1886 is a time of strife in our alternate version of Victorian Era London. Life for the commoners may seem monotonous with people, both rich and poor, going about their daily business. All the while, a threat to their very existence continues to lurk in the dark, a threat that the Knights of the Order have kept at bay for centuries.
The Order’s first gameplay footage takes us to the London district of Whitechapel, a hive of scum and villainy that nonetheless looks sumptuous thanks to the game’s rich, saturated environment lighting. Galahad, Lafayette and the rest of The Order also look stunning, with agonizingly detailed costumes and eerily lifelike facial details that rival the pre-rendered CG cutscenes seen in many other games.
Over the past few months, we shared with you our vision of a Neo-Victorian London in The Order: 1886, an alternate version of human history filled with mystery and advances in technology that take center stage in an age-old war. This conflict that started centuries ago pitted mankind against half-breeds in a battle for survival. This became the catalyst for the noblest warriors of their time to come together in an alliance, an Order that waged war and held the line for hundreds of years.
Ready at Dawn are powering away on The Order: 1886 and wanted to ignite a heavy “stache” of Movember fun with you. If you didn’t already know, Sir Galahad, the gallant hero and leader of The Order, sports a legendary ‘stache of his own. We call it “The Galahad.”
This Movember, we want to challenge you to grow The Galahad in support of cancer research… and just plain awesomeness.
When creating our alternate history in The Order: 1886, our goal was to make the environment as believable as possible while at the same time adding our own twist to real places. With the release of our trailer back at E3, we hinted at our vision of an alternate London.
Duly, the debut trailer for The Order: 1886 ticked all the boxes – yes, even the last one, making 2013 something of a banner year! But while the first showing of Ready At Dawn’s new creation was undoubtedly one of the highlights of this year’s show, it also raised a fair few questions. Sure enough, I tracked down studio co-founder Ru Weerasuriya backstage in search of answers.
This project has been a long time coming, and I’m proud today that we finally have a chance to give you a first look into our new game, The Order: 1886. This is the first original IP created by Ready At Dawn, and the game is targeted exclusively for the PlayStation 4.
Hey everyone. With God of War: Origins Collection due to hit stores next week (September 13th!), I thought it would be fun to share my recollection of what went down at the Game Directors Live round table discussion last year prior to the launch of God of War: Ghost of Sparta, but before I do, here’s a quick teaser trailer of the event. Remember the full video is part of the bonus content that is included in God of War: Origins Collection, along with a Legionnaire Kratos skin and the Forest of the Forgotten combat arena, all on the same Blu-ray Disc.
Now back to the event…it was September 1st and we were deep into the final stages of completing Ghost of Sparta when the taping occurred. Do they even use tape anymore? Anyway, it was apparently the only time when all five of us could be in the same place at the same time. So, Ru and I drove up to the El Portal Theater in North Hollywood from the Ready At Dawn office, tired and battered, but ready for what would be an interesting evening. When we pulled up to the theater, there were already fans lined up outside waiting for the doors to open.