+ Posted by Mark Rabo
The sun is shining, the birds are chirping, and “wub” is in the air… and with the spring comes a new blast of Sound Shapes DLC. Two unique sound packs are available right now and in just a couple weeks we’re stuffing the Community Milkcrate with more albums from guest curators – more on that below after this brand new video showcasing our new 80’s and Dubstep Sound Packs.
+ Posted by Mark Rabo
The holidays are upon us and things are getting festive here at Queasy Games! Between launching Sound Shapes, reviews of the game, awards, and an awesome Community, we have a lot to be thankful for – it’s been a great year! And because you’re one of our good friends, we made you a gift. Oh, it’s okay you didn’t get us anything – playing our game, creating amazing levels, and just being you is more than enough.
Go ahead… open it.
Yup, a Holiday Sound Pack. Do you like it? Five new Christmas-themed instruments from classic carols to create your own holiday tunes – because there’s no such thing as too much Christmas music!
Hey Sound Shapers, we’re really excited to announce our first wave of DLC: four new packs are coming your way – three Sound Packs and a Curved Terrain Pack. The Sound Packs each include five new instruments, five brand new Beat School levels, and for you Trophy hunters, five new Trophies!
The Sound Packs are $0.99 each, and the Curved Terrain Pack is free. You’ll find everything in our new in-game Sound Shapes Music Shop today. (You can also grab them on PSN, as usual.)
Here’s a short trailer with a track we put together using some of the new sounds. And remember, if you create something you’re digging, tell us on Twitter, Facebook, or Tumblr – we love playing your levels.
Hey everyone!
Sound Shapes has been out (in North America, at least) a little under a month now, and we continue to be blown away by the response the game has been getting. If you’ve been following our official Sound Shapes twitter (and we hope you have!) you’ve probably been kept up-to-date with our news, but just last week we hit over ten thousand levels in our community (if you’re interested, our ten-thousandth level was Out of the Rain by sunpsyche.)
With so many levels, we’ve been working very hard behind the scenes to make sure that players are able to best find the cream of the crop. For example, not only have we been iterating our search algorithms to ensure the star tab (“Greatest Hits” on the website) is kept up-to-date with the best levels, we also try to make sure if you search you get useful results—oh, and if you missed it, you can search on the website now too! However, we would like to ensure we’re interacting with our community and not just setting up SOULESS SEARCH ROBOTS to do that job for us—so we’re going to try and regularly share with you the community levels that pique our interest. Starting… now.
+ Posted by Grace Chen
After blasting off with the launch of Expendables 2, PSN PLAY continues to bring the heat with the PlayStation exclusive Sound Shapes! Coming bundled with both PS3 and PS Vita versions for one price, you won’t want to miss out on this unique platformer that combines awesome beats with clean 2D visuals. It’s available now and is 20% off for PlayStation Plus subscribers.
Also a part of PSN PLAY, this week marks the window to pre-order Papo & Yo! Plus members receive an exclusive theme as well as a 20% discount.
This week PlayStation Plus delivers an update to the Instant Game Collection with the first two episodes of Telltale’s The Walking Dead free for Plus members! This acclaimed series delivers breakthrough storytelling and engaging choices that really matter. If you’re already a Walking Dead Season Pass holder, your purchase is still well worth it as you’ll be among the first to experience the later episodes as they release.
Sound Shapes is out on PSN today! It’s the culmination of a long journey for our boss-men Jonathan Mak and Shaw-Han Liem, who worked on the concept for… more years than they probably want me to say before the reveal at E3 2011, and having worked on the game for a year myself now I think I can speak for the whole team when I say we just want you to play it. Like… we don’t want you to finish reading this blog post, or even probably watch the launch trailer we made. We made Sound Shapes for you to play! So when today’s update goes live, get yourself over to the PlayStation Store on your PS3 or PS Vita and pick it up!
The title is $14.99 ($11.99 for PlayStation Plus members this week only) and part of the PSN Play promotion, so if you buy one or more other of the games in the promotion you’ll get an increasing amount of money back.
If you’re popping into the PlayStation Store at any point this week (say, to pick up The Expendables 2), be sure to pre-order Sound Shapes while you’re there. If you do, you’ll score an exclusive PS3 theme! And don’t forget: the more games you pick up in PSN PLAY, the more money you save (so if you’ve already picked up The Expendables 2, you are guaranteeing yourself $3 back when you pick up Sound Shapes.)
Because we’re so excited to get Sound Shapes into your hands, we thought we’d help kick start your creative imaginations by having one of our founders, Jonathan Mak, walk you through the creation of a level using our level tools. If you’re the kind of player who is more excited to play than create (and that’s fine too), we’re revealing our Trophy mode. Yes, there is a Platinum.
Hello chaps and chapettes!
There’s just under three weeks until the release of Sound Shapes on PS Vita and PS3 on August 7th, and it’s time we sat down and had a serious chat with you. You see, we’ve been keeping a secret from you. Yes, here in Queasy Towers, our glittering skyscraper in downtown Toronto, so beloved by the city that they’re building us a moat (they claim they’re upgrading streetcar lines, but we know what they’re really doing), we have been hiding someone from you.
Although to this point we’ve revealed stars that shine as brightly as Deadmau5, Jim Guthrie, and I Am Robot and Proud, it wasn’t until Wednesday that we were able to sneak out the news that Grammy Award-winning musician Beck—mastermind behind Mellow Gold, Odelay and most recently 2008′s Modern Guilt—has been working with us on three brand new tracks for the game.