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	<title>PlayStation.Blog &#187; ratchet &amp; clank</title>
	<atom:link href="http://blog.us.playstation.com/tag/ratchet-clank/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation blog for all of your PLAYSTATION 3, PlayStation 2 and PSP news.</description>
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		<title>Ratchet &amp; Clank Future: A Crack in Time Out Today + Insomniac Community Day Recap</title>
		<link>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap/</link>
		<comments>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 21:36:00 +0000</pubDate>
		<dc:creator>Ryan Schneider</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Community]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18444</guid>
		<description><![CDATA[Hey everyone,
For those of you who read my last post and were lucky enough to attend our Full Moon Festival this past Friday, I hope it’s now safe to say that the Smurfs are no longer the only good thing to come out of October 23 milestones.
About 150 Ratchet &#038; Clank and Insomniac fans joined [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone,</p>
<p>For those of you who read my last post and were lucky enough to attend our <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Full Moon Festival</a> this past Friday, I hope it’s now safe to say that the Smurfs are no longer the only good thing to come out of October 23 milestones.</p>
<p>About 150 <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> and <a href="http://www.insomniacgames.com/">Insomniac</a> fans joined us from as far away as Michigan (thanks Adam!), Texas (thanks Mitch!) and all over California – some waiting in line starting at 5am &#8212; to celebrate today’s North American launch of <a href="http://www.insomniacgames.com/games/ratchet_clank/">Ratchet &#038; Clank Future: A Crack in Time</a>. Even Clank himself managed to make an appearance, albeit in the form of talented voice actor <a href="http://en.wikipedia.org/wiki/David_Kaye">David Kaye</a> (who also voices Nathan Hale in the <a href="http://insomniacgames.com/games/resistance/">Resistance</a> games). General Alister Azimuth, aka Joey D’Auria, paid a visit along with <a href="http://g4tv.com/">G4TV</a>’s very own <a href="http://g4tv.com/xplay/hosts/adam.aspx">Adam Sessler</a> as part of a “making of A Crack in Time” panel moderated by yours truly. Insomniac founder and CEO Ted Price, gameplay lead Andrew Yount and lead designer Mike Ellis shared their production memories as part of the standing-room only discussion.</p>
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<p>During the panel, we showed off some exclusive videos, including the official debut of our <a href="http://blog.us.playstation.com/2009/10/it-only-does-great-games/">Kevin Butler TV spot</a> and a nifty piece highlighting a somewhat overlooked aspect of RCF: A Crack in Time: “My Blaster Runs Hot.” If you like 8-bit games, this mini-game is a must-play. And if you like Captain Qwark, I guarantee you’ll love “MBRH”, as we call it internally. </p>
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<span id="more-18444"></span><br />
We also unveiled the official RCF: A Crack in Time launch trailer, which features the whole cast of characters and really captures the heroic, epic tone we were shooting for in the game. (Watch for yourself and let us know what ya think!)</p>
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<p>After the panel, we stuffed everyone’s faces with pizza before whisking them upstairs for an autographs session with the entire Insomniac crew. To ward off the threatening post-lunch food comas, we reinvigorated every fan in attendance by giving away a free copy of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">RCF: A Crack in Time</a>, their choice of exclusive Insomniac-created posters, a Captain Qwark logo T-shirt and…wait for it…<a href="http://www.flickr.com/photos/playstationblog/3702018068/in/set-72157615945492366/">an inflatable wrench</a>!</p>
<p>But that wasn’t all! Full Moon Fest concluded with complimentary cocktails and a raffle for <a href="http://blog.us.playstation.com/2009/08/playstation-3-now-299-slimmer-version-coming-september-1st/">PS3 Slims</a>, <a href="http://www.us.playstation.com/PSP/Systems/pspgo.html">PSPgos</a>, <a href="http://www.us.playstation.com/PS3/Accessories/SCPH-98053">DualShock controllers</a>, rare Insomniac memorabilia and much, much more. We even auctioned off one set of our exceedingly rare Ratchet, Clank and Qwark vinyls, which generated $400 for the Starlight Foundation.</p>
<p>In the end, our amazing fans were treated to a day they deserve. And everyone at Insomniac was treated to meeting some of the people who inspire us all to make games for a living. A memorable day indeed.</p>
<p>And don&#8217;t forget, the second RCF: A Crack in Time demo &#8212; the Ratchet demo &#8212; hits PSN this Thursday&#8230;make sure to check it out!</p>
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			<wfw:commentRss>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-out-today-insomniac-community-day-recap/feed/</wfw:commentRss>
		<slash:comments>101</slash:comments>
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		<item>
		<title>It Only Does Great Games</title>
		<link>http://blog.us.playstation.com/2009/10/it-only-does-great-games/</link>
