba, the creative director on the new King’s Quest for PS4 and PS3. We also chat about Project Morpheus, Hotline Miami 2, Lords of the Fallen, and Sid’s newfound obsession with Stanley Kubrick. Enjoy the show!
It’s GDC 2015! A lot of super cool things are happening this week, including the reveal of a new Project Morpheus prototype. Sid and Ryan share notes on their experience with the latest PlayStation VR tech — and that’s not all. Sid speaks with Powers creator Brian Michael Bendis, and Ryan chats with one of the devs behind the upcoming spell-slinger Magicka 2. Enjoy the show!
Hello from GDC 2015! About a year ago, we unveiled a prototype for Project Morpheus, the virtual reality system for PS4. Since then, we’ve been hard at work making the system even better. I’m pleased to return to GDC with an update on our progress, bringing us one step closer to its consumer release.
Hi! We’re announcing our first major VR game today for PS4 with full support for the fantastic Project Morpheus VR headset. You probably haven’t heard of our studio (nDreams) before unless you use PlayStation Home, but we’re a fast-growing team of around 28 based in Farnborough in the UK, and we’ve been developing and publishing for around seven years. The Assembly is a mysterious VR adventure game that we have designed for VR from day one.
We finally took the covers off Project Morpheus this week, throwing our hat into the emerging world of Virtual Reality. This baby’s still a prototype, but it’s showing immense promise so far. That’s not all we got this week, either. Long-awaited superhuman adventure inFAMOUS Second Son is out now on PS4 (make sure you check out the Paper Trail missions… super cool), and gamers are all over it.
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