Everything, everywhere changes.
Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable.
Our studio prides itself on the balance of technical development and pushing the boundaries of what we believe to be the art of game development. The legacy of the God of War franchise, and every external development partnership game we’ve helped inspire and produce, speaks strongly to this. To stay on this path, as the Head of Studio, I strive to inspire our leaders of today to guide and support our prospective leaders of tomorrow to be constantly aware and ready to leverage what they bring to our future.
We announced our new game, What Remains of Edith Finch, at Sony’s PSX event last December but haven’t said much about it since. It’s come a long way in the last 6 months and we’re finally at a point where we’re ready to start talking about (and showing!) more of it.
God of War III Remastered is available for pre-order worldwide! It will be available in stores and digitally on July 14, 2015. If you pre-order now, you’ll get the brand new God of War – Fall of Olympus Dynamic Theme at the game’s worldwide launch.
April truly marks the beginning of the gaming event season in many ways. With spring in full bloom it’s the best time to try something fresh and new. We’re doing just that at PAX East this year. For the first time ever, five of PlayStation’s Worldwide Studios community teams have banded together to construct a community focused booth.
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