		<comments>http://blog.us.playstation.com/2009/10/it-only-does-great-games/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 19:02:10 +0000</pubDate>
		<dc:creator>Peter Dille</dc:creator>
				<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18261</guid>
		<description><![CDATA[In just the few weeks since my last post, we’ve launched the amazing UNCHARTED 2: Among Thieves, we’ve unveiled the new 250GB PlayStation 3 and we’ve welcomed nearly half a million new PS3 owners into our PlayStation family. There is no doubt it has been a busy and exciting few weeks here; and as promised, [...]]]></description>
			<content:encoded><![CDATA[<p>In just the few weeks since <a href="http://blog.us.playstation.com/2009/10/it-only-does-uncharted-2-among-thieves/">my last post</a>, we’ve launched the amazing <a href="http://blog.us.playstation.com/2009/10/uncharted-2-among-thieves-out-now-live-chat-with-naughty-dog-today-at-2pm-pt/">UNCHARTED 2: Among Thieves</a>, we’ve unveiled the <a href="http://blog.us.playstation.com/2009/10/new-250gb-playstation-3-system-available-november-3/">new 250GB PlayStation 3</a> and we’ve welcomed nearly <a href="http://blog.us.playstation.com/2009/10/welcome-to-the-playstation-nation/">half a million</a> new PS3 owners into our PlayStation family. There is no doubt it has been a busy and exciting few weeks here; and as promised, PlayStation 3&#8217;s momentum just keeps building.</p>
<p>Since its introduction in 2002, the <a href="http://ratchetandclank.com/">Ratchet &#038; Clank</a> franchise has become wildly popular, selling more than 16 million units worldwide and finding a permanent home on the “top ten favorites” lists of gamers everywhere.  The latest and much anticipated installment, <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>, promises to deliver more of the signature humor and mind blowing weapons fans have come to expect while exploring the story behind Ratchet and Clank’s past and the key to their future.</p>
<p>While the game won&#8217;t be in stores until next Tuesday, critics are already starting to <a href="http://ps3.ign.com/articles/103/1036656p1.html">pour on the praise</a>, touting that the latest Ratchet &#038; Clank adventure looks like the “<a href="http://www.gamespot.com/ps3/adventure/ratchetandclankacrackintime/news.html?sid=6232910&#038;om_act=convert&#038;om_clk=newsfeatures&#038;tag=newsfeatures;title;1&#038;mode=previews">the best yet.</a>”  And just in time for its release, Kevin Butler is back to spotlight this incredible new addition to the <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> series.</p>
<p>In this commercial, Kevin serves as &#8220;Chief Weaponologist,&#8221; fielding a “Dear PlayStation” request from a mystery man working with an unidentified organization hoping to acquire the Ratchet &#038; Clank <a href="http://blog.us.playstation.com/2009/05/ratchet-clank-future-weapons-contest-our-fave-fives-1/">weapons arsenal</a>. The exchange leaves even the typically sharp-witted Kevin at a loss for words:</p>
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<p>No question, we’ve got an unparalleled gaming line-up this year that includes “Only on PlayStation” experiences from our first party studios and blockbuster releases from our publishing partners. Never has there been a more rewarding time to be a PS3 owner!  </p>
<p>And just to prove our point, here’s another &#8220;Dear PlayStation&#8221; commercial that will debut later this month that showcases a ton of great <a href="http://blog.us.playstation.com/category/playstation-hardware/ps3-plasystation-hardware/">PS3</a> content with a crescendo that only Kevin Butler would dream up. </p>
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<p>And for those of you who missed <a href="http://blog.us.playstation.com/2009/08/it-only-does-everything/">the commercial</a> where Kevin commiserates with a consumer about getting her boyfriend to tap into all the great benefits of connecting to the <a href="http://www.us.playstation.com/PSN">PlayStation Network</a>, make sure to catch it on TV again starting next week.</p>
<p>Enjoy!</p>
<p><a href="http://blog.us.playstation.com/author/pdille/">Peter</a></p>
]]></content:encoded>
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		<slash:comments>154</slash:comments>
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		<title>PlayStation Eye Chat: Insomniac&#8217;s Brian Allgeier</title>
		<link>http://blog.us.playstation.com/2009/10/playstation-eye-chat-insomniacs-brian-allgeier/</link>
		<comments>http://blog.us.playstation.com/2009/10/playstation-eye-chat-insomniacs-brian-allgeier/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:01:33 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Developer Corner]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18211</guid>
		<description><![CDATA[We&#8217;re now just a few days away from the time when you can finally, eagerly tear open the wrapping to Ratchet &#038; Clank Future: A Crack in Time and cram it into your PS3. October 27th will be a good day. So too say the press, as the excellent reviews of RCF: A Crack in [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re now just a few days away from the time when you can finally, eagerly tear open the wrapping to <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a> and cram it into your PS3. October 27th will be a good day. So too say the press, as the excellent reviews of <a href="http://blog.us.playstation.com/tag/ratchet-clank/">RCF: A Crack in Time</a> continue to roll in, including a <a href="http://g4tv.com/games/ps3/61631/ratchet--clank-future-a-crack-in-time/review/">5/5 from G4 today</a>, as well as a <a href="http://www.destructoid.com/review-ratchet-clank-future-a-crack-in-time-152735.phtml">9/10 &#8220;Buy It!&#8221; from Destructoid</a>.</p>
