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‘techland’ Posts

Dying Light on PS4: New Trailer, New Epidemic

Tymon Smektała's Avatar + Posted by Tymon Smektała on Feb 11, 2014

Hello, everyone! I’m Tymon Smektala, the producer of Dying LightTechland‘s latest first-person, action survival-horror game coming this year. I’d like to use this opportunity to tell you more about Dying Light and its Humanity trailer that we released today.

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How Light Comes Alive in Dying Light on PS4

Maciej Jamrozik's Avatar + Posted by Maciej Jamrozik on Nov 21, 2013

Hi, I’m Maciej Jamrozik, the Lead Technical Artist at Techland, developer of the upcoming first-person, action survival-horror game Dying Light.

Light and shadow play a crucial role in Dying Light. They affect not only the gameplay and its day-and-night cycle, but also the visuals.

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Hands-on with Dying Light on PS4

Ryan Clements's Avatar + Posted by Ryan Clements on Nov 13, 2013

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The art of parkour already has ample thrills for any athlete. You certainly don’t need hordes of snarling ghouls nipping at your heels to make it any more exhilarating, but Dying Light blends the two together in a huge world devastated by the undead apocalypse. Designed by the same team that brought Dead Island to the gaming masses, Dying Light is a first-person survival game. It boasts a new combat system and tremendous player freedom in complex environments. It also, as you might expect, includes lots and lots of infected (and ways to kill them, too).

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Dying Light on PS4: Techland’s Post-Apocalyptic Playground

Blazej Krakowiak's Avatar + Posted by Blazej Krakowiak on Jun 07, 2013

We’re thrilled to give media their first hands-on demo of our biggest and most ambitious project to date, Dying Light. But there’s more! You, the gamers, are the most important people in this project, so before the show we’re giving you a glimpse into the unforgiving world of the game.

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Dead Island: Trailers and Entrails

James Gallagher's Avatar + Posted by James Gallagher on Mar 25, 2011

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The top ten trending phrases on Twitter are an unpredictable mix of useless celebrities, #memes and eyewitness reports of breaking news, usually before it has been reported by traditional press outlets. Last month, the phrase ‘Dead Island‘ appeared and a click revealed it to be a game, and not a newly announced game, but one revealed some years ago and largely forgotten about. One stylish trailer later and it was one of the phrases on the tip of everyone’s Twit-tongue.

“The trailer we released was mostly a blessing,” says Vincent Kummer, Dead Island’s brand manager at Deep Silver, “because when you put something out there you don’t expect to generate that much interest in the game, especially not for free.”

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