Good evening, PlayStation.Blog! It’s a little later than we usually post, but we wanted to bring you this bit of news as soon as it broke. Today, er, tonight, we’re happy to announce that Final Fantasy Type-0 HD is getting its very own Collector’s Edition.
Hello all. The launch of Kingdom Hearts HD 2.5 ReMIX is getting closer by the second — just 6 days! December 1st, we may get a chance to meet a loyal PlayStation fan at the “Inside the Kingdom, with Heart” event in North America, one day before launch. We plan to show this trailer there, so here’s a sneak peek!
Hi PlayStation.Blog readers! The all-encompassing Sleeping Dogs: Definitive Edition will be ready for you to play on PS4 starting tomorrow. The amazing team at United Front Games has worked really hard to make this an even better experience on PS4.
One of the most common questions we receive all over the place is “What exactly is new to Kingdom Hearts HD 2.5 ReMIX?” Well, we’ve made it easy for everyone. In the latest New Features trailer, we highlight a few of the MANY new pieces of content that you all can enjoy on December 2nd.
Hi everyone! We’re so excited to bring you the latest and greatest Kingdom Hearts HD 2.5 ReMIX news. It’s been a little more than a month since we last announced the release date at E3 — December 2nd, 2014 — followed up by our interactive SD|HD comparison video. Since then, we’ve received waves of questions regarding whether there will be a preorder incentive like the beautiful art book in Kingdom Hearts HD 1.5 ReMIX which accompanied the limited edition last year.
I’d like to start this out by thanking everyone who let us know how badly you wanted this game to come to North America. Ever since the original PlayStation Portable release in Japan, you guys have never given up on it, raising your voices in an effort to see this title come to North America and Europe. Well, I’m here to tell you that it’s coming and it’s going to be in HD.
We had the pleasure of sitting down with the young and incredibly gifted Concept Artist, Yuki Matsuzawa, who was responsible for visual development on Murdered: Soul Suspect on PS4 and PS3.
Yuki already had a rich history in Concept Art even before joining the Murdered: Soul Suspect team, having joined Square Enix in 2004 to work with Isamu Kamikokuryo on Final Fantasy XIII for several years. Isamu joined us today as well to see how his protégé had applied his experience with Final Fantasy to a more western game.
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