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Now that The Order: 1886 has been released to the world, we wanted to shed some additional insight into the work that went into capturing the game’s unique atmosphere. Once the initial story treatment was done, the wheels were set in motion. Our setting was to be London in the Victorian Era and no other setting would have better suited our first foray into creating a new game world.
The wait is nearly over! Soon, The Order: 1886 will finally launch around the world, officially adding a new cast of characters to the PlayStation family. Ready at Dawn not only has created a marvelous new world for us to play in, but a new breed of hero.
Yes! The Order: 1886 is done! From a grand idea flickering in Ru’s disturbingly creative noggin it was imagined, developed and thus realized with love and care by a small team of immature, somewhat unstable, naively optimistic artists and engineers here at Ready At Dawn Studios.
It’s only a few more months until The Order: 1886 is released and the team here at Ready At Dawn is looking forward to having everyone finally play the game. Before that happens, we’re making a quick trip to Las Vegas this weekend to show another glimpse of the game at the PlayStation Experience before the game hits the streets on February 20th, 2015.
Ready At Dawn is excited to be at Gamescom 2014. This event has been an amazing place to reveal more of our game in the past and we are happy to do so once again this year.
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