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‘sucker punch’ Posts

inFAMOUS Second Son: See the Live Action TV Spot

Cristian Cardona's Avatar + Posted by Cristian Cardona on Mar 07, 2014

As you may have seen just a few weeks ago, SCEA’s SVP of Marketing, Guy Longworth, revealed the first campaign spot for the upcoming PS4 exclusive, inFAMOUS Second Son. Featuring the tunes of Seattle-based, Mudhoney’s “Touch Me I’m Sick,” that gameplay spot is an awesome example of the sorts of experiences you’ll be having later this month when the game launches.

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inFAMOUS Second Son on PS4: Enjoy Your Power

Guy Longworth's Avatar + Posted by Guy Longworth on Feb 24, 2014

In just under a month from now we’ll launch one of the most anticipated games of the year — inFAMOUS Second Son on PS4. To fuel the growing excitement for the March 21st launch date, we worked closely with Sucker Punch Productions to create an adrenaline-fueled gameplay spot that dives into the defiant attitude of the game, combining both music and industrial superpowers.

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inFAMOUS Second Son Hands-on: Great Power, Great Responsibility

Ryan Clements's Avatar + Posted by Ryan Clements on Feb 12, 2014

Delsin Rowe strolls down a shadowy length of docks with ample confidence. Caches of illegal drugs have been hidden among the houseboats moored there, which is a disagreeable notion to our super-powered, rough-around-the-edges hero. But with eye-searing neon and seething smoke at his disposal, Delsin has little to fear from the drug peddlers peppering him with gunfire. Bullets ricochet off the flashing neon light around his head as he flinches — they’re more an annoyance than a danger.

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Sly Cooper Animated Film Revealed

Brad Foxhoven's Avatar + Posted by Brad Foxhoven on Jan 28, 2014

Based on one of PlayStation’s most beloved franchises, Sly Cooper is a kinetic and comedic heist film that tells the story of Sly Cooper, an orphaned raccoon thief, and the adventures of his childhood friends and partners in crime, Bentley Turtle and Murray Hippo. In the film, Sly learns that he comes from a long line of talented, international thieves, and is catapulted into a global adventure. Sly races to reassemble pieces of an ancient book holding the Cooper clan’s family secrets before it can fall into the hands of Clockwerk — an evil metallic owl bent on ending the Cooper family line.

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Second Son’s Seattle: Bringing the Infamous City to Life

Horia Dociu's Avatar + Posted by Horia Dociu on Jan 27, 2014

From the start, Seattle felt like the perfect locale for Second Son. Sucker Punch Productions is located just outside of Seattle, and we saw this as an opportunity to recreate the feeling of our home town. We wanted to capture a level of detail we had never attempted before using the amazing speed, graphics processing power, and high resolution output of PS4. Not to mention, being from here, we just couldn’t build a fake city with a fake Space Needle… I mean “Galactic Tower” just doesn’t sound right to us.

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inFAMOUS Second Son Limited and Collector’s Editions Revealed

Cristian Cardona's Avatar + Posted by Cristian Cardona on Oct 17, 2013

Infamous Second Son

The PS4 launch is right around the corner, which means plenty of fantastic, next-gen games to check out on November 15th! But today, we’re here to update you on Infamous: Second Son. Sucker Punch Productions has devoted tremendous effort to it so far, and we’ve been working with them to reward gamers who pre-order with not only the exclusive vests we announced, but also an upgraded, limited edition that gives you a unique foil cover, as well as Cole’s Legacy DLC.

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Infamous Second Son Gamescom Trailer Debut

Nate Fox's Avatar + Posted by Nate Fox on Aug 20, 2013

Germany! I love Germany! Mostly for the beer. Also the pretzels, and Christmas smokers, funky sleds and gamescom. Can’t wait for gamescom! inFAMOUS Second Son will be there in full force. Our E3 trailer featured Delsin reveling in his powers using the Orbital Drop.

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inFAMOUS: Second Son: Smoke and Mirrors

Jaime Griesemer's Avatar + Posted by Jaime Griesemer on Aug 01, 2013

Smoke is great. It’s not common enough in games that there are a lot of expectations about what it can do, but it’s ripe with potential uses. It fuels your imagination. “What happens when you throw smoke at someone?”

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