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	<title>PlayStation Blog &#187; ratchet &amp; clank</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news updates on PlayStation Network, PlayStation 3, PSP and PS Vita</description>
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		<title>Ratchet &amp; Clank: All 4 One Q&amp;A &#8212; Co-Op Chaos</title>
		<link>http://blog.us.playstation.com/2011/05/19/ratchet-clank-all-4-one-qa-co-op-chaos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ratchet-clank-all-4-one-qa-co-op-chaos</link>
		<comments>http://blog.us.playstation.com/2011/05/19/ratchet-clank-all-4-one-qa-co-op-chaos/#comments</comments>
		<pubDate>Thu, 19 May 2011 18:02:51 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=51095</guid>
		<description><![CDATA[For Gameplay Programmer Mike McManus, the secret to co-op success is CAKE. “It took a long, painful prototyping process to find things that worked, so we came up with a catchy acronym: CAKE.”

“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told us in a recent demonstration of Ratchet &#038; Clank: All 4 One. “CAKE is key.” All 4 One  sees the titular pair and fan-favorite nincompoop Captain Qwark teaming with series baddy Dr. Nefarious in a quest to escape the Creature Collector — an interstellar zoo packed with the galaxy’s most dangerous beasts.
]]></description>
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<p>For Gameplay Programmer Mike McManus, the secret to co-op success is CAKE. “It took a long, painful prototyping process to find things that worked, so we came up with a catchy acronym: CAKE.”</p>
<p><strong>C</strong>o-op<br />
<strong>A</strong>ctive for all players<br />
<strong>K</strong>inetic<br />
<strong>E</strong>asy to understand</p>
<p>“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told us in a recent demonstration of <a href="http://us.playstation.com/games-and-media/games/ratchet-and-clank-all-4-one-ps3.html">Ratchet &#038; Clank: All 4 One</a>. “CAKE is key.” <a href="http://blog.us.playstation.com/tag/ratchet-clank/">All 4 One</a> sees the titular pair and fan-favorite nincompoop Captain Qwark teaming with series baddy Dr. Nefarious in a quest to escape the Creature Collector &#8212; an interstellar zoo packed with the galaxy’s most dangerous beasts.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5405780465/" title="Ratchet &amp; Clank: All 4 One: Thundersmack by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5053/5405780465_b0e0fde514_z.jpg" width="640" height="360" alt="Ratchet &amp; Clank: All 4 One: Thundersmack"></a></P></p>
<h3>Bros Before Foes</h3>
<p>Story-driven four-player co-op campaigns have a decidedly mixed track record. But armed with philosophies such as CAKE and cooperative-friendly weapons, <a href="http://www.insomniacgames.com/">Insomniac Games</a> is taking great pains to ensure that All 4 One is much more than a single-player game with extra players haphazardly tossed into the mix. For starters, All 4 One supports every possible combination of offline and online players. “If you want to play with two people on the couch in Los Angeles, one person in London, and one person in Tokyo, you can,” McManus elaborated. “If you want to play by yourself, we’ll have A.I. characters to play with you.”</p>
<p>What’s more, All 4 One’s arsenal encourages all four players to coordinate their firepower to produce ever-more spectacular effects. Take the Darkstar Fission Rifle, which emits an energy beam that attaches to other Darkstar-wielding players. If all four players use the Darkstar, you’ll carve through enemy legions like a neon shuriken just by moving. “They’re almost like electrical clotheslines,” McManus said with no small amount of satisfaction. The Thundersmack, meanwhile, summons a lightning-spewing storm cloud that grows in power as your teammates contribute with more Thundersmacks. Power it up enough and the storm cloud will vomit tornadoes and torrents of lightning.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5607256849/" title="Ratchet &amp; Clank: All 4 One - Terawatt decoy by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4103/5607256849_67c60574f3.jpg" width="310" height="174" alt="Ratchet &amp; Clank: All 4 One - Terawatt decoy"></a><a href="http://www.flickr.com/photos/playstationblog/5607838410/" title="Ratchet &amp; Clank: All 4 One - Terawatt by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4109/5607838410_4a109119a6.jpg" width="310" height="174" alt="Ratchet &amp; Clank: All 4 One - Terawatt"></a></p>
<h3>Four’s Company</h3>
<p>That’s not to say that All 4 One will stifle players who’d rather stick to their favorite weapon: The Arc Lasher is one example, as it stuns its victim <em>and</em> multiplies the damage of your teammates’ attacks. “It’s all about figuring out the best weapon to use,” McManus stressed. “You’ll need to approach every battle in a unique way.” McManus is excited to see how players react to the game’s epic action set pieces, such as a series of battles set atop a monstrous mechanized Guardian. “In almost every level we have really big, cinematic co-op experiences&#8230;it’s about sitting on the couch or playing online with your friends and experiencing these humongous battles together.“</p>
<p>All 4 One encourages players to work together with an array of co-op-friendly gadgets. The Vac-U tool can suck in a teammate and propel him over a chasm or behind enemy lines; The tether enables the team to link up in a daisy-chain to swing over perilous jumps. Though you’ll need to stick together to succeed, players will compete for kills in order to score more Bolts &#8212; the lifeblood of weapon upgrades.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/4898350381/" title="Ratchet and Clank: All 4 One [Gamescon 2010] by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4140/4898350381_4453e0840e_z.jpg" width="640" height="360" alt="Ratchet and Clank: All 4 One [Gamescon 2010]"></a></p>