<p>Yesterday I had the privilege of talking with <a href="http://www.insomniacgames.com/">Insomniac</a>&#8217;s <a href="http://blog.us.playstation.com/author/ballgeier/">Brian Allgeier</a>, Creative Director on the <a href="http://www.ratchetandclank.com/">Ratchet and Clank</a> series. Brian took the time to answer all manner of your questions, ranging from difficulty to side missions to the art in the instruction booklet, along with video to back it up.</p>
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<p>If you&#8217;re planning on attending this morning&#8217;s <a href="http://blog.us.playstation.com/2009/10/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/">Insomniac Community Day</a> #2 in Burbank, CA &#8211; <a href="http://www.facebook.com/PlayStation?v=app_2344061033#/event.php?eid=154711838285&#038;index=1 ">here&#8217;s the info</a>.</p>
<p><strong>PROTIP:</strong> get there early.</p>
]]></content:encoded>
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		<slash:comments>38</slash:comments>
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		<title>Don&#8217;t Forget! Celebrate Ratchet &amp; Clank Future: A Crack in Time at Insomniac Community Day this Friday!</title>
		<link>http://blog.us.playstation.com/2009/10/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/</link>
		<comments>http://blog.us.playstation.com/2009/10/dont-forget-celebrate-ratchet-clank-future-a-crack-in-time-at-insomniac-community-day-this-friday/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 20:05:34 +0000</pubDate>
		<dc:creator>Ryan Schneider</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Community]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18131</guid>
		<description><![CDATA[Hey everyone,
Throughout history, October 23 has been a pretty dreary day. Aside from the creation of the Smurfs (yes, it’s true) and for some, the Universe itself, October 23 has generally been a good day to crawl under a rock and hide. Seriously, look for yourself.
But all that is about to change on October 23, [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone,</p>
<p>Throughout history, October 23 has been a pretty dreary day. Aside from the creation of the Smurfs (yes, it’s true) and for some, the Universe itself, October 23 has generally been a good day to crawl under a rock and hide. Seriously, look for <a href="http://www.spiritus-temporis.com/23-october/on-this-day.html">yourself</a>.</p>
<p>But all that is about to change on October 23, 2009…because <a href="http://www.insomniacgames.com/">Insomniac</a>’s 2nd Community Day Full Moon Festival (I just made this name up) is going to rock. We will celebrate the North American launch of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a> with YOU, our faithful and fearless fans. And we can’t wait, because we’ve got a solid helping of awesome in store for you. Best of all, it’s free!</p>
<p>Exclusive video reveals? <strong>CHECK</strong>. Exclusive merchandise? <strong>CHECK</strong>. Special (non-Insomniac) guest appearances? <strong>CHECK</strong>, <strong>CHECK</strong>, and <strong>CHECK</strong>. Awesome raffle prizes? <strong>You know it</strong>! Pizza? <strong>Tons</strong>!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4032938292/" title="Ratchet &amp; Clank Schwag for Insomniac Community Day by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2495/4032938292_dd98a4abe5.jpg" width="500" height="375" alt="Ratchet &amp; Clank Schwag for Insomniac Community Day" /></a></p>
<p>Speaking of raffle prizes, by now you’re probably wondering A) “OMG! Are those Ratchet &#038; Clank vinyls I see?!” and B) “OMG, I can has?!”  Yes, and Yes (sort of).  If you are fortunate enough to participate in the <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Full Moon Festival</a>, you can bid to win ONE extremely limited edition set of Ratchet &#038; Clank (and Captain Qwark) vinyls, with all proceeds going to the <a href="http://www.starlight.org/">Starlight Foundation</a>.  The vinyls were designed and created by Insomniacs for Insomniacs, so only employees and a very select few others will ever own these beautiful babies.  Maybe you’ll be among the lucky ones.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4032939136/" title="Ratchet &amp; Clank Schwag for Insomniac Community Day by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2707/4032939136_3bcd5c7d38.jpg" width="375" height="500" alt="Ratchet &amp; Clank Schwag for Insomniac Community Day" /></a></p>
<p>If you already RSVP’d on the <a href="http://www.facebook.com/PlayStation?v=app_2344061033&#038;ref=ts#/event.php?eid=154711838285&#038;index=1">Facebook events page</a> and you live 50 or more miles from our <a href="http://maps.google.com/maps?f=q&#038;hl=en&#038;geocode=&#038;q=2255+N.+Ontario+St.,+Burbank,+CA+91504&#038;sll=37.0625,-95.677068&#038;sspn=59.856937,92.460937&#038;ie=UTF8&#038;z=17&#038;iwloc=addr">Burbank</a> studio, you are guaranteed entry. We’ve got folks flying and driving from all over the country and we definitely don’t want to leave them hanging. If you live within 50 miles of <a href="http://www.insomniacgames.com/">Insomniac</a>, please arrive early to ensure you get in.</p>
