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‘queasy games’ Posts

Sound Shapes: PS4, DLC, and Art Packs

Zach Wood's Avatar + Posted by Zach Wood on Nov 19, 2013

We’ve been playing with the PlayStation 4 for a while, because we’ve been preparing Sound Shapes for this screaming fast new machine. Sound Shapes doesn’t exactly push the hardware, but it sure looks sweet! We’ve also added new functionality with DualShock 4′s touchpad, light bar, and speakers. It also takes advantage of PS4′s social features, like the new Share button that allows you to easily livestream your game with friends and share vids of your levels.

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Happy Birthday Sound Shapes!

Mark Rabo's Avatar + Posted by Mark Rabo on Aug 06, 2013

We’re celebrating a big birthday this week – Sound Shapes turns one! At the age when we were wearing diapers and barely crawling, our strange musical platformer has been out in the real world making things happen.

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Critter Crunch, Everyday Shooter on Sale Today for $0.99 Each

Jonathan Mak's Avatar + Posted by Jonathan Mak on Jul 23, 2013

This week, Toronto-based developers (and good friends) Queasy Games & Capy are putting their classic PSN titles on sale. Everyday Shooter & Critter Crunch may be markedly different games that took alternate paths onto the PlayStation Store, but they share a lot in common. Here’s a little bit about why these games are important to their creators/teams.

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Sound Shapes: Special Guests in the Milkcrate, Baiyon Interview

Mark Rabo's Avatar + Posted by Mark Rabo on May 28, 2013

soundshapes

Everyone has the friends who know all the new bands and all the cool music, who make the mixtapes and the killer roadtrip soundtracks, the friends who you always ask, “What are you listening to?”

We made some good friends creating Sound Shapes, the kind of friends that are deep into games and music. So with Sound Shapes being all about games and music too, we just had to ask them, “So what are you playing?”

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Sound Shapes: Spring Has Sprung New DLC

Mark Rabo's Avatar + Posted by Mark Rabo on May 14, 2013

The sun is shining, the birds are chirping, and “wub” is in the air… and with the spring comes a new blast of Sound Shapes DLC. Two unique sound packs are available right now and in just a couple weeks we’re stuffing the Community Milkcrate with more albums from guest curators – more on that below after this brand new video showcasing our new 80’s and Dubstep Sound Packs.

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A Holiday Gift from the Sound Shapes Team

Mark Rabo's Avatar + Posted by Mark Rabo on Dec 19, 2012

The holidays are upon us and things are getting festive here at Queasy Games! Between launching Sound Shapes, reviews of the game, awards, and an awesome Community, we have a lot to be thankful for – it’s been a great year! And because you’re one of our good friends, we made you a gift. Oh, it’s okay you didn’t get us anything – playing our game, creating amazing levels, and just being you is more than enough.

Go ahead… open it.

Yup, a Holiday Sound Pack. Do you like it? Five new Christmas-themed instruments from classic carols to create your own holiday tunes – because there’s no such thing as too much Christmas music!

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Sound Shapes: New Composing Tools DLC Out Today

Mark Rabo's Avatar + Posted by Mark Rabo on Dec 04, 2012

Sound Shapes DLC

Hey Sound Shapers, we’re really excited to announce our first wave of DLC: four new packs are coming your way – three Sound Packs and a Curved Terrain Pack. The Sound Packs each include five new instruments, five brand new Beat School levels, and for you Trophy hunters, five new Trophies!

The Sound Packs are $0.99 each, and the Curved Terrain Pack is free. You’ll find everything in our new in-game Sound Shapes Music Shop today. (You can also grab them on PSN, as usual.)

Here’s a short trailer with a track we put together using some of the new sounds. And remember, if you create something you’re digging, tell us on Twitter, Facebook, or Tumblr – we love playing your levels.

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Pull Shapes: Sound Shapes Community Picks

Mathew Kumar's Avatar + Posted by Mathew Kumar on Sep 06, 2012

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Hey everyone!

Sound Shapes has been out (in North America, at least) a little under a month now, and we continue to be blown away by the response the game has been getting. If you’ve been following our official Sound Shapes twitter (and we hope you have!) you’ve probably been kept up-to-date with our news, but just last week we hit over ten thousand levels in our community (if you’re interested, our ten-thousandth level was Out of the Rain by sunpsyche.)

With so many levels, we’ve been working very hard behind the scenes to make sure that players are able to best find the cream of the crop. For example, not only have we been iterating our search algorithms to ensure the star tab (“Greatest Hits” on the website) is kept up-to-date with the best levels, we also try to make sure if you search you get useful results—oh, and if you missed it, you can search on the website now too! However, we would like to ensure we’re interacting with our community and not just setting up SOULESS SEARCH ROBOTS to do that job for us—so we’re going to try and regularly share with you the community levels that pique our interest. Starting… now.

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