<p>Read on for more highlights of our chat with McManus, and watch the video above to see <a href="http://www.insomniacgames.com/games/ratchet_clank/">Ratchet &#038; Clank: All 4 One</a> in action. Leave your questions in the comments!</p>
<blockquote><p>
<strong>On character-specific special abilities</strong><br />
“Each character has a distinctive skill that helps out the whole team, and it gets more useful as you level it up. Ratchet’s Doppelbanger creates a lookalike that distracts nearby enemies and frees you up to revive a team mate; when you level it up it also fires at enemies. Clank has a bomb that slows down enemies, and Qwark has a reflective shield that protects the team from projectiles.”</p>
<p><strong>On catching up to Pixar’s visuals</strong><br />
“We’re getting close, but I don’t think we’re quite there. It would presume that the CG in the Pixar films stops getting better. And if you’ve seen their recent movies, they’re looking better than ever. We’re closing the gap a little bit. We’re so happy with how All 4 One looks &#8212; it looks even better in 3D.”</p>
<p><strong>On failed co-op experiments</strong><br />
“We had gameplay mechanics where one player would do something and the other three were waiting for them to do it. It was just <em>intensely</em> boring. Waiting around is not a lot of fun.”</p>
<p><strong>On Dr. Nefarious joining the forces of good</strong><br />
“Dr. Nefarious is deliciously evil in this game, he’s as selfish as ever. But he realizes that the only way for him to get out of this situation is to help out Ratchet, Clank and Qwark &#8212; as much as he can’t stand them.”<br />
</BLOCKQUOTE></p>
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		<slash:comments>69</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/files/2011/03/Untitled-1.jpg</thumbnail_url>
<rating>4.44</rating><author_title>Senior Social Media Specialist</author_title>
<comment_count>69</comment_count>
<comment_replies_count>9</comment_replies_count>	</item>
		<item>
		<title>New PS3 Greatest Hits Titles Available Now</title>
		<link>http://blog.us.playstation.com/2010/09/28/new-ps3-greatest-hits-titles-available-now-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-ps3-greatest-hits-titles-available-now-2</link>
		<comments>http://blog.us.playstation.com/2010/09/28/new-ps3-greatest-hits-titles-available-now-2/#comments</comments>
		<pubDate>Tue, 28 Sep 2010 14:01:22 +0000</pubDate>
		<dc:creator>Ami Sheth</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[call of duty]]></post_tag>
		<post_tag><![CDATA[call of duty: world at war]]></post_tag>
		<post_tag><![CDATA[demon's souls]]></post_tag>
		<post_tag><![CDATA[greatest hits]]></post_tag>
		<post_tag><![CDATA[MAG]]></post_tag>
		<post_tag><![CDATA[motorstorm pacific rift]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=37199</guid>
		<description><![CDATA[Hi everyone! We have some exciting news for those of you looking to expand your PS3 game library. Back in April we announced new PS3 Greatest Hits titles, and today we are adding seven more PS3 titles to the ever-growing “Greatest Hits” library. These latest titles will be available at retailers in U.S. and Canada [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone! We have some exciting news for those of you looking to expand your PS3 game library. Back in April we <a href="http://blog.us.playstation.com/2010/04/01/new-ps3-greatest-hits-titles-available-now/">announced new PS3 Greatest Hits titles</a>, and today we are adding seven more PS3 titles to the ever-growing <a href="http://us.playstation.com/games-and-media/greatest-hits/">“Greatest Hits” library</a>. These latest titles will be available at retailers in U.S. and Canada for only $29.99 (MSRP). With our ongoing expansion of the “Greatest Hits” library, now including more than 40 titles, we’re continuing to give PS3 owners more to enjoy while spending less.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5031655770/" title="MAG Greatest Hits for PS3 (PlayStation Move support) by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4091/5031655770_9485dcd1f3_m.jpg" width="209" height="240" alt="MAG Greatest Hits for PS3 (PlayStation Move support)" /></a>  <a href="http://www.flickr.com/photos/playstationblog/5031038745/" title="Ratchet &amp; Clank Future: A Crack in Time Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4130/5031038745_0a54b8910f_m.jpg" width="209" height="240" alt="Ratchet &amp; Clank Future: A Crack in Time Greatest Hits for PS3" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5031655916/" title="MotorStorm Pacific Rift Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4151/5031655916_6b756943cd_m.jpg" width="209" height="240" alt="MotorStorm Pacific Rift Greatest Hits for PS3" /></a>  <a href="http://www.flickr.com/photos/playstationblog/5031655558/" title="Demon's Souls Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4113/5031655558_8fd7d30969_m.jpg" width="209" height="240" alt="Demon's Souls Greatest Hits for PS3" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5031039901/" title="Call of Duty 4: Modern Warfare Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4129/5031039901_006495f79d_m.jpg" width="209" height="240" alt="Call of Duty 4: Modern Warfare Greatest Hits for PS3" /></a>  <a href="http://www.flickr.com/photos/playstationblog/5031657076/" title="Call of Duty: World at War Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4148/5031657076_c56ec195f2_m.jpg" width="208" height="240" alt="Call of Duty: World at War Greatest Hits for PS3" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5031656224/" title="TEKKEN 6 Greatest Hits for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4153/5031656224_0276537efb_m.jpg" width="209" height="240" alt="TEKKEN 6 Greatest Hits for PS3" /></a></p>
<p>The newest additions to the “Greatest Hits” library include:</p>
<ul>
<li><a href="http://blog.mag.com/blog/">MAG</a> (Sony Computer Entertainment)</li>
