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‘sucker punch’ Posts

inFAMOUS First Light Out Today on PS4

Nate Fox's Avatar + Posted by Nate Fox on Aug 26, 2014

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Yes, sir! inFAMOUS First Light is out today on PlayStation Store for $14.99. Gamers can dive right in and experience Abigail “Fetch” Walker’s origin story, from her brutal time on the streets of Seattle to her DUP training in Curdun Cay to become an assassin.

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New inFAMOUS First Light Trailer Revealed

Jason Connell's Avatar + Posted by Jason Connell on Aug 12, 2014

It feels like I was just on the blog announcing inFAMOUS First Light at E3, a brand new standalone DLC to inFAMOUS Second Son, and I’m happy to be back to talk about all the progress we’ve made. We are officially in the final days of the project and it’s really exciting to debut our latest trailer at gamescom.

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The story Behind inFAMOUS Second Son’s Photo Mode

Fred Dutton's Avatar + Posted by Fred Dutton on Apr 29, 2014

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If you’ve been keeping even half an eye on gaming-related forums, blogs and social feeds over the last week or two you will surely have seen the stunning fruits of inFAMOUS Second Son’s brilliant Photo Mode, which developer Sucker Punch added to the game via an update earlier this month. It’s fair to say the new feature has surpassed everyone’s expectations and taken off in a big, big way – there are some absolutely incredible images out there, all created by you, the gamers.

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inFAMOUS Second Son: Sales Surpass 1 Million

Asad Qizilbash's Avatar + Posted by Asad Qizilbash on Apr 10, 2014

inFAMOUS: Second Son

Just a few short weeks ago we officially released inFAMOUS Second Son, the most recent power-filled adventure from Sucker Punch Productions exclusively for the PlayStation 4 system. Immediately following the title’s announcement over a year ago, it was clear so many of you were eagerly anticipating Second Son’s release, the next installment to the inFAMOUS franchise.

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Second Son Update Incoming: Change Time of Day, HUD Off, 30FPS Option

Brian Fleming's Avatar + Posted by Brian Fleming on Apr 01, 2014

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That’s how long it’s been since I went to the midnight launch of Second Son here in Bellevue, Washington (just outside Seattle). I must have talked to over 100 people there, and so many more on social media and forums, Twitter, NeoGAF, etc. since then. It’s been amazing to see the excitement and passion of inFAMOUS fans, new and old. I want to let you all know how much your enthusiasm and support means to us, how it renews us, and readies us to go try to make even better games in the future.

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inFAMOUS Second Son on PS4 Today, Bonus Content Now Available

Brian Fleming's Avatar + Posted by Brian Fleming on Mar 21, 2014

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All of us at Sucker Punch are super excited about the launch of Second Son today! We spent almost three years bringing Delsin and his powers to life, now it’s time for you all to ENJOY those powers! Have a great time, and let us know what you think about it all @SuckerPunchProd.

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Behind the Score: inFAMOUS Second Son

Chuck Doud's Avatar + Posted by Chuck Doud on Mar 19, 2014

Hello PlayStation Fans! My name is Chuck Doud, and I’m the Music Director here at SCEA WWS. With only two days left until the launch of inFAMOUS Second Son, I’d like to take the time to introduce you all to PlayStation’s state-of-the-art music and sound studio and give you a behind-the-scenes look into the production of the soundscape of Second Son.

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The Superhuman Sound of inFAMOUS Second Son

Brad Meyer's Avatar + Posted by Brad Meyer on Mar 18, 2014

Hey everyone! I’m the audio director at Sucker Punch, and I’m excited to show off some of the fun and painstaking attention to detail we took with the sound design of inFAMOUS Second Son.

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