<p>Registration will take place beginning at 10 a.m. in the lobby of the <a href="http://www.marriottburbankairport.com/index.cfm">Burbank Marriott</a> hotel, which is just a few steps from Insomniac HQ. Don’t worry, we’ll be heading there for lunch and an autographs session after a “Making of A Crack in Time” panel discussion with some familiar faces (and voices). (Speaking of, if you’d like us to ask one of YOUR questions in the panel, ping me <a href="http://www.twitter.com/insomniacgames">@insomniacgames</a> on Twitter. I’ll be moderating the panel.) Then, we’ll be heading back to the hotel for gameplay and a very cool raffle contest with some great prizes. We’ll wrap up the best October 23 ever with cocktails around 3 p.m.</p>
<p>I hope to meet many of you on <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Community Day</a>. Come by and say hi, and bring your <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a>, <a href="http://blog.us.playstation.com/tag/resistance/">Resistance</a> and <a href="http://blog.us.playstation.com/tag/insomniac/">Insomniac</a> merchandise to get signed by the dev team!</p>
<p>See you on October 23!</p>
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		<slash:comments>98</slash:comments>
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		<title>Ratchet &amp; Clank Future: A Crack in Time First Review, Demos and New Videos</title>
		<link>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-first-review-demos-and-new-videos/</link>
		<comments>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-first-review-demos-and-new-videos/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 20:14:26 +0000</pubDate>
		<dc:creator>Cristian Cardona</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18097</guid>
		<description><![CDATA[As many of you know, things are heating up here as we&#8217;re approaching the launch of Ratchet &#38; Clank Future: A Crack in Time for PS3 next week! Today IGN ran the first review of Ratchet &#38; Clank Future: A Crack in Time and you can check it out here.
Also to celebrate the launch, you&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p>As many of you know, things are heating up here as we&#8217;re approaching the launch of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &amp; Clank Future: A Crack in Time</a> for PS3 next week! Today <a href="http://www.ign.com/">IGN</a> ran the first review of Ratchet &amp; Clank Future: A Crack in Time and you can check it out <a href="http://ps3.ign.com/articles/103/1036656p1.html">here</a>.</p>
<p>Also to celebrate the launch, you&#8217;ve been invited to Insomniac Games&#8217; <a href="http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/">Community Day</a> as well as the <a href="http://blog.us.playstation.com/2009/10/ratchet-clank-come-to-playstation%20-home-deadquarters-personal-space/">PlayStation Home space</a> for Ratchet &amp; Clank. We&#8217;ve even dropped the price of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_Quest_for_Booty">Ratchet &amp; Clank Future: Quest for Booty</a>!</p>
<p>And the hits keep coming, as I&#8217;m happy to announce today that this Thursday on the <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">PlayStation Store</a>, you&#8217;ll be able to download the first of TWO Ratchet &amp; Clank Future: A Crack in Time demos and we&#8217;re inviting you to check out the Clank Demo.</p>
<p>In this demo, you&#8217;ll take get to take control of Clank as he explores the Great Clock learning more about his past and his new time-based abilities that you&#8217;ll need to utilize to solve puzzles and defeat some of Dr. Nefarious&#8217; minions. This is some brand new gameplay that <a href="http://www.insomniacgames.com/">Insomniac Games</a> is introducing to the series and we all hope you enjoy it!</p>
<p>Details on the second demo, the Ratchet Demo, will be coming in the next few days, so keep an eye out! In the meantime, check out these sweet videos showing off some of Ratchet&#8217;s new arsenal and giving you more information about the Constructo line of weapons!</p>
<p>And this week, Insomniac Games Creative Director <a href="http://blog.us.playstation.com/author/ballgeier/">Brian Allgeier</a> will be stopping by <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> for a <a href="http://blog.us.playstation.com/tag/playstation-eye/">PlayStation Eye</a> Chat. So make sure to ask your questions in the comments section!</p>
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		<slash:comments>138</slash:comments>
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		<title>Insomniac Games Community Day to Celebrate the Launch of Ratchet &amp; Clank Future: A Crack in Time!</title>
		<link>http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/</link>
		<comments>http://blog.us.playstation.com/2009/10/insomniac-games-community-day-to-celebrate-the-launch-of-ratchet-clank-future-a-crack-in-time/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 22:34:49 +0000</pubDate>
		<dc:creator>Ryan Schneider</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=17757</guid>
		<description><![CDATA[Hey all,
You’ve heard from James Stevenson in this blog. You’ve heard from Bryan Intihar. You’ve even heard from Ted Price.
