Posted by Brian Fleming // Sucker Punch Productions
3+ years, 60+ people, insane amounts of caffeinated beverages, and 70,000+ individual checkins of code, art, and media, and what do you get? A gold disc for inFAMOUS! We got the news late yesterday (just in time for the team to run off and tip a few back!) and I’m not sure it’s really sank [...]
Tagged //infamous, ps3, sucker punch
Filed: PS3, PlayStation Games
Posted by Asad Qizilbash // Marketing Manager, SCEA
Many of you may be wondering when we plan to announce the release date for inFamous. Well today, we have a little surprise for you….the release month is no longer June. Now wait, I know what you’re thinking…inFamous is NOT delayed, in fact, the guys up at Sucker Punch have been working so hard [...]
Tagged //infamous, sucker punch
Filed: Demos, News, PS3, PlayStation Games
Posted by Alyssa Casella // PR Manager, SCEA
So, how does it really feel when Cole goes to the dark side? Check out IGN’s article as editor Greg Miller is the first to go hands-on in-depth with inFamous’s in-game Karma system.
More to come from inFamous at GDC this week..So stay tuned…
Tagged //infamous, reviews, sucker punch
Filed: PlayStation Games
Posted by Katie Reid // Senior Public Relations Specialist, SCEA
Hey All,
Thanks for all the great feedback on the trailer. We’ve got some more exclusive new info on inFamous headed your way.
Pick up the latest issue of Game Informer, available on newsstands this week, for an extensive hands-on look into the first 6 missions of the game.
Then on Friday afternoon, check-out IGN’s first detailed reveal [...]
Tagged //infamous, sucker punch
Filed: PS3, PlayStation Games
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