"sucker punch" Posts

inFAMOUS Second Son on PS4 Today, Bonus Content Now Available

Posted by on Mar 21, 2014

secondsonlead

All of us at Sucker Punch are super excited about the launch of Second Son today! We spent almost three years bringing Delsin and his powers to life, now it’s time for you all to ENJOY those powers! Have a great time, and let us know what you think about it all @SuckerPunchProd.

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Behind the Score: inFAMOUS Second Son

Posted by on Mar 19, 2014

Hello PlayStation Fans! My name is Chuck Doud, and I’m the Music Director here at SCEA WWS. With only two days left until the launch of inFAMOUS Second Son, I’d like to take the time to introduce you all to PlayStation’s state-of-the-art music and sound studio and give you a behind-the-scenes look into the production of the soundscape of Second Son.

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The Superhuman Sound of inFAMOUS Second Son

Posted by on Mar 18, 2014

Hey everyone! I’m the audio director at Sucker Punch, and I’m excited to show off some of the fun and painstaking attention to detail we took with the sound design of inFAMOUS Second Son.

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inFAMOUS Second Son: Ruthless vs. Heroic Gameplay

Posted by on Mar 17, 2014

In inFAMOUS Second Son, your gameplay style and moral choices influence your superhuman powers in profound ways. If you’re a goodie two-shoes when using your Neon powers, you’ll be able to briefly slow time while zooming in for precise shots — crucial for pegging foes in their legs and immobilizing them.

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inFAMOUS Second Son: Delsin’s Ruthless Powers in Action

Posted by on Mar 13, 2014

There’s a hushed excitement at Sucker Punch as we approach our March 21st launch date. We’ve been working on inFAMOUS Second Son for almost three years, and in just a few days we’ll finally be able to put it into your hands. Several of our team members are traveling around the world sharing our latest gameplay demo with press and fans, and today we get to show you a mission playthrough from that build.

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inFAMOUS Second Son: See the Live Action TV Spot

Posted by on Mar 07, 2014

As you may have seen just a few weeks ago, SCEA’s SVP of Marketing, Guy Longworth, revealed the first campaign spot for the upcoming PS4 exclusive, inFAMOUS Second Son. Featuring the tunes of Seattle-based, Mudhoney’s “Touch Me I’m Sick,” that gameplay spot is an awesome example of the sorts of experiences you’ll be having later this month when the game launches.

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inFAMOUS Second Son on PS4: Enjoy Your Power

Posted by on Feb 24, 2014

In just under a month from now we’ll launch one of the most anticipated games of the year — inFAMOUS Second Son on PS4. To fuel the growing excitement for the March 21st launch date, we worked closely with Sucker Punch Productions to create an adrenaline-fueled gameplay spot that dives into the defiant attitude of the game, combining both music and industrial superpowers.

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inFAMOUS Second Son Hands-on: Great Power, Great Responsibility

Posted by on Feb 12, 2014

Delsin Rowe strolls down a shadowy length of docks with ample confidence. Caches of illegal drugs have been hidden among the houseboats moored there, which is a disagreeable notion to our super-powered, rough-around-the-edges hero. But with eye-searing neon and seething smoke at his disposal, Delsin has little to fear from the drug peddlers peppering him with gunfire. Bullets ricochet off the flashing neon light around his head as he flinches — they’re more an annoyance than a danger.

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