Starting March 26th, we’ll be digitally distributing Tales of Graces f on PlayStation Network. I strongly urge anyone unfamiliar to the series to give it a shot. An epic adventure of unimaginable proportions awaits you! We will have two versions of the game available next week; the Standard Edition ($34.99) and Knight Edition ($54.99). The Tales of Graces f: Knight Edition will come bundled with more than 10 DLC items to help new adventurers on their quest including increased stats, health and currency.
Hello everyone, my name is Ted Tsung and I am the North American Producer for Tales of Xillia for NAMCO BANDAI Games America. I’m happy to announce that we recently completed our voice recording session for the game, an extremely important part of the localization process. It’s a huge milestone for us to pass and it means that Tales of Xillia is that much closer to its 2013 release.
Eight hours of voice recording across an eight week span, filled with late nights catching up on emails, proofing, and preparation for the following day. It’s a grueling process that’s both physically and mentally taxing. It’s also quite a long hiatus away from the familiarity of the NAMCO BANDAI office and home.
And yet, despite all of this, it was a fantastic experience, all thanks to the support from Cup of Tea, 8-4, and the voice actors.
Good news for anyone who’s been enjoying Namco Bandai’s enormous JRPG Tales of Graces F since its launch back in August: its immediate successor, Tales of Xillia, is on its way exclusively to PlayStation 3 in 2013.
We’ve struggled our way through an hour or so of the original Japanese version, which launched overseas back in 2011, and the 13th entry in the long-running series brings with it a number of significant new innovations for the much-loved franchise. Duly, we took the time to check in with producer Hideo Baba while in Tokyo last month to find out exactly what fans should expect.
This PS3-exclusive RPG is a celebration of sorts for the Tales series of RPGs, which had been around for 15 years at the time of the game’s release in Japan. But rather than just rehash classic elements, the Tales team took some chances, crafting a new battle system and a more grown-up visual style. The result, according to Famitsu, is the best Tales game yet.
Last week, I had a chance to pose some questions (including some of your Twitter queries) to Tales series producer Hideo Baba. Here are his answers: