Posted by Jeff Rubenstein // Social Media Manager
Today marks the 3rd and final day of our GDC PlayStation.Blog.Lounge, and we’re very happy to welcome Q-Games President Dylan Cuthbert into the fold. Chances are you’ve already already played one of his company’s titles, PixelJunk Eden, Monsters, or Racers (and read about the upcoming Eden Encore). But who are the people that make such [...]
Tagged //gdc09, pixeljunk eden, q-games
Filed: Developer Corner, Events, Inside PlayStation, PlayStation Games
Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
It’s Dylan Cuthbert here again with more info about PixelJunk Eden, which released July 31, 2008 on the PLAYSTATION Store. If you’ve played the game, you’ll no doubt notice that the music and visual style are crucial elements to the feel of Eden. If you haven’t yet played the game, we really hope that you’ll [...]
Tagged //pixeljunk eden, psn, q-games
Filed: PlayStation Games, PlayStation Network
Posted by Deborah Mars // Managing Producer, SCEA Santa Monica Studio
Hey everyone,
Deborah Mars here again. We’re so excited to be releasing PixelJunk Eden tomorrow (Thursday, July 31) on the PlayStation Network. Dylan Cuthbert and his team at Q-Games in collaboration with Baiyon, a Kyoto-based multimedia artist and DJ, have really outdone themselves here.
Now I know I’m biased with all my PixelJunk love, but [...]
Tagged //pixeljunk eden, q-games
Filed: PlayStation Games
Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd.
Hi everyone, the response to my blog entry in August was great, and I finally have some spare time. So here’s an entry about our latest PixelJunk title: PixelJunk Monsters!
Everyone here at Q-Games loves real-time strategy games, from Warcraft through to Command & Conquer and Company Of Heroes, etc., but the Japanese public simply [...]
Tagged //pixeljunk monsters, psn, q-games
Filed: PlayStation Games, PlayStation Network
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