But you haven’t heard from me yet! I’m Ryan Schneider, Insomniac’s Community Director (jstevenson’s long lost “stunt double” for you NeoGaf veterans). I want to personally invite you to what I hope becomes a long-standing tradition [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all,</p>
<p>You’ve heard from <a href="http://blog.us.playstation.com/author/jstevenson">James Stevenson</a> in this blog. You’ve heard from <a href="http://blog.us.playstation.com/author/bintihar">Bryan Intihar</a>. You’ve even heard from <a href="http://blog.us.playstation.com/author/tprice/">Ted Price</a>.</p>
<p>But you haven’t heard from me yet! I’m Ryan Schneider, <a href="http://blog.us.playstation.com/tag/insomniac">Insomniac</a>’s Community Director (jstevenson’s long lost “stunt double” for you NeoGaf veterans). I want to personally invite you to what I hope becomes a long-standing tradition – our Community Day event at <a href="http://www.insomniacgames.com/">Insomniac</a> HQ in <a href="http://en.wikipedia.org/wiki/Burbank,_California">Burbank (Calif.)</a>.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4011571335/" title="DSC00418 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2620/4011571335_c9e3a80fac.jpg" width="500" height="375" alt="DSC00418" /></a></p>
<p>Nothing makes us happier at Insomniac than celebrating our accomplishments with our fans. Last year, we hosted our <a href="http://blog.us.playstation.com/2008/11/insomniac-games-opens-its-doors-for-fans/">first Community Day</a> here to commemorate the launch of <a href="http://blog.us.playstation.com/tag/resistance2">Resistance 2</a> (see images). We conducted a panel discussion with the dev team, served a gigantic lunch, fragged each other silly in MP/co-op matches and signed a ton of autographs. In short, it was a success.</p>
<p>We want to do it again, only bigger and better. So on Friday, October 23 from 10:30 AM to 4:00 PM, please join us to celebrate the upcoming October 27 North American launch of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>. There will be (rare) swag to give away. There will be autographs to collect – maybe even a couple from some famous non-Insomniacs. There will be food and drink to consume. And there will be many Insomniacs milling about to meet along with possibly another surprise or two.</p>
<p>We hope you can join us! We’ll take care of the event, so all you have to take care of is getting here. The first 120 people will get in, so make sure to arrive early (there’s only so many people we can fit inside the studio). Visit our <a href="http://www.facebook.com/event.php?eid=154711838285#/event.php?eid=154711838285&#038;index=1">Facebook event page</a> for details and be kept apprised of event updates (under 18 must have a parent or guardian in attendance). Of course, I’ll be sending updates via our Twitter feed (<a href="http://www.twitter.com/insomniacgames">@insomniacgames</a>) so stay tuned there as well.</p>
<p>Looking forward to meeting you on October 23!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4012336096/" title="DSC00419 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2485/4012336096_b891055fbe_m.jpg" width="240" height="180" alt="DSC00419" /></a>  <a href="http://www.flickr.com/photos/playstationblog/4012338172/" title="DSC00406 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2467/4012338172_2288092d2e_m.jpg" width="240" height="180" alt="DSC00406" /></a></p>
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		<slash:comments>80</slash:comments>
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		<title>Ratchet &amp; Clank Come to PlayStation Home + Deadquarters Personal Space</title>
		<link>http://blog.us.playstation.com/2009/10/ratchet-clank-come-to-playstation-home-deadquarters-personal-space/</link>
		<comments>http://blog.us.playstation.com/2009/10/ratchet-clank-come-to-playstation-home-deadquarters-personal-space/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 16:30:35 +0000</pubDate>
		<dc:creator>Locust_Star</dc:creator>
				<category><![CDATA[PlayStation Home]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[ea sports]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=17715</guid>
		<description><![CDATA[It’s that time of the week, my friends! And by “that time” I mean “Blog time” which is also known as “fun time” for all of us on the SCEA PlayStation Home team. Why? Because this is the time where we can finally loosen our lips and spill the beans about all the cool PlayStation [...]]]></description>
