Hi everyone! We’re so excited to bring you the latest and greatest Kingdom Hearts HD 2.5 ReMIX news. It’s been a little more than a month since we last announced the release date at E3 — December 2nd, 2014 — followed up by our interactive SD|HD comparison video. Since then, we’ve received waves of questions regarding whether there will be a preorder incentive like the beautiful art book in Kingdom Hearts HD 1.5 ReMIX which accompanied the limited edition last year.
I’d like to start this out by thanking everyone who let us know how badly you wanted this game to come to North America. Ever since the original PlayStation Portable release in Japan, you guys have never given up on it, raising your voices in an effort to see this title come to North America and Europe. Well, I’m here to tell you that it’s coming and it’s going to be in HD.
We had the pleasure of sitting down with the young and incredibly gifted Concept Artist, Yuki Matsuzawa, who was responsible for visual development on Murdered: Soul Suspect on PS4 and PS3.
Yuki already had a rich history in Concept Art even before joining the Murdered: Soul Suspect team, having joined Square Enix in 2004 to work with Isamu Kamikokuryo on Final Fantasy XIII for several years. Isamu joined us today as well to see how his protégé had applied his experience with Final Fantasy to a more western game.
Hey folks! There’s less than two weeks to go before Murdered: Soul Suspect is out on PS4 and PS3, and to bide your time while you wait, we’ve conjured up a comprehensive 101 trailer to show you today.
It’s a pleasure to be here on PlayStation.Blog to tell you guys that Drakengard 3 is out today on PS3. The Drakengard series has always been one of Square Enix’s most unique titles, and Drakengard 3 is no exception. To quote the tagline: carnage has never looked so beautiful.
It feels like only yesterday that we announced Drakengard 3 on PS3, but in just two more weeks the game will be in your hands. We’re rolling out some of the best content yet in preparation for the launch, starting with this interview with the incredibly talented sound director of the game, Keiichi Okabe.