<li><a href="http://www.ratchetandclank.com/">Ratchet &#038; Clank Future: A Crack in Time</a> (Sony Computer Entertainment) </li>
<li><a href="http://us.playstation.com/motorstormpacificrift/">MotorStorm: Pacific Rift</a> (Sony Computer Entertainment)</li>
<li><a href="http://www.demons-souls.com/">Demon’s Souls</a> (Atlus) </li>
<li><a href="http://www.callofduty.com/">Call of Duty: World at War</a> (Activision)</li>
<li><a href="http://www.callofduty.com/">Call of Duty 4: Modern Warfare</a> (Activision)</li>
<li><a href="http://tekken.namco.com">TEKKEN 6</a> (NAMCO BANDAI Games)</li>
</ul>
<p>With this month’s launch of <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> and the recent addition of <a href="http://blog.us.playstation.com/2010/06/09/the-ultimate-3d-gaming-experience-stereoscopic-3d-gaming-on-playstation-3-available-tomorrow/">3D Blu-ray movie support</a>, the PS3 is the only system continues to do everything – and with more and more titles available at the low “Greatest Hits” price, there’s something for everyone looking to expand their PS3 library. In fact, the <a href="http://blog.us.playstation.com/2010/08/18/mag-moves-plus-the-new-beta-program/">MAG PlayStation Move software update</a>, which enables PlayStation Move compatibility, is coming soon. Enjoy!</p>
]]></content:encoded>
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		<slash:comments>122</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.77</rating><author_title>Associate Marketing Manager, PlayStation 3</author_title>
<comment_count>122</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Ratchet &amp; Clank: Going Comics</title>
		<link>http://blog.us.playstation.com/2010/07/21/ratchet-clank-going-comics/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ratchet-clank-going-comics</link>
		<comments>http://blog.us.playstation.com/2010/07/21/ratchet-clank-going-comics/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 20:32:43 +0000</pubDate>
		<dc:creator>Cristian Cardona</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[digital comics]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=32936</guid>
		<description><![CDATA[In case you haven&#8217;t heard, DC Comics&#8217; WildStorm is releasing Ratchet &#038; Clank in an upcoming action-packed comic series! Written by Insomniac&#8216;s very own TJ Fixman, this brand new series will follow their adventures after the events of Ratchet &#038; Clank Future: A Crack in Time. &#8220;What?! Where?! How? Who?!&#8221; &#8212; We gotcha covered ;) [...]]]></description>
			<content:encoded><![CDATA[<p>In case you haven&#8217;t <a href="http://comics.ign.com/articles/110/1106837p1.html">heard</a>, <a href="http://www.dccomics.com/wildstorm/">DC Comics&#8217; WildStorm</a> is releasing <a href="http://www.ratchetandclank.com/en_US/index.htm">Ratchet &#038; Clank</a> in an upcoming action-packed comic series! Written by <a href="http://www.insomniacgames.com">Insomniac</a>&#8216;s very own TJ Fixman, this brand new series will follow their adventures after the events of <a href="http://www.ratchetandclank.com/en_US/MisAdventures/CrackinTime/">Ratchet &#038; Clank Future: A Crack in Time</a>. </p>
<p>&#8220;What?! Where?! How? Who?!&#8221; &#8212; We gotcha covered  ;)</p>
<p>First, here are some exclusive preview images of the comic. Just so you know, the stunning covers are being done by <a href="http://creaturebox.com/">CreatureBox</a> (Insomniac artists David Guertin and Greg Baldwin) and the interior art is from Adam Archer.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4815165041/" title="Ratchet &amp;amp; Clank: Going Comics by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4100/4815165041_5e3567f99a_m.jpg" width="180" height="240" alt="Ratchet &amp;amp; Clank: Going Comics" /></a>  <a href="http://www.flickr.com/photos/playstationblog/4815787510/" title="Ratchet &amp;amp; Clank: Going Comics by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4080/4815787510_6c14a0e6b4_m.jpg" width="180" height="240" alt="Ratchet &amp;amp; Clank: Going Comics" /></a></p>
<p><strong>Releasing:</strong> September 8th, 2010</p>
<p><strong>Where:</strong> North America, including all states, territories and possessions of the United States, and South America. The United Kingdom, Ireland, Australia, New Zealand and South Africa, Belgium, Netherlands, Norway, Sweden, Finland, Denmark, France, Spain, Italy and Germany. Whew!</p>
<p>We can also confirm that it&#8217;ll become available through <a href="http://us.playstationcomics.com/main.html">PlayStation Digital Comics</a> this Fall!</p>
<p>Read on for a message from the man behind the legends, TJ Fixman. </p>
<blockquote><p>After working on two full adventures and one downloadable mini-adventure, I&#8217;m extremely excited to help bring <a href="http://us.playstation.com/games-and-media/games/ratchet-clank-174-future-a-crack-in-time-ps3.html">Ratchet &#038; Clank</a> to the comic book world. Over the years, we at Insomniac have watched like doting parents as the Ratchet &#038; Clank mythology grew from a few small planets in the Solana Galaxy to a living, breathing universe full of fun characters and exotic alien worlds. It&#8217;s a universe that thrives on impossible weaponry and massive amounts of destruction while somehow managing to keep its sense of humor. How we came across that formula, I couldn&#8217;t tell you (though I suspect Chief Creative Officer Brian Hastings has it under lock and key in his desk), but the result is a heart-felt mythology that somehow manages to bring out the kid in all of us &#8212; even when it&#8217;s our pen on the paper.</p>
<p>With that in mind, I&#8217;d like to thank you, the readers, for allowing me to bring <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> out for another adventure. Thank you for allowing me to give Captain Qwark the worst job a failed superhero and actor could ever have. And above all, thank you for letting me be a kid again. Hope you enjoy the comic!</p></blockquote>
