This summer we’re throwing down the gauntlet for PlayStation Mobile development and are removing any existing barriers to get your brainchild of a game on this new PlayStation platform. As you saw with our recent Indie Arcade event at GDC, we’re always looking to support new developer talent, so we’ve decided to waive the $99 publisher license fee for PlayStation Mobile, which means you can bring your games to PlayStation Vita or any PlayStation-certified device free of cost.
PlayStation Mobile had quite a presence at yesterday’s Indie Arcade event at GDC. On top of all the awesome games out on the floor available to play, we announced the winner of our NYC GameJam, which took place last month at IndieCade East.
Here at Green Hill we’re huge fans of simple mechanics and getting the most out of them. And we love the concept of using the spaceship as a weapon in our new PlayStation Mobile title, Cosmic Clean-Up, out tomorrow in North America.
Players must strategically use the fire from the ship’s thruster burn to destroy the space junk that is blocking their path – before it destroys them! Do your bit for the Cosmos… Take your spaceship and use the fire from the exhaust to burn away space junk orbiting your home planet!
It takes special skill to speed towards a hard piece of rock, and steer away from it in the nick of time, while cleverly covering the debris in hot burning fire! In essence this risk-reward, arcade style of gameplay makes playing Cosmic Clean-Up both thrilling and fun. Cosmic Clean-Up is a perfect balance of risk, skill, and reward. But above all, it is exactly what it says; a thorough cleaning of the cosmos.