Visit: EU PlayStation.Blog
Hey PlayStation.Blog readers! I’m Masaki Kawase, Lead Software Engineer and Shader Architect from Silicon Studio, and I’m thrilled to talk with you directly on game development for PlayStation 4. It’s an exciting time since E3, but let’s roll up our sleeves and get into the nitty-gritty on making games for PS4.
Would you be willing to answer a few brief questions about PlayStation.Blog?