Hey everyone! Rob here from Curve Studios. We’re probably one of the most active indie studios on PlayStation right now — we released five indie titles for PS3 and four titles for Vita in 2013, and we’ve got at least four more coming this year that we’ll be announcing very soon.
We’re proud to announce that Proteus launches today for PS3 and PS Vita on PlayStation Store. Proteus has cross buy functionality, and will be available for $13.99. Proteus was designed by Ed Key and David Kanaga, and was released in 2011 on PC. It’s a game all about exploring a dreamlike, island world. Proteus’ music and sounds change depending on where you move, creating a different journey each time you play.
Brace yourself. It’s an absolutely massive week in the world of PlayStation, as assassins, soldiers, shadow lords, and wrestlers roar onto the scene in a varied torrent of gaming goodness. Stock up on snacks, friends. You may be playing for a while.
I’m Ed Key, one of the developers of Proteus along with composer David Kanaga. Proteus came out for the PC and Mac in January 2013 and had a fantastic reception from Edge, Eurogamer, IGN and many more. For something that started out as a weird experimental project between me and David, this was pretty mind-blowing, and it’s even crazier to now have the chance to bring it to PS3 and PS Vita with some brand new features that take advantage of Sony’s hardware.