<p>Make sure you contact your local <a href="http://www.comicshoplocator.com/">comic book shop</a> to let them know you&#8217;re interested in picking up your copy when it releases! Keep an out here on the <a href="http://blog.us.playstation.com">PlayStation.Blog</a> for more info on the <a href="http://blog.us.playstation.com/tag/digital-comics/">Digital Comic</a>. </p>
]]></content:encoded>
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		<slash:comments>42</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.13</rating><author_title>Associate Product Marketing Manager, Software Marketing</author_title>
<comment_count>42</comment_count>
<comment_replies_count>7</comment_replies_count>	</item>
		<item>
		<title>ModNation Racers Artist Spotlights: Ratchet &amp; Clank Get Girlfriends!</title>
		<link>http://blog.us.playstation.com/2010/04/13/modnation-racers-artist-spotlights-ratchet-clank-get-girlfriends/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=modnation-racers-artist-spotlights-ratchet-clank-get-girlfriends</link>
		<comments>http://blog.us.playstation.com/2010/04/13/modnation-racers-artist-spotlights-ratchet-clank-get-girlfriends/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 18:01:34 +0000</pubDate>
		<dc:creator>Chuck Lacson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[modnation racers]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>
		<post_tag><![CDATA[united front games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=27418</guid>
		<description><![CDATA[Greetings! It&#8217;s well known that Insomniac Games is one of the most creative and successful developers in PlayStation history. It&#8217;s hard to argue with franchises like Ratchet &#038; Clank, Resistance and let&#8217;s not forget Spyro the Dragon all coming from the same house. We wanted to see what would happen if Ted Price, the founder [...]]]></description>
			<content:encoded><![CDATA[<p>Greetings!</p>
<p>It&#8217;s well known that <a href="http://www.insomniacgames.com/">Insomniac Games</a> is one of the most creative and successful developers in <a href="http://us.playstation.com/index.htm">PlayStation</a> history. It&#8217;s hard to argue with franchises like <a href="http://www.insomniacgames.com/games/ratchet_clank/">Ratchet &#038; Clank</a>, <a href="http://www.insomniacgames.com/games/resistance/">Resistance</a> and let&#8217;s not forget <a href="http://www.insomniacgames.com/games/spyro/">Spyro the Dragon</a> all coming from the same house.  </p>
<p>We wanted to see what would happen if <a href="http://blog.us.playstation.com/author/tprice/">Ted Price</a>, the founder and CEO of <a href="http://blog.us.playstation.com/tag/insomniac-games/">Insomniac Games</a>, got his hands on <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a>.</p>
<p>The result? <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet and Clank</a> get girlfriends!</p>
<p class="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_aafb14cb"><param name="movie" value="http://www.viddler.com/simple/aafb14cb/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/aafb14cb/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_aafb14cb"></embed></object></p>
<p>This is just the first of many Artist Spotlights to come. We visited some of the most talented and influential folks from different walks of life and let them take a spin on <a href="http://blog.us.playstation.com/tag/modnation-racers/">ModNation Racers</a> just to see how they Play, Create and Share.</p>
<p>So who&#8217;s next on the Spotlight?</p>
<p>Stay tuned to the <a href="http://blog.us.playstation.com/">PS.Blog</a> to find out&#8230;but guesses are welcome! :)</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/04/13/modnation-racers-artist-spotlights-ratchet-clank-get-girlfriends/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.59</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>49</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Ratchet and Resistance Action Figures Now Available for Purchase</title>
		<link>http://blog.us.playstation.com/2010/01/14/ratchet-and-resistance-action-figures-now-available-for-purchase/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ratchet-and-resistance-action-figures-now-available-for-purchase</link>
		<comments>http://blog.us.playstation.com/2010/01/14/ratchet-and-resistance-action-figures-now-available-for-purchase/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 20:01:13 +0000</pubDate>
		<dc:creator>Cristian Cardona</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>
		<post_tag><![CDATA[resistance]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=22307</guid>
		<description><![CDATA[We’ve got some exciting news for all you Insomniac fans out there. Last spring we announced that DC Unlimited was working on a series of action-figures based on PlayStation’s best-selling videogame franchises Ratchet &#038; Clank and Resistance. Today, we’re happy to announce that both series of action figures are now available for purchase at your [...]]]></description>
			<content:encoded><![CDATA[<p>We’ve got some exciting news for all you <a href="http://www.insomniacgames.com/">Insomniac</a> fans out there. <a href="http://blog.us.playstation.com/2009/05/free-resistance-2-multiplayer-skins/">Last spring</a> we announced that <a href="http://www.dccomics.com/dcunlimited/">DC Unlimited</a> was working on a series of action-figures based on PlayStation’s best-selling videogame franchises <a href="http://www.ratchetandclank.com/">Ratchet &#038; Clank</a> and <a href="http://www.resistance-game.com/">Resistance</a>. Today, we’re happy to announce that both series of action figures are now available for purchase at your local comic book retailers. For more information on the action figures that are available and where you can purchase them, click <a href="http://www.dccomics.com/dcdirect/?cat=ACTION+FIGURES">here</a>.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4272957930/" title="Ratchet Action Figures by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4069/4272957930_0018771210.jpg" width="400" height="500" alt="Ratchet Action Figures" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4272216255/" title="Resistance Action Figures by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2697/4272216255_58f9e1fce8.jpg" width="400" height="500" alt="Resistance Action Figures" /></a></p>
