The wait is finally over! PixelJunk Monsters Ultimate HD it out now on PSN, and for two weeks, PlayStation Plus members get 20% discount off the normal price. That’s just $11.99, instead of the normal price of $14.99!
Double Eleven, Ltd been entrusted with the keys to the kingdom for classic series such as LittleBigPlanet and Limbo. For us, PixelJunk Monsters sits alongside those hallowed classics. In designing PixelJunk Monsters: Ultimate HD for PS Vita, we wanted to take the fabulous PixelJunk Monsters Deluxe and make it an even better experience. We worked closely with Q-Games to get it right, and then chose the name “Ultimate HD” at the end of development. We hope that’s what we have created!
Do you have a PlayStation Move motion controller? Do you like music? Are waffles delicious? If you answered “Yes” to any of the above questions, I have some delicious news for you!
PixelJunk 4am will be released later today on PSN for $9.99! The FREE PixelJunk 4am Viewer app will also be available to download today, and will enable you to stream the full library of 4am visualizers and songs from performers around the world.
Hey everyone, it’s been awhile since I wrote a Blog entry but today I have a really good reason to. In order to celebrate TEN years of Q-Games we decided to set up the ultimate BLOWOUT PixelJunk sale!
The PixelJunk series has been a huge success for us, so to celebrate Q’s 10th anniversary (and also PixelJunk’s fifth), for a limited time we are slashing the prices of Racers, Monsters, Eden, and Shooter to just ONE DOLLAR. Yes, you heard correctly! On top of this, we are also slashing the prices for PixelJunk Monsters Deluxe (PSP), PixelJunk Shooter 2 and PixelJunk SideScroller by HALF! You have no choice but to snap them all up the very moment the sale goes live tomorrow afternoon with the PlayStation Store update! Spread the word and let’s go PixelJunk crazy for a week!
We’ve been developing PixelJunk 4am for quite some time now. It’s hard to know if you’re done with no other measuring sticks lying around to use as a gauge, however I think we’re almost there! I’ll just leave this here. :)
Lots of you have been asking for more details regarding the kind of ‘actual’ musical freedom you can look forward to using with your PlayStation Move. So here we go.
PixelJunk SideScroller is finally out in the world! This retro-styled side-scrolling shooter plays like a love note to the arcade games I grew up with in my youth, and serves as a quasi-epilogue to the PixelJunk Shooter series. Before you pick it up on the PlayStation Store, get a closer look with this handy new Q&A. Q-Games President and Executive Producer Dylan Cuthbert took to Twitter to answer your most burning questions. Read closely and you might learn a few helpful secrets!
Q: How many levels come with PixelJunk SideScroller? (via @wildbillhickock)
A: There are 13 levels (called “Sectors”) in total. This includes four absolutely amazing boss battles (Note: Expect an “old friend” from the Shooter-verse to make an appearance, but you’ll be seeing loads of new faces as well). One thing that’s so great about SideScroller is that it has four difficulty modes, and the experience will change depending on what difficulty mode you select.
PixelJunk SideScroller is not far from your hands! Yes, it has kind of crept up upon us, but the release date is
1st of November October 25th in North America. I really can’t emphasize enough how really, really good, old-school fun SideScroller has turned out to be. I’m sure some of you have played the “bonus” stage in PixelJunk Shooter 2 called “The Road to Dawn”, well that is what gave us the urge to make an entire side scrolling shoot-em-up game! Back in the day I used to love games such as R-Type and Darius, and going even further back there were games such as Scramble and Defender that inspired me as a child. So…we decided to dip our toes in and see what PixelJunk could bring to the side-scroller world.
We used the same engine as for the two Shooter titles, but the game itself is entirely different. To begin with this is a single-stick controlled game rather than the dual-stick control we had in Shooter, which makes it even more addictive and easy to control. And of course, you can only face to the right as you fly your craft! The only similarity really is that a handful of enemies from Shooter have been “re-imagined” for SideScroller, but to add to them we created a whole slew of new enemies and bosses for you to try to destroy also.
So here we are creeping up onto yet another Tokyo Game Show and we have a big announcement to make… and an unusual one at that! We are announcing a name change – I’m sure many of you have seen information about PixelJunk Lifelike over the past year or so, including some live demo performances we did during E3, and a few of you might have noticed how much the core concept of Lifelike expanded and shifted since it was first announced as we explored more and more ideas. Well, after long deliberation we are changing the name to “PixelJunk 4am” to better match the atmosphere we are trying to create. And for more information about that, I have asked some questions and translated Baiyon‘s answers for you:
Would you be willing to answer a few brief questions about PlayStation.Blog?