			<content:encoded><![CDATA[<p>It’s that time of the week, my friends! And by “that time” I mean “Blog time” which is also known as “fun time” for all of us on the SCEA <a href="http://www.us.playstation.com/PSN/Home">PlayStation Home</a> team. Why? Because this is the time where we can finally loosen our lips and spill the beans about all the cool <a href="http://blog.us.playstation.com/category/playstation-network/playstation-home/">PlayStation Home</a> content that we’ve been working hard to bring you, the PlayStation Home community. And today is especially exciting, because we get to announce one of the single best game spaces to ever grace this platform.</p>
<p><a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a>: Time Travelers is arguably the most interactive environment we’ve published during this phase of Open Beta. Boasting three mini-games ranging from super-casual to über-deep &#8211; like the massive Skunk Works’ tower defense game – this space is jam-packed with things to do, rewards to win, virtual items to collect (like a full-on Ratchet outfit), and sheep to wrangle (huh?). We’re even releasing a Ratchet &#038; Clank apartment &#8211; set in a galaxy far, far away &#8211; that is a must-have for every die-hard fan of the franchise. And this space is even launching ahead of <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>, which means that if you want a taste of the future of the Ratchet &#038; Clank series, you have to get into PlayStation Home. Put your eyes on the below vid, as PlayStation Home Director <a href="http://blog.us.playstation.com/author/jbuser/">Jack Buser</a> walks us through more details.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_c36ed300"><param name="movie" value="http://www.viddler.com/simple/c36ed300/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/c36ed300/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c36ed300"></embed></object></p>
<p>We’re celebrating Halloween PlayStation Home-style this year by releasing a very special personal apartment that you can use to “undead yourself” and all of your friends. The Deadquarters is a hideout set on the other side of the proverbial tracks where you can let your inner zombie loose. But the best part isn’t that the Deadquarters transforms you into a zombie upon entry; it’s that the Deadquarters transforms you and all of your friends into zombies upon entry. But we warn you – not everybody wants you to have fun this Halloween. Mr. R. Phunrooner, President of the so-called “Society of People Against Zombies” is on a mission to ban the Deadquarters and all related zombies from the world of PlayStation Home. So if you are decaying and proud of it, you’ll need to log in to PlayStation Home, grab your closest friends, and head over to the Deadquarters to make the transformation this Thursday. You can learn more about this space and what you can do to ensure an epic Halloween in PlayStation Home by visiting http://undeadyourself.com/.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4009964919/" title="Home Deadquarters 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2614/4009964919_53591e2db7.jpg" width="500" height="281" alt="Home Deadquarters 1" /></a></p>
<p><a href="http://blog.us.playstation.com/2009/10/nfl-comes-to-playstation-home-dethklok-pixeljunk-museum-and-motorstorm-personal-space/">As announced last week</a>, we have partnered with <a href="http://www.easports.com/">EA SPORTS</a> to produce and distribute exclusive virtual items that serve to support <a href="http://www.nbcam.org/">National Breast Cancer Awareness Month</a>. 100% of proceeds for these items will go to the <a href="http://www.drewbrees.com/">Brees Dream Foundation</a> in support of breast cancer research and awareness programs. Please join us by picking up these items on Thursday and showing your support to all the breast cancer survivors around the world.</p>
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		<slash:comments>123</slash:comments>
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		<title>Ratchet &amp; Clank Future: A Crack in Time Has Cracked Gold</title>
		<link>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-has-cracked-gold/</link>
		<comments>http://blog.us.playstation.com/2009/10/ratchet-clank-future-a-crack-in-time-has-cracked-gold/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 00:51:08 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=17328</guid>
