Since the launch of inFAMOUS 2 there have been over 50,000 UGC missions submitted, 4.8 million UGC missions have been played totaling over 300,000 hours spent in those missions. A new UGC mission is added at a rate of one per minute and two UGC missions are started every second! Check out the map below and you can see where missions are being added in New Marais.
Speaking for the staff of Sucker Punch Productions, we’ve been astonished by the creativity and variety of your creations! We want to spotlight a couple of the missions that have really impressed us, all of which can be found on the Sucker Punch Featured list in-game.
The very first inFAMOUS 2 User-Generated Content Pack is available now on the Playstation Network, and it’s completely free! In the coming weeks and months, we will be releasing more free content updates that will add new objects to User Generated Content (UGC). In this first of many UGC updates, you’ll gain access to a number of vehicles from the single-player missions of inFAMOUS 2: Bertrand’s Limo, Bertrand’s Semi-Truck, the New Marais Police Car, the Ambulance, and a bike. Heal injured pedestrians from the flipped over ambulance and protect them from the swarm of enemies. Help the New Marais Police department from incoming attack from the Vermaak 88 Ice Soldiers. Or hunt down that pesky bicycle thief.
Welcome to the world of mission design! Jumping into the deep end and figuring it out on your own can be fairly daunting, but Sucker Punch has been listening to feedback gathered from your experiences in inFAMOUS 2 and we want to make mission designing a breeze!
Check out the introductory video below and, if you want to learn more about User-Generated Content (UGC), take a gander at our UGC Tutorial Video series that details everything from how to create waypoints to the best use of triggers.
Download the game that everyone is talking about! Today we’re happy to announce that the full inFAMOUS 2 game is now available for download on PSN.
If you are a PlayStation Plus member, you can play up to 60 minutes of the full game for free as a trial and even earn in-game Trophies (Trophies will be realized after purchasing the full game). The cost for the game will be $59.99. Visit the New Releases category on PlayStation Store to download the game today! If you aren’t familiar with the inFAMOUS series, you can now also download the original inFAMOUS game for free on PSN as part of the “Welcome Back” program. For more information, please visit www.infamousthegame.com.
Well, it’s finally here… Launch day!
Two-plus years, eighty thousand individual checkins of art and code, countless hours of testing, and it all builds towards today! At long last we turn over the keys to you all. It’s your game now… Whether you’re someone who plays the game on easy and wants to see how the endings differ, or a borderline crazy completionist who needs to get every last blast shard and every last XP possible. Or maybe you want to contribute your own pages to the story and create some missions for the whole community (including us at Sucker Punch!) to play and enjoy…
Whichever you are, it’s your game now. We hope you enjoy the game a bunch, and look forward to hearing from you all about your inFAMOUS 2 experience!
We’ve been paying attention to the comments on the past PlayStation.Blog posts and are getting the strong impression that some of you are itchy to play Cole’s new adventure. Well, here is some good news — the demo is available now on the PlayStation Store! Finally you can get a taste of Cole’s new adventure and sample the incredible action you’ll be experiencing in inFAMOUS 2.
Play a mix of story missions and side quests and navigate New Marais with Cole’s new parkour skills as well as explore missions from dual karmic sides, as both good and evil Cole. Face enemies with Cole’s electrical powers, his new Amp melee weapon, and conjure the incredibly powerful Ionic Vortex! Just visit the PlayStation Store and download it today.
Here at Sucker Punch we’re tired. We’re whipped. Game development is a sprint. You run as hard as you can, then keep running. The problem is the goal line sometimes move mid-race. When you set out to make a game you sort of have an idea of what it’ll ultimately be… but that’s not what it ends up being. You only know what you’ve made once it’s done. Like you guys we experience the game, the real game, for the first time at the end of the road. And it’s exciting. It’s crazy to be playing the game and forget that you made it because you’re busy ducking an RPG rocket. You know that feeling you get when you actually dodge in your seat? Get that all the time. Cole and his friends have stopped being polygons and actors and have become real people. And it’s this reality that makes today’s post cool. Now that we’re so, so close to being done we can finally really talk about the “Big Bad” that pushes the whole story forward.
It’s been a bit since we gave the skinny on the inFAMOUS 2 Hero Edition and now we’ve finally got a copy in the office and can do a proper unboxing of this sweet collection of inFAMOUS 2 goodness. So, to quote Brad Pitt in Seven…..”WHAT’S IN THE BOX!?!”
Let us begin….if you see this on your local store shelf or favorite retailer website and you are a fan of inFAMOUS…..grab it! (Oh, and pay for it of course….we don’t want you TASED for shoplifting.)
Inside you will find a plethora of inFAMOUS 2 goodness all wrapped in plastic to preserve “da freshness.”
What will be hard to resist opening up is the Cole MacGrath statue. This highly detailed statue, designed by Sucker Punch and sculpted by Dave Cortes of Inu Art…