<p>Want more? Check out <a href="http://www.ign.com/index/podcasts.html">IGN’s Podcast Beyond</a> this afternoon for a chance to win your very own set of Ratchet &#038; Clank action figures! </p>
]]></content:encoded>
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		<slash:comments>42</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.4</rating><author_title>Associate Product Marketing Manager, Software Marketing</author_title>
<comment_count>42</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Happy Holidays from Insomniac Games!</title>
		<link>http://blog.us.playstation.com/2009/12/29/happy-holidays-from-insomniac-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=happy-holidays-from-insomniac-games</link>
		<comments>http://blog.us.playstation.com/2009/12/29/happy-holidays-from-insomniac-games/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 14:01:00 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21508</guid>
		<description><![CDATA[Hey everyone! A very Happy Holidays to you all from all of us here at Insomniac Games. This is a great time of year for all of us, as we take time off to be with our family, friends, and to play all of the videogames from this year that we missed out on while [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone! </p>
<p>A very Happy Holidays to you all from all of us here at <a href="http://www.insomniacgames.com">Insomniac Games</a>. This is a great time of year for all of us, as we take time off to be with our family, friends, and to play all of the videogames from this year that we missed out on while making <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>. Some of us will be busy exploring with Nathan Drake in <a href="http://www.us.playstation.com/PS3/Games/UNCHARTED_2_Among_Thieves">UNCHARTED 2: Among Thieves</a>, others will be unlocking the powers of Cole MacGrath in <a href="http://www.infamousthegame.com/">inFAMOUS</a>. We might find ourselves buried in <a href="http://www.bioware.com/">BioWare</a>’s latest epic <a href="http://dragonage.bioware.com/">Dragon Age: Origins</a>, or maybe just jamming out to <a href="http://www.rockband.com/games/lego">Lego Rock Band</a> with the family. Regardless, it’s an exciting holiday season with a ton of good games. Hopefully you’ve had the chance to check out <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet and Clank Future: A Crack in Time</a>, but if not, it’s the perfect game to cash in those gift cards for (in our humble opinion). </p>
<p>Every year, we send out Christmas cards to close friends and partners of the <a href="http://www.insomniacgames.com">studio</a>, and we always love to share those cards with our fans over the internet. This year’s card portraying Ratchet, Clank, Qwark and Nefarious was created by Dave Guertin, our principle artist in North Carolina. He and Greg Baldwin were also responsible for the sculptures of the employee only <a href="http://www.ratchetandclank.com/">Ratchet &#038; Clank</a> vinyl collectibles. There are still a few sets of these vinyls left that are being auctioned for charity to benefit <a href="http://www.starlight.org/home.aspx?aspxerrorpath=/site/lookup.asp">Starlight Foundation</a>. You can see their currently listed items and bid on them <a href="http://donations.ebay.com/charity/charity.jsp?NP_ID=1422">here</a>.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4193988226/" title="2009 Insomniac Games Holiday Card by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2508/4193988226_d59ca66d44.jpg" width="500" height="325" alt="2009 Insomniac Games Holiday Card" /></a></p>
<p>Thanks again for all of your support for us, and for our games. We are so grateful for our fans -– and we can’t wait to get back next year and show you what we’re working on next! </p>
<p>Happy Holidays!</p>
]]></content:encoded>
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		<slash:comments>100</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.76</rating><author_title>Senior Community Manager, Insomniac Games</author_title>
<comment_count>100</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Ratchet &amp; Clank Future: A Crack in Time Out Today + Insomniac Community Day Recap</title>
		<link>http://blog.us.playstation.com/2009/10/27/ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap</link>
		<comments>http://blog.us.playstation.com/2009/10/27/ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 21:36:00 +0000</pubDate>
		<dc:creator>Ryan Schneider</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18444</guid>
		<description><![CDATA[Hey everyone, For those of you who read my last post and were lucky enough to attend our Full Moon Festival this past Friday, I hope it’s now safe to say that the Smurfs are no longer the only good thing to come out of October 23 milestones. About 150 Ratchet &#038; Clank and Insomniac [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone,</p>
<p>For those of you who read my last post and were lucky enough to attend our <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Full Moon Festival</a> this past Friday, I hope it’s now safe to say that the Smurfs are no longer the only good thing to come out of October 23 milestones.</p>