		<description><![CDATA[Hey everyone, wanted to drop by and share the happy news that Ratchet &#038; Clank Future: A Crack in Time has officially gone gold and been released to manufacturing in North America. This means you can expect the game on October 27 in North America at your favorite game shop. It&#8217;s been an incredible experience [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone, wanted to drop by and share the happy news that <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a> has officially gone gold and been released to manufacturing in North America. This means you can expect the game on October 27 in North America at your favorite game shop. It&#8217;s been an incredible experience seeing this game come together at <a href="http://insomniacgames.com/">Insomniac</a> over the last year. From our earliest prototypes of Clank&#8217;s time gameplay, to the final <a href="http://blog.us.playstation.com/2009/08/ratchets-rocket-a-crack-in-times-new-sapce-gameplay/">space exploration levels</a> that allow Ratchet to land on and explore spherical moons, there has been a ton of effort and love put into this game by the team here at <a href="http://blog.us.playstation.com/tag/insomniac/">Insomniac</a>. We&#8217;re really excited to get it out to you guys, our fans, and let you experience the conclusion of the <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> Future story arc.</p>
<p>There will be much new content hitting over the next couple of weeks &#8211; including some special coverage on <a href="http://g4tv.com/games/xplay/">G4&#8217;s X-Play</a> where you&#8217;ll see one of our time travel levels for the first time.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3882394204/" title="Ratchet and Clank Future: A Crack in Time by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2474/3882394204_87d4698824_m.jpg" width="204" height="240" alt="Ratchet and Clank Future: A Crack in Time" /></a></p>
<p>In the meantime though, head over to <a href="http://gameinformer.com/Default.aspx">Game Informer</a> to check out this <a href="http://gameinformer.com/b/news/archive/2009/10/08/ratchet-replay.aspx">special video</a> we put together for their recent site re-launch. It&#8217;s all about the replay mode in the game. We spent a lot of time adding extra replay features, a special uber-boss you have to collect all of the Zoni to fight, the Insomniac Museum, optional super-hard Clank puzzles, and of course trophies, which are in addition to the Insomniac-created &#8220;Skill Points&#8221; we&#8217;ve had in all of our games since Spyro: Ripto&#8217;s Rage.</p>
<p>That&#8217;s all for now &#8211; if you haven&#8217;t pre-ordered the game already, we have some great in-game pre-order bonuses from our various retail partners <a href="http://www.gamestop.com/">Gamestop</a>, <a href="http://www.amazon.com/">Amazon</a>, <a href="http://www.bestbuy.com/">Best Buy</a> and <a href="http://www.gamecrazy.com/">Game Crazy</a>. And if you haven&#8217;t checked out the Future series of games yet, <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_Tools_of_Destruction">Tools of Destruction</a> is available as a <a href="http://blog.us.playstation.com/2009/05/new-ps3-greatest-hits/">Greatest Hits</a> title now at $29.99 &#8211; so you have a couple weeks to catch up (when you&#8217;re not playing <a href="http://blog.us.playstation.com/tag/uncharted-2/">UNCHARTED 2: Among Thieves</a>, of course).</p>
<p>If you have any questions, post them below and I&#8217;ll do my best to answer as many as I can!</p>
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		<slash:comments>148</slash:comments>
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		<title>Qore Episode 17 – Featuring Ratchet &amp; Clank Future: A Crack in Time, EyePet, Blur and Borderlands</title>
		<link>http://blog.us.playstation.com/2009/09/qore-episode-17-featuring-ratchet-clank-future-a-crack-in-time-eyepet-blur-and-borderlands/</link>
		<comments>http://blog.us.playstation.com/2009/09/qore-episode-17-featuring-ratchet-clank-future-a-crack-in-time-eyepet-blur-and-borderlands/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 22:01:34 +0000</pubDate>
		<dc:creator>Kevin Furuichi</dc:creator>
				<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[QORE]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[eyepet]]></category>
		<category><![CDATA[gran turismo]]></category>
		<category><![CDATA[qore]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=16889</guid>
		<description><![CDATA[With the return of Ratchet &#038; Clank later this month, the October episode of Qore features a loveable Lombax, a precious pet, reckless racing and wasteland wanderers.

