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‘surge’ Posts

Surge Deluxe Announced for PS Vita

Dave Gabriel's Avatar + Posted by Dave Gabriel on Oct 11, 2013

surge-deluxe-promo

Hello, PlayStation.Blog readers! I’m delighted to announce Surge Deluxe for PS Vita! Surge was originally released on PlayStation Mobile and was well received by press and gamers, who took to the leaderboards (and NeoGAF) to show off their skills. Surge Deluxe is FuturLab’s response to feedback received from top players on those leaderboards (and from the NeoGAF community). They demonstrated a deep understanding and appreciation for Surge that was way beyond anything we could have anticipated!

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PlayStation Mobile: Surge Electrifies PS-Certified Devices Tomorrow

Jack Lang's Avatar + Posted by Jack Lang on Dec 11, 2012

Hello! My name is Jack Lang, Junior Programmer at FuturLab. I’m responsible for the programming on our new game, Surge, and I’m here today to talk briefly about how the PlayStation Mobile SDK has made the process of developing our game for PS Vita really easy!

I started out as a Flash developer because I wanted to make games. This experience, along with some prior knowledge of C#, meant that I was able to use the PSM cross-platform SDK to focus on the game rather than the specifics of each platform it supports.

As you can see from the trailer above, Surge uses nice visual effects, and thanks to PSM I was able to pick and choose between high and low level programming libraries, making it possible to get visual features like the ‘awesomizer’ line style, particles and the attractive color blurring glow effects running efficiently and in a short space of time.

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