<p>About 150 <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> and <a href="http://www.insomniacgames.com/">Insomniac</a> fans joined us from as far away as Michigan (thanks Adam!), Texas (thanks Mitch!) and all over California – some waiting in line starting at 5am &#8212; to celebrate today’s North American launch of <a href="http://www.insomniacgames.com/games/ratchet_clank/">Ratchet &#038; Clank Future: A Crack in Time</a>. Even Clank himself managed to make an appearance, albeit in the form of talented voice actor <a href="http://en.wikipedia.org/wiki/David_Kaye">David Kaye</a> (who also voices Nathan Hale in the <a href="http://insomniacgames.com/games/resistance/">Resistance</a> games). General Alister Azimuth, aka Joey D’Auria, paid a visit along with <a href="http://g4tv.com/">G4TV</a>’s very own <a href="http://g4tv.com/xplay/hosts/adam.aspx">Adam Sessler</a> as part of a “making of A Crack in Time” panel moderated by yours truly. Insomniac founder and CEO Ted Price, gameplay lead Andrew Yount and lead designer Mike Ellis shared their production memories as part of the standing-room only discussion.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_726955d0"><param name="movie" value="http://www.viddler.com/simple/726955d0/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/726955d0/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_726955d0"></embed></object></p>
<p>During the panel, we showed off some exclusive videos, including the official debut of our <a href="http://blog.us.playstation.com/2009/10/it-only-does-great-games/">Kevin Butler TV spot</a> and a nifty piece highlighting a somewhat overlooked aspect of RCF: A Crack in Time: “My Blaster Runs Hot.” If you like 8-bit games, this mini-game is a must-play. And if you like Captain Qwark, I guarantee you’ll love “MBRH”, as we call it internally. </p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_263155d5"><param name="movie" value="http://www.viddler.com/simple/263155d5/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/263155d5/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_263155d5"></embed></object><br />
<span id="more-18444"></span><br />
We also unveiled the official RCF: A Crack in Time launch trailer, which features the whole cast of characters and really captures the heroic, epic tone we were shooting for in the game. (Watch for yourself and let us know what ya think!)</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_c00becf4"><param name="movie" value="http://www.viddler.com/simple/c00becf4/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/c00becf4/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c00becf4"></embed></object></p>
<p>After the panel, we stuffed everyone’s faces with pizza before whisking them upstairs for an autographs session with the entire Insomniac crew. To ward off the threatening post-lunch food comas, we reinvigorated every fan in attendance by giving away a free copy of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">RCF: A Crack in Time</a>, their choice of exclusive Insomniac-created posters, a Captain Qwark logo T-shirt and…wait for it…<a href="http://www.flickr.com/photos/playstationblog/3702018068/in/set-72157615945492366/">an inflatable wrench</a>!</p>
<p>But that wasn’t all! Full Moon Fest concluded with complimentary cocktails and a raffle for <a href="http://blog.us.playstation.com/2009/08/playstation-3-now-299-slimmer-version-coming-september-1st/">PS3 Slims</a>, <a href="http://www.us.playstation.com/PSP/Systems/pspgo.html">PSPgos</a>, <a href="http://www.us.playstation.com/PS3/Accessories/SCPH-98053">DualShock controllers</a>, rare Insomniac memorabilia and much, much more. We even auctioned off one set of our exceedingly rare Ratchet, Clank and Qwark vinyls, which generated $400 for the Starlight Foundation.</p>
<p>In the end, our amazing fans were treated to a day they deserve. And everyone at Insomniac was treated to meeting some of the people who inspire us all to make games for a living. A memorable day indeed.</p>
<p>And don&#8217;t forget, the second RCF: A Crack in Time demo &#8212; the Ratchet demo &#8212; hits PSN this Thursday&#8230;make sure to check it out!</p>
]]></content:encoded>
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		<slash:comments>70</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.51</rating><author_title>Community Director, Insomniac Games</author_title>
<comment_count>70</comment_count>
<comment_replies_count>31</comment_replies_count>	</item>
		<item>
		<title>It Only Does Great Games</title>
		<link>http://blog.us.playstation.com/2009/10/23/it-only-does-great-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=it-only-does-great-games</link>
		<comments>http://blog.us.playstation.com/2009/10/23/it-only-does-great-games/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 19:02:10 +0000</pubDate>
		<dc:creator>Peter Dille</dc:creator>
				<post_tag><![CDATA[ads]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18261</guid>
		<description><![CDATA[In just the few weeks since my last post, we’ve launched the amazing UNCHARTED 2: Among Thieves, we’ve unveiled the new 250GB PlayStation 3 and we’ve welcomed nearly half a million new PS3 owners into our PlayStation family. There is no doubt it has been a busy and exciting few weeks here; and as promised, [...]]]></description>
			<content:encoded><![CDATA[<p>In just the few weeks since <a href="http://blog.us.playstation.com/2009/10/it-only-does-uncharted-2-among-thieves/">my last post</a>, we’ve launched the amazing <a href="http://blog.us.playstation.com/2009/10/uncharted-2-among-thieves-out-now-live-chat-with-naughty-dog-today-at-2pm-pt/">UNCHARTED 2: Among Thieves</a>, we’ve unveiled the <a href="http://blog.us.playstation.com/2009/10/new-250gb-playstation-3-system-available-november-3/">new 250GB PlayStation 3</a> and we’ve welcomed nearly <a href="http://blog.us.playstation.com/2009/10/welcome-to-the-playstation-nation/">half a million</a> new PS3 owners into our PlayStation family. There is no doubt it has been a busy and exciting few weeks here; and as promised, PlayStation 3&#8242;s momentum just keeps building.</p>
