Season’s greetings from Japan.
2013 has been a very busy year for Japan Studio. We launched four titles this year, including my own Puppeteer. So we’re all looking forward to a few well-deserved days off. Although you might be surprised to hear that, here in Japan, we don’t get Christmas off. The 25th of December is just a normal working day.
Halloween is right around the corner, and to celebrate we’ve got some scary good discounts coming to PlayStation Store. Starting tomorrow we’re putting new titles on sale each week for the next two weeks. Pick up some of our favorite zombie and horror themed games at up to 65 percent off. PS Plus members get some added savings, receiving up to 80 percent off.
All games are the product of individual creators, and while it’s occasionally hard to see it, all are duly imbued with the personalities of the artists that first breathed life into them. As anyone who’s played it will surely know, this is no more true than it is with PS3 platformer Puppeteer. Japan Studio’s sublime adventure drips with charisma, character and, above all, passion.
And we’re back on a normal posting schedule! Today’s show features two can’t-miss interviews! First, a lengthy and thought-provoking chat with HoneySlug’s Ricky Haggett and artist Dick Hogg, creators of the whimsical (but also wistful) Hohokum.
PS Vita Summer Select wraps up this week with Dragon Fantasy Book II, while also bringing the heat with Killzone: Mercenary. You’ll also find the acclaimed Puppeteer on sale for PS3, along with new bundles for Call of Duty: Modern Warfare and Call of Duty Black Ops. For PS Plus members, you’ll find Galaga Legions DX free this week, along with some new discounts!
Hi everyone. At last, after more than three years of hard work, we finally get to launch Puppeteer today for PS3. It’s a true labor of love, and we can’t wait to see what you all think of it. Take a look at the launch trailer for a taste of what’s to come. When I started with Puppeteer, the idea was to take a lot of inspiration from Japanese culture and mash it up into a crazy game. I really like that old look, but I’m glad we decided, as a team, to move the art direction to where we are now.
Last night we brought the dark and magical theatre of Puppeteer to the streets of San Francisco. What an event! We had a great crowd joining us to see the bizarre and wondrous world of Puppeteer. Volunteers from the crowd jumped on stage to put their own spin on Kutaro’s adventure. We saw Kutaro donning multiple puppet heads and taking on General Rat and General Dog from the Moon Bear King’s army.
Hello everyone! I just got back from Germany where I had the amazing opportunity to discuss Puppeteer with so many people while at Gamescom. And, since Puppeteer is on the brain, I figured why not showcase the rest of the bosses in the game to you all. So, take a look at the final six Generals as well as some small details about the Moon Bear King. Puppeteer is almost out and I can’t wait for everyone to lose their head!