"shank" Posts

PSN Summer Sale 2011: 30% Off 11 Games

Posted by Ro Hernandez on Jul 07, 2011

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Starting Tuesday, July 12th, 11 hot PS3 games will be available for a cool 30% discount in the PlayStation Store. And if you’re a PlayStation Plus subscriber, you’ll be able to download the games at a 50% discount. We’ve got a sizzling lineup of software, including Scott Pilgrim, PixelJunk Shooter 2 and all five episodes of Back to the Future: The Game, all deeply discounted, as part of the PSN Summer Sale.

For one week only, escape the heat and humidity with big discounts on titles that will entertain you all summer long. Check out the full list of PS3 games that are part of this year’s PSN Summer Sale:

  • Back to the Future: The Game – Full Series (Sale price $13.99; Plus price $9.79; Regular price $19.99)
  • Chime Super Deluxe (Sale price $6.99; Plus price $4.89; Regular price $9.99)

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Shank on PSN Tomorrow, Costume Unlock Code for PlayStation.Blog Readers

Posted by Jamie Cheng on Aug 23, 2010

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Hello again, everyone! I’m Jamie, co-founder of Klei, doing one final PlayStation.Blog post before the game launches on PSN tomorrow! You can see my previous articles on the PlayStation.Blog, and watch the Shank launch trailer below. Over the last few days, we’ve been announcing the Shank Costumes over at the official Shank blog, and divulging […]

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Pulse 8/17 Edition Now Available

Posted by Kevin Furuichi on Aug 17, 2010

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The latest edition of PULSE, presented by the PlayStation Network, hits PlayStation Store later today in full HD and for your PSP system. You can also catch it right here, right now: This edition features Scott Pilgrim, Shank, ‘Marvel-ous LittleBigPlanet’ add-ons, along with the Top 10 Avatars available. There’s also the new Top Gun game […]

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Shank: Combo, Grappling, and Weapons Vignette

Posted by Jamie Cheng on Aug 11, 2010

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Hey everyone! I’m Jamie, co-founder of Klei and writer of “The Challenges Behind Shank’s Co-Op Campaign” post, and of course the official Shank blog. Recently, I decided to have a little fun with the game and record some of the combos we came up with using the standard-issued weapons. Below is the result: a vignette […]

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The Challenges Behind Shank’s Co-Op Campaign

Posted by Jamie Cheng on Jul 30, 2010

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Hey everyone! I’m Jamie, co-founder of Klei and I’d like to share our journey leading up to our decision to include a co-op campaign in our new title, Shank – and why we felt so strong about creating it as a separate mode altogether. < ![endif]--> When Shank was shown at PAX 2009, there were […]

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