<p>Since its introduction in 2002, the <a href="http://ratchetandclank.com/">Ratchet &#038; Clank</a> franchise has become wildly popular, selling more than 16 million units worldwide and finding a permanent home on the “top ten favorites” lists of gamers everywhere.  The latest and much anticipated installment, <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>, promises to deliver more of the signature humor and mind blowing weapons fans have come to expect while exploring the story behind Ratchet and Clank’s past and the key to their future.</p>
<p>While the game won&#8217;t be in stores until next Tuesday, critics are already starting to <a href="http://ps3.ign.com/articles/103/1036656p1.html">pour on the praise</a>, touting that the latest Ratchet &#038; Clank adventure looks like the “<a href="http://www.gamespot.com/ps3/adventure/ratchetandclankacrackintime/news.html?sid=6232910&#038;om_act=convert&#038;om_clk=newsfeatures&#038;tag=newsfeatures;title;1&#038;mode=previews">the best yet.</a>”  And just in time for its release, Kevin Butler is back to spotlight this incredible new addition to the <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> series.</p>
<p>In this commercial, Kevin serves as &#8220;Chief Weaponologist,&#8221; fielding a “Dear PlayStation” request from a mystery man working with an unidentified organization hoping to acquire the Ratchet &#038; Clank <a href="http://blog.us.playstation.com/2009/05/ratchet-clank-future-weapons-contest-our-fave-fives-1/">weapons arsenal</a>. The exchange leaves even the typically sharp-witted Kevin at a loss for words:</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_3be53fbd"><param name="movie" value="http://www.viddler.com/simple/3be53fbd/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/3be53fbd/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3be53fbd"></embed></object></p>
<p>No question, we’ve got an unparalleled gaming line-up this year that includes “Only on PlayStation” experiences from our first party studios and blockbuster releases from our publishing partners. Never has there been a more rewarding time to be a PS3 owner!  </p>
<p>And just to prove our point, here’s another &#8220;Dear PlayStation&#8221; commercial that will debut later this month that showcases a ton of great <a href="http://blog.us.playstation.com/category/playstation-hardware/ps3-plasystation-hardware/">PS3</a> content with a crescendo that only Kevin Butler would dream up. </p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_6eb9f7af"><param name="movie" value="http://www.viddler.com/simple/6eb9f7af/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/6eb9f7af/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_6eb9f7af"></embed></object></p>
<p>And for those of you who missed <a href="http://blog.us.playstation.com/2009/08/it-only-does-everything/">the commercial</a> where Kevin commiserates with a consumer about getting her boyfriend to tap into all the great benefits of connecting to the <a href="http://www.us.playstation.com/PSN">PlayStation Network</a>, make sure to catch it on TV again starting next week.</p>
<p>Enjoy!</p>
<p><a href="http://blog.us.playstation.com/author/pdille/">Peter</a></p>
]]></content:encoded>
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		<slash:comments>154</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.86</rating><author_title>Senior Vice President, Marketing &amp; PlayStation Network</author_title>
<comment_count>154</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>PlayStation Eye Chat: Insomniac&#8217;s Brian Allgeier</title>
		<link>http://blog.us.playstation.com/2009/10/23/playstation-eye-chat-insomniacs-brian-allgeier/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playstation-eye-chat-insomniacs-brian-allgeier</link>
		<comments>http://blog.us.playstation.com/2009/10/23/playstation-eye-chat-insomniacs-brian-allgeier/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:01:33 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation eye]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18211</guid>
		<description><![CDATA[We&#8217;re now just a few days away from the time when you can finally, eagerly tear open the wrapping to Ratchet &#038; Clank Future: A Crack in Time and cram it into your PS3. October 27th will be a good day. So too say the press, as the excellent reviews of RCF: A Crack in [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re now just a few days away from the time when you can finally, eagerly tear open the wrapping to <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a> and cram it into your PS3. October 27th will be a good day. So too say the press, as the excellent reviews of <a href="http://blog.us.playstation.com/tag/ratchet-clank/">RCF: A Crack in Time</a> continue to roll in, including a <a href="http://g4tv.com/games/ps3/61631/ratchet--clank-future-a-crack-in-time/review/">5/5 from G4 today</a>, as well as a <a href="http://www.destructoid.com/review-ratchet-clank-future-a-crack-in-time-152735.phtml">9/10 &#8220;Buy It!&#8221; from Destructoid</a>.</p>
<p>Yesterday I had the privilege of talking with <a href="http://www.insomniacgames.com/">Insomniac</a>&#8216;s <a href="http://blog.us.playstation.com/author/ballgeier/">Brian Allgeier</a>, Creative Director on the <a href="http://www.ratchetandclank.com/">Ratchet and Clank</a> series. Brian took the time to answer all manner of your questions, ranging from difficulty to side missions to the art in the instruction booklet, along with video to back it up.</p>
<p class="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_7a439b91"><param name="movie" value="http://www.viddler.com/simple/7a439b91/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/7a439b91/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7a439b91"></embed></object></p>