Is Ratchet truly the last Lombax in this universe? Can he locate and rescue his buddy Clank? The storyline that began in 2007’s Tools of Destruction reaches an epic [...]]]></description>
			<content:encoded><![CDATA[<p>With the return of <a href="http://blog.us.playstation.com/tag/ratchet-clank/">Ratchet &#038; Clank</a> later this month, the October episode of <a href="http://blog.us.playstation.com/tag/qore">Qore</a> features a loveable Lombax, a precious pet, reckless racing and wasteland wanderers.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_a2d0ee4a"><param name="movie" value="http://www.viddler.com/simple/a2d0ee4a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/a2d0ee4a/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a2d0ee4a"></embed></object></p>
<p>Is Ratchet truly the last Lombax in this universe? Can he locate and rescue his buddy Clank? The storyline that began in 2007’s <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_Tools_of_Destruction">Tools of Destruction</a> reaches an epic conclusion in <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>. Veronica Belmont visits <a href="http://www.insomniacgames.com/">Insomniac Games</a> to step into Ratchet’s shoes…err…actually, his gravity boots.</p>
<p>At this year’s <a href="http://blog.us.playstation.com/tag/E309">E3</a>, SCEA impressed the audience with a demonstration of the upcoming PS3 motion controller, but there is yet another innovation on the way: the <a href="http://blog.us.playstation.com/tag/eyepet">EyePet</a>! Audrey Cleo meets her new virtual pal and demonstrates how PS3 technology could change the way we interact with games in the future.</p>
<p><a href="http://www.bizarrecreations.com/">Bizarre Creations</a> is returning to its roots to rev up the racing genre with imaginative power-ups, weapons, and a distinctive multiplayer component. We take <a href="http://www.blurgame.com/">BLUR</a> for a test drive to see what sets it apart from the crowd.</p>
<p>What do you get when you blend the RPG and shooter genres, add intense co-op action and a groundbreaking content generation system, and coat it with a cell-shaded “concept art” style? You get <a href="http://www.borderlandsthegame.com/">Borderlands</a>—the new title from <a href="http://brothersinarmsgame.uk.ubi.com/?__utma=1.910303817.1254342322.1254342322.1254342322.1&#038;__utmb=1.1.10.1254342322&#038;__utmc=1&#038;__utmx=-&#038;__utmz=1.1254342322.1.1.utmcsr=%28direct%29|utmccn=%28direct%29|utmcmd=%28none%29&#038;__utmv=-&#038;__utmk=25343549">Brothers in Arms</a> developer <a href="http://www.gearboxsoftware.com/">Gearbox Software</a>. <a href="http://blog.us.playstation.com/category/qore-playstation-network/">Qore</a> visits the Dallas, Texas studio to learn more about their unique creation.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3969818114/" title="Mercedes-Benz SLR McLaren 2003 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2493/3969818114_1b951ce86f.jpg" width="500" height="196" alt="Mercedes-Benz SLR McLaren 2003" /></a></p>
<p>To celebrate the release of <a href="http://blog.us.playstation.com/tag/gran-turismo">Gran Turismo</a> for the <a href="http://www.us.playstation.com/PSP/Games/Gran_Turismo">PSP</a>, we’re offering all Qore subscribers and purchasers a Mercedes-Benz SLR McLaren ’03 in an exclusive red color to download and use with the game on any PSP system. We’ve also got an exclusive Ratchet &#038; Clank Future: A Crack in Time PS3 theme and an exclusive <a href="http://blog.us.playstation.com/tag/uncharted-2">UNCHARTED 2: Among Thieves</a> PS3 theme for download.</p>
<p>Look for Episode 17 <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">tomorrow</a>. </p>
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		<slash:comments>63</slash:comments>
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		<title>Ratchet &amp; Clank Future: A Crack in Time Axiom City Walkthrough</title>
		<link>http://blog.us.playstation.com/2009/09/ratchet-clank-future-a-crack-in-time-axiom-city-weapons-walkthrough/</link>
		<comments>http://blog.us.playstation.com/2009/09/ratchet-clank-future-a-crack-in-time-axiom-city-weapons-walkthrough/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 22:14:38 +0000</pubDate>
		<dc:creator>Chris Morell</dc:creator>
				<category><![CDATA[Developer Corner]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[pax09]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ratchet & clank]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=16392</guid>
		<description><![CDATA[At PAX, we scored some time with James Stevenson, Community Manager at Insomniac Games who was kind enough to walk us through some brand new Axiom City gameplay in Ratchet &#038; Clank Future: A Crack in Time. Specifically, James gives us the lowdown on a heap of weapons &#8212; including the all-powerful (and deceivingly small) [...]]]></description>
			<content:encoded><![CDATA[<p>At <a href="http://blog.us.playstation.com/tag/pax09/">PAX</a>, we scored some time with <a href="http://blog.us.playstation.com/author/jstevenson/">James Stevenson</a>, Community Manager at <a href="http://www.insomniacgames.com/">Insomniac Games</a> who was kind enough to walk us through some brand new Axiom City gameplay in <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>. Specifically, James gives us the lowdown on a heap of weapons &#8212; including the all-powerful (and deceivingly small) Rift Inducer &#8212; and what they can do.</p>
<p><a href="http://blog.us.playstation.com/2009/09/its-official-ratchet-clank-future-a-crack-in-time-available-in-the-us-on-october-27/">October 27</a> is fast approaching, so don&#8217;t forget about the <a href="http://blog.us.playstation.com/2009/07/ratchet-clank-future-a-crack-in-time-pre-order-goodies/">pre-order bonuses</a>!</p>
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		<slash:comments>62</slash:comments>
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