Hi there, we wanted to take the time to thank everybody that wrote to us over the course of the year. We love all the mail we get with your suggestions, fan art and questions! So here is a brief video with Mat and I showing off some of the great art and answering some of the letters that we’ve received from the fans since we announced Sly Cooper: Thieves in Time.
Thank you all so much again – keep the letters coming, everybody here loves to read them. 2012 will be a big year for Sly Cooper: Thieves in Time, so stay tuned!
It’s been quite a while since I posted to the PlayStation.Blog – after the busy summer tradeshow schedule we have hunkered down to concentrate on making Sly Cooper: Thieves in Times the best game of 2012! Over the summer, I spent a lot of time showing our progress on the game and talking about how we are making sure we stay true to the core of the Sly Cooper series – but now I want to start talking about the NEW things we are bringing to Sly Cooper: Thieves in Time.
When we played the old Sly Cooper games on the PS2, we loved the stories about the Cooper clan ancestors and their various thieving abilities. Something that is really exciting and fun for Sly Cooper: Thieves in Time is that you can not only travel back in time to meet these ancestors but you will also have the ability to play as the Cooper Clan ancestors! As you proceed through the game each episode you encounter features a new time period with a new playable ancestor.
I wanted to thank everyone for the great reception we received at E3 when we announced the next installment of the Sly Cooper franchise, Sly Cooper: Thieves in Time, which will come to the PlayStation 3 in 2012.
In case you missed it last week, here’s a broadcast segment we did with the PlayStation.blog live from the SCEA booth on the E3 show floor. We knew Jeff Rubenstein was a big fan of the series and this was the first time he had a chance to see what we had been up to. He had a bunch of great questions for us, and a bunch more that we’ll be answering over the next few months!
It seems like E3 was just yesterday and I was rolling out details on The Sly Collection to you along with some screenshots. This time I am back with not only more screenshots but a very cool new video put together by my good friends at SCEA that re-introduces the story behind Sly Cooper and […]
While fans may know Sly Cooper best for his sneaky and stealthy exploits on PlayStation 2, his latest heist will be on PlayStation 3 this fall in The Sly Collection with three re-mastered classics in HD…for less than the price of most retail games! We’re excited to announce that following in the tradition of the […]
Hi there, My name is Glen Egan, I am the President of Sanzaru Games, a Foster City, CA based independent video-game studio. We are very hard at work bringing The Sly Collection to the PS3 and I just wanted to use this brief post to tell everyone a little bit about our studio and what’s […]
Greetings folks, Just wanted to let you know to look for Secret Agent Clank on the store shelves beginning today! Sanzaru Games did a fantastic job of bringing this game to the PS2 adding and increasing textures, geometry and just raw numbers of models to make a more beautiful, richer game experience. Characters and the […]
Hi there, My name is Glen Egan, I am the President of Sanzaru Games, a San Mateo, CA based independent video-game studio. We are just putting the finishing touches on Secret Agent Clank for the PlayStation 2. The debonair spy will be bringing his unique brand of Clank-fu to the PlayStation 2 on May 26, […]
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