<p>If you&#8217;re planning on attending this morning&#8217;s <a href="http://blog.us.playstation.com/2009/10/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/">Insomniac Community Day</a> #2 in Burbank, CA &#8211; <a href="http://www.facebook.com/PlayStation?v=app_2344061033#/event.php?eid=154711838285&#038;index=1 ">here&#8217;s the info</a>.</p>
<p><strong>PROTIP:</strong> get there early.</p>
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<rating>4.65</rating><author_title>Sr. Social Media Manager</author_title>
<comment_count>38</comment_count>
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		<title>Don&#8217;t Forget! Celebrate Ratchet &amp; Clank Future: A Crack in Time at Insomniac Community Day this Friday!</title>
		<link>http://blog.us.playstation.com/2009/10/21/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday</link>
		<comments>http://blog.us.playstation.com/2009/10/21/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 20:05:34 +0000</pubDate>
		<dc:creator>Ryan Schneider</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ratchet & clank]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18131</guid>
		<description><![CDATA[Hey everyone, Throughout history, October 23 has been a pretty dreary day. Aside from the creation of the Smurfs (yes, it’s true) and for some, the Universe itself, October 23 has generally been a good day to crawl under a rock and hide. Seriously, look for yourself. But all that is about to change on [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone,</p>
<p>Throughout history, October 23 has been a pretty dreary day. Aside from the creation of the Smurfs (yes, it’s true) and for some, the Universe itself, October 23 has generally been a good day to crawl under a rock and hide. Seriously, look for <a href="http://www.spiritus-temporis.com/23-october/on-this-day.html">yourself</a>.</p>
<p>But all that is about to change on October 23, 2009…because <a href="http://www.insomniacgames.com/">Insomniac</a>’s 2nd Community Day Full Moon Festival (I just made this name up) is going to rock. We will celebrate the North American launch of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a> with YOU, our faithful and fearless fans. And we can’t wait, because we’ve got a solid helping of awesome in store for you. Best of all, it’s free!</p>
<p>Exclusive video reveals? <strong>CHECK</strong>. Exclusive merchandise? <strong>CHECK</strong>. Special (non-Insomniac) guest appearances? <strong>CHECK</strong>, <strong>CHECK</strong>, and <strong>CHECK</strong>. Awesome raffle prizes? <strong>You know it</strong>! Pizza? <strong>Tons</strong>!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4032938292/" title="Ratchet &amp; Clank Schwag for Insomniac Community Day by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2495/4032938292_dd98a4abe5.jpg" width="500" height="375" alt="Ratchet &amp; Clank Schwag for Insomniac Community Day" /></a></p>
<p>Speaking of raffle prizes, by now you’re probably wondering A) “OMG! Are those Ratchet &#038; Clank vinyls I see?!” and B) “OMG, I can has?!”  Yes, and Yes (sort of).  If you are fortunate enough to participate in the <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Full Moon Festival</a>, you can bid to win ONE extremely limited edition set of Ratchet &#038; Clank (and Captain Qwark) vinyls, with all proceeds going to the <a href="http://www.starlight.org/">Starlight Foundation</a>.  The vinyls were designed and created by Insomniacs for Insomniacs, so only employees and a very select few others will ever own these beautiful babies.  Maybe you’ll be among the lucky ones.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4032939136/" title="Ratchet &amp; Clank Schwag for Insomniac Community Day by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2707/4032939136_3bcd5c7d38.jpg" width="375" height="500" alt="Ratchet &amp; Clank Schwag for Insomniac Community Day" /></a></p>
<p>If you already RSVP’d on the <a href="http://www.facebook.com/PlayStation?v=app_2344061033&#038;ref=ts#/event.php?eid=154711838285&#038;index=1">Facebook events page</a> and you live 50 or more miles from our <a href="http://maps.google.com/maps?f=q&#038;hl=en&#038;geocode=&#038;q=2255+N.+Ontario+St.,+Burbank,+CA+91504&#038;sll=37.0625,-95.677068&#038;sspn=59.856937,92.460937&#038;ie=UTF8&#038;z=17&#038;iwloc=addr">Burbank</a> studio, you are guaranteed entry. We’ve got folks flying and driving from all over the country and we definitely don’t want to leave them hanging. If you live within 50 miles of <a href="http://www.insomniacgames.com/">Insomniac</a>, please arrive early to ensure you get in.</p>
<p>Registration will take place beginning at 10 a.m. in the lobby of the <a href="http://www.marriottburbankairport.com/index.cfm">Burbank Marriott</a> hotel, which is just a few steps from Insomniac HQ. Don’t worry, we’ll be heading there for lunch and an autographs session after a “Making of A Crack in Time” panel discussion with some familiar faces (and voices). (Speaking of, if you’d like us to ask one of YOUR questions in the panel, ping me <a href="http://www.twitter.com/insomniacgames">@insomniacgames</a> on Twitter. I’ll be moderating the panel.) Then, we’ll be heading back to the hotel for gameplay and a very cool raffle contest with some great prizes. We’ll wrap up the best October 23 ever with cocktails around 3 p.m.</p>
<p>I hope to meet many of you on <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Community Day</a>. Come by and say hi, and bring your <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a>, <a href="http://blog.us.playstation.com/tag/resistance/">Resistance</a> and <a href="http://blog.us.playstation.com/tag/insomniac-games/">Insomniac</a> merchandise to get signed by the dev team!</p>
<p>See you on October 23!</p>
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		<slash:comments>74</slash:comments>
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<rating>4.73</rating><author_title>Community Director, Insomniac Games</author_title>
<comment_count>74</comment_count>
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