Kinetica, God of War, Journey, Hohokum, and The Order: 1886 — these are just a few examples our studio’s strong internal and external legacy encompassing a broad spectrum of innovative and diverse titles. As we at Santa Monica Studio continue our odyssey to develop great games for PS4 (No hints!) both with our internal studio and our external dev partners, it seemed befitting to seek out a new unified studio logo.
Like God of War
Champions! This month, we are celebrating the one-year anniversary of God of War: Ascension in such epic fashion that even the gods of Olympus are impressed. At Santa Monica Studio, the players come first in every decision we make. We have supported God of War: Ascension Multiplayer since its release on March 12, 2013, as a result of the unrelenting passion and everlasting “fire” you have poured into the battlefield since Day 1.
Hungry for more of another PlayStation franchise you know and love? Wish you could experience the thrill of thieving with your best pals on the go? Have you always questioned the concept of pants? You’re in luck — Sly Cooper Collection is coming to PS Vita on May 27th!
Hi everybody, my name is Shannon Studstill, Head of Studio of Santa Monica Studio! It’s hard to believe we started this studio 14 years ago with Sony veteran Allan Becker, who now heads up Sony Japan. The original core team formed together in a bunch of small cubed offices at PlayStation’s old headquarters, in what was the former 989 Studios. It was here that our small team established the foundation and vision for a new studio.
It’s been an exciting year for our show “Man at Arms” on the AWEme YouTube channel. Every other Monday, master swordsmith Tony Swatton forges viewers’ favorite weapons from video games, movies and TV. We quickly reached more than 1 million subscribers in less than a year thanks to the enthusiasm of our fans – many of whom requested Tony recreate Kratos’ weapon from God of War. Well, we heard you loud and clear.
Hey, this is Nathan Gary over at Sony Santa Monica with some great news for PlayStation fans. For years, the team here at Santa Monica Studio has been pushing the boundaries of gaming with small, innovative games. Now, some of our best titles are making the jump to new PlayStation platforms — including PS4.
Like God of War
We have a very important update to share with you on behalf of our God of War Development Team. Cue bullet points just ahead!
We’re really excited to unveil a new place in Hohokum today — the Guano Factory — with a new teaser trailer made by Scott Benson, and backed by one of our favorite Matthew Dear songs: Temptation. Matthew Dear is a founding artist of Ghostly International, and is also a DJ, dance-music producer, and an experimental pop artist. The Temptation track is off his latest album, Beams — a suite of weird, wild, and optimistic rhythm-driven pop. The perfect type of music for Hohokum.